Sentences with phrase «gameplay model»

As mentioned previously, there have been a few tweaks made to the existing gameplay model; the most significant being the character - switching mechanic.
Although the entire gameplay model and details haven't yet been revealed, everything seen is promising.
Captain Toad Treasure Tracker expands greatly the Adventures of Captain Toad mini-game fromSuper Mario 3D World, where we first saw the basic gameplay model.
The game was demoed on stage by Nintendo's Shigeru Miyamoto & Yves Guillemot and showed off an XCOM inspired gameplay model with players using the environment for cover, while having to use strategy to defeat enemies and move on.
Trinity could have been a marvellous game if not for Omega's trademark gameplay model.
Etrian Mystery Dungeon combines this tough gameplay model with Etrian Odyssey's lush visual style and score, and incorporates some of its own mechanics to boot.
Sunset Overdrive received great reviews and was a great open world game, full of content (unlike inFamous: Second Son) with a really wacky over the top gameplay model reminiscent of the classic Jet Set Radio game combined with a brilliant third person shooter model.
«We don't want to break the base gameplay model - it's one that really works.»
[Post publication note: Oblivion and Skyrim are RPGs that did well, but note that they use the GTA3 sandbox gameplay model.]
The combination of being able to team - up with friends to go head - to - head against other players in exciting combat and designing and building impenetrable fortresses brings a truly unique and dynamic gameplay model to mobile games.
Releasing six months after SEGA announced an end to Dreamcast support and weeks before SEGA switched from a free online gameplay model to a pay model, the online community was small and short lived.
Apply it to a generic gameplay model (FPS, 3rd person action, RTS)(for boardgames, usually Roll & Move or Area Control)
Paradox Interactive games are also characteristically complex, with highly detailed gameplay models and consequently steep learning curves.
Dream sequences are a delicate thing Duke Nukem Forever did a dream sequence that broke the basic gameplay model.
Related to these gameplay models, we also spend a lot of time researching new methods of developing «Procedural Generated Content» at Ludomotion.
This thinking is a vestige of the gameplay model that inspired grinding.
Pac - Man made the most of its simple «eat dots / avoid ghosts» gameplay model, spawning dozens of sequels, spinoffs, and successors.
What the game promotes is fast paced gameplay and having a weapon which kills opponents while you're a kilometre away doesn't look good for that gameplay model.
And unlike many recent games, there's a clear difference between the gameplay model and the cutscene models.
The addition of gadgets and co-op also changes up the gameplay model in Stealth Inc 2, with the gadgets taking a prominent role in the puzzle solutions, as well as the exploratory sections of the game's overworld.
The intriguing aspect of Strike Team's gameplay model is the fact that it uses a top - down «Drone» view, similar to the presentation in XCOM: Enemy Unknown, in addition to the traditional first person mechanic used in the console titles.
The first trailer was released by Bandai Namco Entertainment Asia, and gives an extensive look at the features and gameplay models of the title with English subtitles.
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