Sentences with phrase «gameplay controls for»

With all - new features and gameplay controls for the PS Vita, Ninja Gaiden Sigma Plus allows you to revisit the legendary Sigma series in an exciting new way.

Not exact matches

Spider - Man: Web of Shadows gives you an unprecedented level of gameplay choice, including, for the first time, control over the game's direction and outcome.
Any good, the graphics are horrible, the cars are the only good in this title, the controls are strange, the gameplay is strange, the music is good, but the music and cars not be much for save this thing, that is a horrible form to kill the show.
The controls are very good as well and it really drew me in for the first several hours of gameplay.
On the other hand, ships controls are interesting to master, and the slow - paced gameplay is good for a change.
The graphics are frankly AMAZING for a 2002 title and the controls and gameplay are pretty smooth and easy to learn as well.
Frustrating controls, simplistic gameplay and relatively poor graphics make for a forgettable title.
Slow and awkward controls and if the gameplay keeps you entertained for longer than 5 mins its safe to say your easily pleased.
With enough variation of modes to opt for, including the new story - type mode Fight Lab (which is rather short, although it will help gamers learn the game's moves), Tekken Tag Tournament 2 has enough fighting gameplay for single - player and same - console multiplayer entertainment, especially with the strong controls and impressive visuals.
But a good - not - great single - player campaign story for the trilogy conclusion with a less interesting protagonist is easily overcome with a fantastic variety of alien - eliminating weaponry, solid FPS controls that restore gameplay functionality to fan - favorite quality with the reintroduction of the weapon wheel and health bar, and good - not - great multiplayer.
The controls were good, the graphics were great, but the gameplay and story was so - so (For some odd reason, I liked GTA IV's gameplay).
Pros: Excellent graphics for the DC; smooth controls; fantastic level design; rockin» soundtrack; has a wide variety of gameplay elements, including fast and fun Sonic / Shadow stages, addictive Chao Garden, and multiplayer; lots of extras / secrets.
Faulty motion controls, uninspired gameplay, and unattractive visuals do nothing but hinder this game, and the fact that you have to pay more for «extra» content just to unlock levels that are already visible in the full game is offensive.
With a battle system that often gets out of control, a gameplay that is hindered by its level design and by its own nature and with a recommended price tag that does not justify its problems, Castle of Heart is a game for the few brave in heart that can follow the stone knight to his sad journey.
Soulcalibur: Broken Destiny preserves all the fierce battles and gorgeous visuals the series has been known for to create the most comprehensive fighting experience ever on a handheld system with highly responsive controls and balanced gameplay.
It's a recycled formula that has worked over and over again and it has left some gameplay issues that should have been fixed long ago (e.g. floaty control or collision detection); however, the «if it ain't broke don't fix it» formula works and for many that will most likely be fine for them.
It almost goes without saying that the game controls impeccably and sounds great (this is Need for Speed, after all), so the excellent variety of play modes and fresh - feeling historically - oriented gameplay should be more than enough to convince you of the title's worth.
But, this has some of the most addicting gameplay ever with scores making the player come back for more and more control customization with smoother graphics and frame rate.
Then Steel Battalion: Heavy Armor for the Xbox 360 is for you.Made with terrible controls and frustrating gameplay, you will forget this adventure!
The gameplay may feel a little rigid at times, but that is compensated for with the games ability to allow you complete freedom of controlling the way you kill enemies, and solve things.
Overall, Wulverblade is a pretty interesting game with classic action and a heavy helping of history, but it's also a game that is primarily for hardcore brawler fans who enjoy the pain of control issues and merciless gameplay.
By combining authentic gameplay, intuitive play controls and an enhanced presentation with the fast, fluid, hard - hitting intensity of arcade style play, Gretzky NHL for the PSP delivers the look, feel and passion of hockey and provides gamers with a true - to - life simulation.
Rory McIlroy PGA Tour may not win any awards for visuals, but it's a solid experience in the gameplay department with flexible controls, entertaining modes and enough depth to keep you going for awhile.
At its heart the gameplay is functional, but the speed is actually too fast for its own good and the players thus can't be controlled well which leads to the hassles of controlling the puck.
Despite this, Konami has released an yearly version of the game competing with EA Sports» FIFA and even though it might lack official license for many of the professional clubs and teams, the gameplay portion of Pro Evolution Soccer 2018 remains as engaging as ever, offering more control and physics over the soccer ball.
