The Xbox One and PlayStation 4 automatically record your gameplay in the background, allowing you to instantly save interesting
gameplay clips after they happen.
Not exact matches
Add to that, a metric tonne of
clipping issues, and
gameplay that constantly devolves into a Battle Royale session when the game spawns more enemies (animal or patrol)
after you start an attack.
Add to that, a metric tonne of
clipping issues, and
gameplay that constantly devolves into a Battle Royale session when the game spawns more enemies (animal or patrol)
after you
There was never any promotional images or even
gameplay clips posted about the Wii U version, yet the other console versions were regularly featured despite being announced
after the Wii U version.
We didn't have to wait long for that proper Brink
gameplay footage to arrive
after all; As part of their week - long coverage G4 has released a new, two - minute, Adam Sessler - narrated X-Play
clip that dives into the game's premise as well as its main attraction, the SMART movement system, and, indeed, shows plenty of proper
gameplay footage as well.
Despite the time that has passed, we still see such amazing love and support for the game and Uncharted series through your social media comments, fan art submissions, Photo Mode creations, cosplay photos, and
gameplay clips week
after week.
After dropping the bombshell at E3 2014 that Rise of the Tomb Raider would be a Microsoft timed exclusive (later announced that PC would get the game early next year and PlayStation gamers won't get it for a full year), we saw a great
gameplay clip from E3 2015 and now Crystal Dynamics hits the stage to show off some of the games signature guerrilla combat.
To everyone who can't see it; the animation (before and
after the
clip of the level design) is NOT
gameplay, but merely the «jog», «jump», and «idol stance» of sonic put together probably using an animation mixer to show you, the viewer, the designs of sonic and a few badniks.....