Sentences with phrase «gameplay details like»

Not exact matches

Some details, like the interface and the menus, that could use an overhaul, but the gameplay is really entertaining.
The hub world is so packed with details - like player - created artwork, storefronts, and even a fully - featured rhythm minigame using the game's great soundtrack - that it runs at half the frame rate as the actual gameplay.
Thus far, there hasn't been too many details on Retrovirus or what that «six degrees of freedom» gameplay will look like, but Cadenza has just announced that they'll be demoing the game, live, tomorrow night.
Details like dragons and clever varied shooting gameplay are certainly important, but it's the striking visual style of Gloomy Z that got me past the zombie game stumbling block this time around.
Featuring stunning 3D graphics, open - ended gameplay, and an incredible level of detail and interactivity, Morrowind offers a gameplay experience like no other.
That's where the details end and it looks like we're getting back into the exploring and decision making gameplay that was absent in Operation Anchorage.
Looks like we can expect some new gameplay footage and details on the game to come from that event.
There are many examples of this in all the gameplay that Sony Santa Monica has released over the past few months, with the fine detail in character models, mind - blowing set pieces, and monsters that look like they could step right off the screen.
Not much info is known about the details of the gameplay and other features of the game other than the fact that key staff from previous Uncharted and Assassins Creed games, hinting at the possibility that the new Star Wars game might be a third - person action shooter just like the Uncharted games, only time will tell.
Similar in fashion to games like Bioshock, a good heap of the story details are narrated through tapes you have to tediously select and listen to through the menu — I may not be speaking for all the gamers out there, but this isn't exactly my cup of tea and breaks gameplay flow very jarringly.
Details like this make are one of the reasons why when I think of fighting games based on the gameplay alone, I think of Blazblue and Street Fighter.
Things like gameplay modes and features, story details, planned online functionality, and other basic game info are what most of our previews are all about.
Its details like actual gameplay footage and the connecting and collaboration of great talent that builds a very strong impression that the final product will deliver on what has been promised.
«Dee Brown and his team at Beenox have completely revamped The Amazing Spider - Man's proprietary game engine to deliver a fresh, innovative gameplay experience for the fans,» said David Oxford, Executive Vice President and General Manager, Activision Publishing, Inc. «With the adrenaline rush from just swinging through the city and the new zoomed - in camera angle opening up a whole new perspective in realistic detail, The Amazing Spider - Man allows gamers to BE Spider - Man like never before.»
Today we'd like to share with you a longer gameplay video with commentary by Randis to talk about more of the details and nuances of the gameplay and world of Dragon Fin Soup.
They are set to be revealing details like genre, gameplay and the exact release date.
«Like many of the essential classic video games, VVVVVV uses solid colors and basic shapes to get information into your brain as quickly as possible, so you can focus on the gameplay and let your imagination fill in the abstract details,» says Nicalis president Tyrone Rodriguez.
There's even the promise of a plot this time round; three different characters represent three different difficulties for the story mode, and Evolution are keeping hush hush on other details that could be key to gameplay like people that don't want the festival going on.
In addition like I've already said the graphics are amazing as well, and the small details really do make this game, however sometimes the cut scenes although looks great really does drag out a bit, and can leave you feeling that you aren't getting as much gameplay as you could be having.
Though details are still scarce — and we've yet to see any real gameplay — it sounds like Blackout is banking heavily on nostalgia and familiarity of fans to set itself apart.
Here we have a developer video in which High Moon Studios Game Director Matt «Tieg» Tieger and Marketing Manager Greg Aguis detail the process of making the gameplay, how autobots like leader Optimus Prime and colossal Bruticus (formed by 5 combaticons!)
Visually Sonic Forces is a decent looking game with sharp and vibrant areas that have good attention to detail, but unfortunately, much like the gameplay, this isn't consistent across the board.
No details about how it will accomplish that were given, but the February update will include changes to Quickplay game mode rules that will «increase the pace of gameplay and power ammo acquisition,» which sounds like it fits with the overall goal.
The questionnaire goes into detail about how customers liked the game and all the different elements, such as gameplay, controls, ease of use and graphics.
These little details are what separate Uncharted 4 from other games and lets it stand on its own as a perfect description of what video games can accomplish, as well as featuring some of the best and most realistic acting and motion capture any video game has ever achieved before, character animations both during and out of cutscenes are borderline life - like, and the transitions from gameplay to cutscene and vice-versa are impressively seamless and barely noticeable.
Bungie is remaining quiet on further details as to what gameplay might look like... Continue reading →
HalloweenCostumes.com has posted an infographic that details Sub-Zero's and Scorpion's visual transformations over the years starting from the original Mortal Kombat, all the way up to Mortal Kombat X. It's a nostalgic trip through the franchise for someone like myself who has been a fan of the series since the original hit arcades and blew me away with its violence and addictive gameplay.
This is one for the fans, those who enjoy Suda51's style of gameplay and the worlds he creates, who would like to see Santa Destroy and its many unique inhabitants in a bit greater detail.
I don't remember being impressed by the gameplay creativity in either Origins or Legends — they're both pretty straightforward, and the level design comes off as a little sloppy sometimes, whereas Mario's feel like every detail is positioned for a specific reason.
In case you're unfamiliar with the game, «Shadow of Mordor mixes up the stealth - action - open - world gameplay found in titles like Assassin's Creed and the Batman Arkham games and places it in a richly - detailed Middle - Earth (of Lord of the Rings and The Hobbit fame).
Despite the fact that we only saw 3 seconds of gameplay footage (that looked good) and that Ruby himself comfirmed that this game will have momentum - based gameplay just like the classics, you're ready to throw SEGA into a fire pit simply because of one small detail.
The game feels like a mix of simulation and real racing, thanks to the cohesive gameplay that shows me all the precise details that my car currently represents.
So many details of the gameplay mechanics, from leveling up by defeating enemies and collecting gems, to firing pumpkin seeds at floating barrels on the open sea, feel like they were carefully thought out by the developers.
It might sound like a bold statement, but Crystal Dynamics» 2013 revival of the original tomb dweller blew me away with open - ended gameplay and attention to detail.
While that makes for fast - paced gameplay, it also means it's easy to miss lots of small details as you speed by areas like Green Hill Zone.
The game had all the usual trimmings: a detailed story campaign that covered everything up to the Cell Saga, 20 - plus playable characters and homages to the show baked right into the gameplay, like smashing through mountains or calling in allies for dramatic one - liners.
a b c d e f g h i j k l m n o p q r s t u v w x y z