When it comes to gameplay and controls it's borderline, as the controls are tough to get a grasp of (hence two forms of tutorials) but when you do the subtle range of moves for each fighter can be accessed.
That would be very nice, but it may limit gameplay options due to certain control schemes, for example if another Ghirahim like boss shows up, I don't think you'd be able to beat him with a Pro Controller.
Motion controls were added to certain gameplay features, pushing the release date back to April 2007 for North America and Japan, and September of that year for the PAL region.
Coupled with good gameplay and fantastic control and it's the first big hit for Take 2 on the PS2.
Very simple concept but amazingly addictive, the HD graphics are just so cute and clean, control is top class but is the gameplay that will keep you there, for hours and hours of joy, the game is not perfect (music is quite nice but very repetitive too) but at the incredible price of 4,99 Euro it deserve a total «10» as a score, so much fun for the price, really.
But by adjusting several factors — competency and managerial style of the computer - controlled rivals, for example, can be varied from very aggressive to conservative — gameplay can be suited to various styles and speed.
I TestFlight the game and played the game for some 50 minutes but I had the same experience with the controls «RossmanBrotherGames» are great developers but this game was not for me in basic it is a horizontal scrolling shooter and the way they choose to implement the controls results in an unnecessary frustrating gameplay experience.
The lackluster presentation, awkward control and unbelievably shallow gameplay make this the first official bottom feeder for the PS2.
More importantly, the gameplay is virtually flawless on the XBox 360 that boasts a sturdy control system and enough excitement to keep you glued to your TV for around 8 hours.
A charming action - adventure title from developers Project Siren who work within SCE Japan Studio, it was one of Sony's best first - party exclusive games for the handheld system, utilising the Vita's touch - screen and gyroscope for zero gravity - related gameplay — a unique control setup that took advantage of the hardware.
Remember the days when the standard for realistic vehicle simulation games meant overly complex control schemes, inscrutable gameplay mechanics and...
With your powers and as you progress, your characters even get to control not just time but the elements which makes for some cool graphics and gameplay.
But they aren't the focal point of the gameplay; in other words, you'll rely on the analog sticks for the basic, critical controls.
Interesting gameplay mechanics — By making use of a minimalistic control scheme that focuses on rotating levels to allow for shifts in gravity among other simple gameplay mechanics, The Bridge manages to feel new and fresh.
The control schematic is very similar and the play style is also quite similar in the sense there are always numerous enemies and allies on the field, typically with a singular objective but with many side missions available to complete for a higher rank upon completion, the animation is smooth and fluid which allows for veteran players of the style to easily pick up the controller and feel right at home and the schematics are laid out in a very user friendly way so that even someone who hasn't played the style of gameplay before can learn quite quickly and without too much hassle.
You may find some fun in the interesting blend of gameplay mechanics and wide assortment of weapons, but with endless grinding and unnatural controls, you probably won't hang out in this dreary post-apocalyptic world for long.
Earlier today, Bandai - Namco uploaded a few videos for Dragon Ball Xenoverse 2 for Nintendo Switch, with some gameplay footage and several videos showcasing the special moves you can launch using motion controls:
As for the gameplay itself, you will be controlling two ships — the HR - D on the left side, and the DF - R on the right.
An Action / Shooter built from the ground up for VR and cooperative multiplayer gameplay, Gunheart has been designed to take full advantage of motion controls and 3D spaces within VR, bringing three players together in high speed, explosive matches.
Sure, you could hold half of the controller each with another local player but the fact that they don't have an option for multiplayer is just silly considering the core gameplay involves controlling two characters simultaneously.
The improvements that are made in this sequel are not limited to level design but also to some of the gameplay mechanics and computer controlled AI, which makes for a better experience this time around.
EA has outlined new information for FIFA 18 for Nintendo Switch with Ultimate Team, New Modes, Optimized Controls and Amazing Gameplay!
It's here you can enable PvP gameplay, turn the sandstorm on and off, decide what players lose when they die, as well as full access to the admin panel for a lot more control.
Without going into spoilers for those who haven't experienced the story, thinking back on the film and when a video game version of that should give the player control, or how a scene in the film could be converted into a gameplay section is nailed to a tee.
The original vision for a game comes from Kojima himself (gameplay, controls).
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