Sentences with phrase «gameplay issues in»

But there's a difference — I can concede that the more indie-esque games have solid gameplay, whereas the rest of the staff often finds gameplay issues in games I love — things I often am able to overlook.

Not exact matches

There are a few issues with gameplay as some levels are ridiculous on what you are supposed to do, especially at Chapter 13, but they are small hitches in an otherwise great game.
The Saboteur, despite technical and gameplay issues, is a funny game that will carry the player in a wonderful version of occupied Paris, in the shoes of a rude Irishman in search of brutal revenge.
The biggest issues with the game lie in the archaic gameplay design and the overly complicated controls.
In my 55 hours of gameplay, I probably had a total of 2 - 3 minutes cumulatively where the camera gave any issues (and even then, nothing big, just annoyances).
However the biggest problem with this game is the gameplay, an issue which makes this game one of the worst games I have ever played in my life.
The graphics and the gameplay just won't stop to amaze us year after year, but unfortunately the game suffers from some serious issues in the multiplayer modes and its servers.
Wasteland 2 is an intriguing mix of wonderful ideas, haunting lore and deep gameplay, but it falls short in reaching great acclaim due to its balancing issues, bugs and problems that remained unfixed even after a 10 - month early access beta.
Thanks to its cartoon art style and lack of technical issues, the game's first impressions are overall positive but unfortunately, this does not stand for too long, as the levels quickly feel repetitive and the gameplay mechanics end up being too simple for its own good, resulting in a game that is more dull than it should be.
The stocky storyline is held back only by minor gameplay issues, and Team Bondi created the first Rockstar game in which you don't mind whether you fire a gun or not.
The two mixed in decent fashion, however there were some graphical and gameplay issues that held the game back from being truly spectacular.
The latest remaster of 999 manages to tackle this issue in detail by trying to give the player a choice between two different gameplay modes.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
It only would have needed some small gameplay design tweeks and some technical issues resolved to have been perfect... in fact, out of the 8 Silent Hill games, I would rank Downpour in my top 3; if you haven't checked it out yet, Downpour is definitely worth a playthrough.
While the gameplay passes the test for both the Fire Emblem and Warriors fan in me, there are a few issues present in other key pieces of the Emblem formula.
Wednesday's Fortnite v4.2 update added new content and fixed some gameplay issues, but data miners discovered that a new set of outfits were included in the patch that will make any player look like a hero.
The only actual complaints we had with the core gameplay were with the characters going out of bounds - which is an issue with Madden that really should have been addressed in Blitz - and the new kicking mechanic, which is downright awful.
Although it was seen as one of the best games back in 2005, Shadow of the Colossus was plagued by issues with the controls and some gameplay mechanics, which couldn't be alleviated by the folks over at Bluepoint Games who remastered and released the HD version on PlayStation 3 in 2011.
Sonic R — A game with a great Sound Track, terrible controls, and a creepy Tails Doll Sonic Adventure — A great Sonic game, but Big the Cat though... Sonic Adventure 2 — A good game that has some gameplay issues (WHY IS TAILS IN A MECH!!!)
In their May 2018 issue, they talk about all of the new gameplay features in this.In their May 2018 issue, they talk about all of the new gameplay features in this.in this...
Konami has issued a lengthy gameplay demo for Metal Gear Online, the anticipated multiplayer component in the critically acclaimed Metal...
In their May 2018 issue, they talk about all of the new gameplay features in this upcoming open world action game from Insomniac and also tease the release datIn their May 2018 issue, they talk about all of the new gameplay features in this upcoming open world action game from Insomniac and also tease the release datin this upcoming open world action game from Insomniac and also tease the release date.
Despite its initial hangups (and the issues that still plague it outside of Early Access), there's an incredibly strong foundation to PUBG «s gameplay that's clearly going to evolve in new and exciting ways.
We can see in gameplay footage posted here that the lightning, fire and bubble shields from Sonic 3 feature, in addition to the standard issue vanilla one.
Today's Indie news: Use Your Words coming to the Nintendo Switch, Maldita Castilla EX about to be sent to lotcheck, first English screenshots for Drancia Saga, Cosmic Star Heroine need your help to come to the Nintendo Switch, two more gameplay clips for Shakedown Hawaii, new character revealed for NBA Playgrounds, solution for the recipe card issue in Go!
Anyway, no issues got in the way of gameplay which is good.
Constant improvements to all versions of the game have made it much better to play over the last year or so, and release of the console versions coincide with several bugfixes, including fixes for crashing issues (of the game, that is - your own crashing issues are probably driver error...), improved wheel and controller support, and subtle tweaks to the gameplay, including backfiring noises in certain cars.
While graphically beautiful thanks to the Unreal engine the sheer simplicity of the gameplay, repetitive nature of the character taunts and some alarming texture pop - in and other minor issues that make Fireburst a game best avoided.
Aside from some obvious scale issues, Mega64 has perfectly, poetically captured the essence of Shadow of the Colossus «gameplay in live - action form.
- Added support for the Revali / Daruk / Urbosa / Mipha amiibo - Xenoblade Chronicles 2 side quest and collaboration equipment added - Fixed an issue with Hero's Path Mode in which «x marks» weren't recorded with version 1.3.0 or later - Various fixes to improve the gameplay experience
