Sentences with phrase «gameplay loop for»

The latest trailer for God Eater 2, Namco Bandai's upcoming multiplayer action role - playing game, shows off the gameplay loop for which the series is known: Humans with huge weapons taking swipes at massive monsters.
The latest trailer for God Eater 2, Namco Bandai's upcoming multiplayer action role - playing game, shows off the gameplay loop for which the series is known: Humans with huge weapons taking swipes...
If you like sandbox games with open - ended gameplay, or are looking for a decent Minecraft alternative, this game is for you; unfortunately there just was not enough substance in the aimless gameplay loop for me to keep me coming back.

Not exact matches

While the game can be fun in short bursts, the gameplay loop is designed around you playing for extended periods of time.
Drawing comparisons to games like Spelunky, Dig Dug, and Miner Dig Deep, SteamWorld Dig was well received for its addicting gameplay loop of cave diving, loot collecting, and tool upgrading.
Collecting these different abilities is the core gameplay loop, and WayForward did a great job at constantly introducing new mechanics for the player to learn over time.
Dealing with lively slimes makes for a much more engaging and entertaining gameplay than watching plants grow, and an instant return on your actions (feeding them food for plorts) makes the core loop more rewarding.
The gameplay loop quickly becomes monotonous and, aside from quick bursts here and there whilst waiting for a download, I can't see many gamers putting much time into conquering the alien attackers.
Matches are fast - paced, and finish quite quickly, providing a strong little gameplay loop that'll keep you coming back for more.
This struggle to make a life for yourself in a dying world is State of Decay 2's core gameplay loop, and it feels as addictive to play as ever, now with the added bonus of a faster, flashier game engine to play it in.
Scavenging for supplies so you can craft the type of arrows you need to weaken a particularly difficult enemy, surveying a bandit settlement or pasture of machines and engaging with a diverse cast of characters that mostly have stellar personalities is an addictive gameplay loop that will make your 30 + hours with the game fly by.
Putting politics aside for the moment, the gameplay loop in FC5 has been seen multiple times over the past few years in the Far Cry series, as well as in many others in similar genres.
Consistently being on the hunt for food, resources to craft ammunition, and survivors to bolster your ranks doesn't always translate into a captivating gameplay loop — especially when you're faced with horrors other than the countless undead that roam around you.
The same core gameplay loop is still very fun to play, with some nice visual feedback as cars explode, your crashbreaker slowing down time for you to plan your next move and numbers all over the place ticking up towards your goal.
Though Sea of Thieves» core gameplay loop succeeds in being entertaining for hours on end, the game still has a long way to go in terms of organized content.
It's true Monster Hunter: World throws a lot of complex systems and concepts at you throughout the duration of playtime, and it's definitely not a pick - up - and - play game or a title for those who don't have the time necessary to sink into its very deep RPG systems — if you do, though, stick with it and you'll be rewarded with an endlessly complex and satisfying gameplay loop of exploring, hunting and crafting, whether solo or with a friendly squad.
Capcom's long - running Monster Hunter series has nailed the classic concept of exploring new lands and defeating exotic beasts for rare rewards for the better part of a decade, with its intense boss - battle style arenas and the promise of bigger monsters and better gear forming an addictive gameplay loop.
throws a lot of complex systems and concepts at you throughout the duration of playtime, and it's definitely not a pick - up - and - play game or a title for those who don't have the time necessary to sink into its very deep RPG systems — if you do, though, stick with it and you'll be rewarded with an endlessly complex and satisfying gameplay loop of exploring, hunting and crafting, whether solo or with a friendly squad.
Aside from the indulgently barmy Final Fantasy XV, what your character eats for dinner rarely has a place in the core gameplay loop.
Combining hack and slash moves and these energy releases makes the gameplay loop quickly becomes racking up combos for devastating results.
While the mode offers story for all three factions, the gameplay loop in the mode is disappointing and often feels like the main priority of the developers was on the multiplayer game design, after which they decided to tackle the single player.
One of the scrapped concepts for FFXV DLC was a PSVR FPS title and, although the development team eventually settled upon the fishing angle (pun totally intended) and elected to release the game as a stand - alone experience rather than additional base game content, certain elements from the FPS prototype still managed to find their way into the core gameplay loop here in Monster of the Deep.
For the PS4 version, this gameplay loop has been sped up to make the average match last around 15 minutes.
It becomes less about what your directives are and more about putting your loot to work unlocking unorthodox weapon types or vanity items for your character and home base, but the uneven and repetitive gameplay don't quite serve that loop and keep things interesting.
As far as a fish - out - of - water experience goes, Far Cry Primal nails this for the player, but the limited weapons and lack of ballistic options hollow out the tried - and - proven gameplay loop.
