Sentences with phrase «gameplay perspective»

"Gameplay perspective" refers to the point of view or the way a player experiences and interacts with a game. It includes the game mechanics, controls, and how the player sees and interacts with the game world. Full definition
The biggest change from a pure gameplay perspective is that new weapons have been added into the mix.
When it comes down to it, there's just not enough here from a nuts - and - bolts gameplay perspective to make up for the game's narrative faults.
The change in gameplay perspectives provided some unique experiences.
Whilst Batman: The Telltale Series delivered everything I expected from a story and gameplay perspective though, it has plenty of technical issues that hindered my overall experience with the game.
A Fragmentary Passage is huge from a graphical / gameplay perspective as well.
The new Resident Evil will take place after the events of Resident Evil 6 in the modern day, and will utilize a first - person gameplay perspective, rather than the traditional third - person perspective.
«Our Dunkirk map offers a unique gameplay perspective by inverting the flow of battle so it ends on the beach instead of starting there,» explains creative director Andrew Spearin.
This is a development team as indie as indie comes taking a demanding gameplay perspective and trying to do something demanding with it; create a fast, free - flowing, hardcore action game.
From a sheer gameplay perspective you will have more fun in an MVCI or Tekken 7 match than you will in an Injustice 2 match, but not much more fun.
It remains one of gaming's dearest memories with its multiple gameplay perspectives, awesome soundtrack, and wicked boss fights, but does it still hold up more than 25 years later?
And the franchise itself - that is - Resident Evil, has evolved from a Survival horror gameplay perspective into an Action Thriller gameplay environment that deserves new controls in 2009?
From a graphical, level design, sound, and gameplay perspective H2Overdrive is far superior to any other speedboat racer.
Grand Theft Auto 3 was released in 2001 and was the first game in the Grand Theft Auto series to introduce the third - person 3D gameplay perspective that we have come to know and love from the series.
«[F] rom an overall gameplay perspective, the courses are a little bit shorter than normal because it's really geared toward the quick play on a mobile device and the experience is one where if you're not very good at Mario, you still get a real good sense of running through the level and reaching the flagpole at the end of the level,» said Miyamoto.
We'd venture to guess that, like most folks in the games industry, Mustard is passionate about the unique hybrid gameplay perspective Switch offers.
From technical and core gameplay perspectives, FIFA Mobile is undoubtedly a great game.
From a pure gameplay perspective I replayed Lost Planet 2 a lot.
It's hard to understand why, from a gameplay perspective, Nintendo would lock «Super Mario Run» into requiring an internet connection for play.
From a gameplay perspective, Transmission looks like the next action adventure game to satisfy the nostalgia of yore, while also maintaining a sense of individuality.
From a gameplay perspective I prefer this to Black Ops, but Black Ops just has more gameplay modes thanks to zombies and all that.
From a gameplay perspective I prefer this to Black Ops, but Black Ops just has more
Theoretically you should be able to hatch Monsties identical to these from a gameplay perspective with enough time and dedication, but these figures look good enough and speed things up to an extent that they should still definitely be considered by any fan or collector.
From a gameplay perspective the two modes employ the same mechanic of grouping teams of characters together to do battle with one another.
From a gameplay perspective, Zero Hour doesn't so much change the core formula as it refines and improves on what's already there.
The trailer is largely live action but does contain several glimpses of what we can expect from a gameplay perspective.
Personally, I'd recommend the IV duology over this one from a gameplay perspective, but a lot of that comes to personal preference in core structure.
The point is from a gameplay perspective Dishonored 2 isn't a radical departure from its forebearer, playing it pretty safe, but it takes what was awesome and makes it awesomer.
But judging it strictly from a gameplay perspective, there is a lot lacking in this title.
Yet this is not an opinion I'm going to let color this review or effect my score of the game, instead I'm going to drop back into a more objective mode, because the biggest problem with Gigolo mode is that it's just really bloody boring from a gameplay perspective.
While from a gameplay perspective it didn't amaze me, the overall experience feels unique and intriguing enough to make it worth playing, although with just three hours of content you may wish to wait for a sale to pick it up.
From a gameplay perspective things are kept minimal.
I'm honestly saddened to say that A Family Matter is such a let - down, from both a story perspective and a gameplay perspective.
From a gameplay perspective these turns don't make much of a difference as they don't require you to do anything while playing, but from a track building perspective it opens up a considerable amount of options and lets you sculpt your track around the terrain.
It's these sections which are the highlights of Batman: Arkham Origins, at least from a gameplay perspective.
It's all largely standard fare here from a gameplay perspective, instantly familiar to anyone who has ever experienced any of the Lego games that have come before..
Not only does it fail to achieve a satisfying crescendo from a gameplay perspective, tasking you with simply battling the same enemies as before in a scenario no more challenging than usual, it also can't bring the story to a climax, either, answering absolutely nothing while still managing to set itself up for a sequel.
It's a small detail and one that doesn't really affect things from a gameplay perspective, but it's something that showed that the Far Cry series isn't afraid to do things differently.
From a gameplay perspective, you could just as easily turn your brain off in a Call of Duty game starring boring ol' licensed firearms and Sam Worthington's voice.
I really enjoyed how the plot played out with it providing genuine tension, but from a gameplay perspective it just wasn't really for me.
From a gameplay perspective it's more of the same, with plenty of QTEs and simple puzzle solving taking place.
From a gameplay perspective, X2 largely plays like an extension of the first, retaining all the unique features that set the series apart from the original classics.
Don't get me wrong; from a gameplay perspective alone you won't see anything you haven't done before whilst you'll also see everything the game really has to offer in the first hour, but it doesn't stop The Final Station from being a gripping and tense experience that's easy to get absorbed into.
It builds upon the positives from Second Son from a gameplay perspective, but does suffer some contradictions and that's a real shame.
It has its flaws from a gameplay perspective, but at least Jotun: Valhalla Edition plays well on the Nintendo Switch — I never suffered from any frame - drops or shoddy controls.
From a gameplay perspective, Dead Rising 4 continues right where Xbox One launch title Dead Rising 3 left off.
Why is so much of Grand Theft Auto V so pointless from a gameplay perspective?
The games hold up well from a gameplay perspective decades after their original release, especially since so many indie games feature the same 8 - bit style graphics that the Mega Man games debuted with.
From a gameplay perspective, I appreciate a game that doesn't bog you down with half - hour periods of just sitting and watching.
From a gameplay perspective, Vaporum is even more enjoyable, even for those who may not have had much experience with dungeon crawler games of the past such as the Dungeon Master and Eye of the Beholder games.
Suffice to say, we go through a lot of iterations — there's a lot of models that were cut from the gameplay perspective because even though it can turn into something cool, not every model translates into compelling gameplay.
a b c d e f g h i j k l m n o p q r s t u v w x y z