It's also quite the twin - stick shooter providing plenty of explosions and action, but falls foul of becoming a repetitive blaster and has some issues in its gameplay.
When the newest Battlefront had come out, it was plagued with gameplay issues that didn't seem to be addressed (at least in a timely fashion).
The good thing with those issues is that gameplay can be tweaked and there will be plenty of tweaks in the coming months to fix those problems.
Details remain scarce, however, the first info on this «full - fledged, standalone sequel» will be revealed in a 12 - page cover story in GameInformer's April issue; the mag will be shedding light on «new gameplay mechanics, storyline, and some surprising new twists,» they say.
By stripping the game of any kind of pre-determined narrative and emphasizing player involvement through gameplay alone, Pope also reminds us of the the sad reality that we often confront moral issues and attempt to resolve them because we feel a sense of obligation to do so only after our engagement in the practices which define our environment, and our recognition that they are actually the cause of these problems.
Dragon Ball Xenoverse 2: New Scans, Hit Confirmed in Teaser Trailer Dragon Ball Xenoverse 2: Resurrection F Gohan, Tien Confirmed Dragon Ball Xenoverse 2: Beta Extended, Flight for All Dragon Ball Xenoverse 2: New Frieza Commercial, Open Beta Issues Dragon Ball Xenoverse 2: Golden / Villainous Frieza Battle, New Story Mode Gameplay Dragon Ball Xenoverse 2 Open Beta Now Live Dragon Ball Xenoverse 2: Cabba and Frost Confirmed for DLC Pack 1 Dragon Ball Xenoverse 2: Soundtrack Music Dragon Ball Xenoverse 2: Story Spoilers Revolving Towa, Giant Namekian vs Great Apes Dragon Ball Xenoverse 2: First Look at Goku Black Dragon Ball Xenoverse 2: All Race Transformations Gameplay Dragon Ball Xenoverse 2: All Beta Parallel Quests and Win Conditions Dragon Ball Xenoverse 2: All Races and their Unique Openings Dragon Ball Xenoverse 2: Closed Beta Gameplay Dragon Ball Xenoverse 2: How Transfer Save from XV1, Exciting Majin Vegeta Gameplay Dragon Ball Xenoverse 2: Officially Announced Characters, More Gameplay
Dragon Ball Xenoverse 2: Hit vs Future Trunks Gameplay, Almost Complete Roster Dragon Ball Xenoverse 2: Super Saiyan 3 Bardock Confirmed Dragon Ball Xenoverse 2: All Trophies / Achievements, Partial Ultimate Attacks List Dragon Ball Xenoverse 2: New Scans, Hit Confirmed in Teaser Trailer Dragon Ball Xenoverse 2: Resurrection F Gohan, Tien Confirmed Dragon Ball Xenoverse 2: Beta Extended, Flight for All Dragon Ball Xenoverse 2: New Frieza Commercial, Open Beta Issues Dragon Ball Xenoverse 2: Golden / Villainous Frieza Battle, New Story Mode Gameplay Dragon Ball Xenoverse 2 Open Beta Now Live Dragon Ball Xenoverse 2: Cabba and Frost Confirmed for DLC Pack 1 Dragon Ball Xenoverse 2: Soundtrack Music Dragon Ball Xenoverse 2: Story Spoilers Revolving Towa, Giant Namekian vs Great Apes
Each stage in the game takes players through various London landscapes, all of which are quite interesting to gaze at in passing, however whilst they come off as 2D in appearance, gameplay is actually more 2.5 D. And that brings us to my first issue with Bloody Zombies.
Black & White version 2 refine Pokemon's gameplay into its most capable and enjoyable shape to date, despite several issues in the disbelief department.»
Coincidentally, the game I associate with Ninja Theory the most is Enslaved: Journey to the West, a game that had excellent gameplay paired with, what were in my opinion, strange characterization issues.
But that's the issue present in all the gameplay except the battle system proper.
There may be odd technical issues here and there, and in some parts the gameplay may feel a little dated, but the overall package is as compelling as its first release all those years ago.
Thousands of players taxing the servers, experimenting with gameplay systems and reporting what they find (or not — most developers can monitor metrics from your game, even if you don't specifically report anything) is one of the best ways for developers to patch issues in an efficient and timely manner.
It has been since Socom on Playstation that I had so much fun in an online game, it is truly a brilliant concept that is currently plagued by some performance issues, it is a Xbox Preview game after all, but the gameplay... the gameplay is a pure rush of adrenaline, funny moments and pure skill.
All in all Spheroids has some very tried and tested gameplay that when it works holds up extremely well, however a few minor technical issues and lack of challenge stop this from fully embracing the arcade roots that this game could benefit from.
Was the quality of the gameplay in the demo the result of technical issues with the stream?
Game of Thrones's second expansion fixed balance issues so fundamental to the game that they were made part of the core gameplay in the second printing of the game.
The Little Ball That Could also has a couple issues in the core gameplay.
It addresses most of the few issues present in the first game while retaining the core gameplay that made it so great.
FEATURES: ▸ Turn - based passionate battles with innovative interactions and extremely deep strategic gameplay ▸ Activate many unique and varied heroes to master all kinds of powerful skills and abilities ▸ Hexagon tactical gaming board allows creation of endless possibilities ▸ Customize your team with tons of skill combinations ▸ Explore different game modes and find the best way to layout teamwork ▸ Encounter different challenges of opponents from all over the world in real - time ▸ Fast - pace game on mobile device allows you to conquer whenever and wherever ▸ Share your ideas and experiences with other players for more EXPECTABLE CONSTANT UPDATES — New heroes — Exciting events — Regular updates and adjustments based on your feedback and suggestions Have any questions, issues or advice for TBT from Nebulium Games?
a b c d e f g h i j k l m n o p q r s t u v w x y z