Sentences with phrase «gameplay decisions»

The solid combat system provides a superb foundation upon which shaky gameplay decisions were built, resulting in a forgettable experience featuring flashes of brilliance.
These are just some of the top level gameplay decisions you make but give an idea of where the game leads.
Lastly, the game will allow the player to make certain gameplay decisions.
That is, players who were told nothing about their character still tended to make gameplay decisions as if the character had been specifically defined as a fighter, mage or rogue.
Last time around I would make gameplay decisions based on how terrified I was of fighting people who would inevitably kick my ass, which led to me carting around the Cult's vial of blood just to postpone for as long as possible the moment when I had to fight them.
Which is often considering Wrecked's track record for rage inducing moments, not owing in any part to intentional gameplay decisions but rather to the glaring flaws already mentioned.
The massively multiplayer world of The Division has had its issues in the past, with some strange gameplay decision present on release.
These include the use of day, night and weather conditions that dramatically alter gameplay decisions.
Firmly placing a central mystery at the forefront with a near - limitless number of branching paths, Heavy Rain would evolve and adapt specifically to your own gameplay decisions, even going so far as to kill off one of the main protagonists should you choose the wrong one.
This drive to be different impacts everything from gameplay decisions to how LawBreakers will be sold.
State of Decay 2 makes up for its lack of narrative by having players make gameplay decisions that truly matter.
Capcom appears to have competitive gameplay in mind with Marvel Vs. Capcom Infinite, but the gameplay decisions seem to contradict this.
Some gameplay decisions prevent this game from truly shining in the herd of brawlers floating around.
«In 1999 Mode, gamers face more of the permanent consequences of their gameplay decisions.
Gameplay is the last part to decide on, because many times, your gameplay decision IS your theme.
The game just needs some tweaks to gameplay decisions and better end game support.
Can be highly divisive due to just how different and bold some of its gameplay decisions were; when either narrative or world design falter, the game can noticeably suffer.
Inspired by huge stories like Game Of Thrones or The Black Company, Banner Saga is intended to engage players emotionally by allowing them to build relationships with the game's characters and shape the outcome of the story through a deep array of possibilities from conversational choices and gameplay decisions.
Mixing aesthetic choices and gameplay decisions.
This week's episode has Jonah annoyed at the gameplay decisions for Dragon Age: Inquisition, Paul discusses passwords, while the Gaming History is the cartoon Captain N: The Game Master.
Video Game Roundtable Episode 202: Dragon Age: MMO - Style - This week's episode has Jonah annoyed at the gameplay decisions for Dragon Age: Inquisition, Paul discusses passwords, while the Gaming History is the cartoon Captain N: The Game Master.
Whilst many players would be right to question the lack of impact a gameplay decision such as this would normally result in, the developers were clever with when and where they allowed you to use this power, never letting you abuse the system when things matter most.
It's amazing how much of the gameplay decisions seem to reflect the thematic decisions as well.
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