Summary: Monster Hunter: World is the best entry in the long - running action RPG series to - date, accessible for both new players and returning fans expecting the in - depth gameplay systems and rewarding hunt / craft / explore loop we all know and love.
It's true Monster Hunter: World throws a lot of complex systems and concepts at you throughout the duration of playtime, and it's definitely not a pick - up - and - play game or a title for those who don't have the time necessary to sink into its very deep RPG systems — if you do, though, stick with it and you'll be rewarded with an endlessly complex and satisfying gameplay loop of exploring, hunting and crafting, whether solo or with a friendly squad.
The gameplay loop is strong and addictive enough that it won't be uncommon to drop your main goal for extended periods in favor of tending to your many farms.
throws a lot of complex systems and concepts at you throughout the duration of playtime, and it's definitely not a pick - up - and - play game or a title for those who don't have the time necessary to sink into its very deep RPG systems — if you do, though, stick with it and you'll be rewarded with an endlessly complex and satisfying gameplay loop of exploring, hunting and crafting, whether solo or with a friendly squad.
Capcom's long - running Monster Hunter series has nailed the classic concept of exploring new lands and defeating exotic beasts for rare rewards for the better part of a decade, with its intense boss - battle style arenas and the promise of bigger monsters and better gear forming an addictive gameplay loop.
Its black - and - white, Tron - like aesthetic helped it standout in the crowded dungeon - crawler scene, and the addictive hack - and - slash combat, weapon crafting, and loot gathering at the heart of the title's gameplay loop kept me coming back for more.
And in cases where a ship is specialized for a particular gameplay loop (mining, freight, exploration, salvage, etc) then priority of the ship development lines up with development of the associated game system.
Come for the cute visuals and compelling characters and stay for the tight controls and addicting gameplay loops.
I always decide first I want to a) show short looping gameplay snipped in the gif or b) have a gif that is sort of a mini trailer for the game (perfect for the game announcement or launch).
For an Early Access game to be successful, it must have a complete gameplay loop, contain dozens of hours of replayability, and have a clear roadmap for hitting full releaFor an Early Access game to be successful, it must have a complete gameplay loop, contain dozens of hours of replayability, and have a clear roadmap for hitting full releafor hitting full release.
The reward ratio for each run was off, the core gameplay loop not varied enough or the aesthetic was dull.
The main gameplay loop consists of exploring the different areas looking for HUGS unit in under to push the story forward.
I guess the first gameplay loop we had in the very first technical alpha — the technical alpha was called Quest for Gold — basically, it had no trading companies then, no play styles, barely any emergence in the world.
GC: Destiny is very famous for its gameplay loop, a lot of these online titles rely on a very short repeated loop of action and reward, but that's not obviously the case with Sea Of Thieves.
But it is a new installment bringing in everything that's long been celebrated about the series, with the same skill - based gameplay and the same core loop of hunting enormous beasts for materials.
In different ways, it calls attention to its addictive gameplay loops, then taunts you for putting up with them.
Spelunky knows this, and uses it to craft psychological torture that, coupled with the usual amount inherent to roguelikes, creates a near - unending gameplay loop in which players will experience the same four worlds and their four stages over and over and over and over again for an alarming number of hours — and never get sick of it.
Based on research, interviews, and the author's own experience in a hardcore raiding guild, Lisi's book examines WoW's origins, the addictive power of its gameplay loop, the romances WoW has both cemented and shattered, the enabling power of anonymity, and the thrill of conquering BlizzCon with guildmates you've known for years and just met for the first time.
While they're still remaining tight - lipped on the actual gameplay, Funomena says Wattam — a combination of the Tamil and Japanese words for «making a loop» — provides a hint to what the game will be about, «making connections between different types of things.»
One of the scrapped concepts for FFXV DLC was a PSVR FPS title and, although the development team eventually settled upon the fishing angle (pun totally intended) and elected to release the game as a stand - alone experience rather than additional base game content, certain elements from the FPS prototype still managed to find their way into the core gameplay loop here in Monster of the Deep.
I'm disappointed more gameplay wasn't shown as i want to know what the gameplay loop is like, but for now i'm excited and am willing to give this a go.
That gameplay loop has always been enough for me.
Sky Rogue's simple design and replayable gameplay loop are perfect for quick pick - up - and - play sessions.
I think for most people, the gameplay loop to acquire better cosmetics simply feels too grindy.
Sony Bend is working hard to create compelling and rewarding gameplay loops that provide numerous forms of progression for Deacon.
a b c d e f g h i j k l m n o p q r s t u v w x y z