Sentences with phrase «gameplay presentation at»

While Horizon: Zero Dawn recently got delayed until early 2017, that didn't stop the game getting a lengthy gameplay presentation at Sony's E3 press conference.

Not exact matches

At four hours of poor presentation, subpar visuals, and uninspired gameplay, I wouldn't recommend Iron Man 2 for the PSP to even the most avid Iron Man fan.
Splatoon 2 is bursting at the seams with enjoyable ink - splattering fun both in its gameplay and presentation.
Besides the Aeion Abilities, new elements were also added to «modernise» the gameplay experience in Metroid: Samus Returns, with some welcome Quality of Life additions such as 360 ° aiming (something Nintendo already mentioned during the presentation at gamescom).
Senran Kagura: Peach Beach Splash is obviously aimed at those who prefer the fan service moments that are prominently featured in the series, but presentation wise, it is pretty solid on its own although the gameplay suffers from terrible AI that spoils the overall experience.
While its gameplay is not significantly different from what we saw in previous Street Fighters, its presentation, at least, is fantastic.
Brand new gameplay footage from the presentation shows off the four - player co-op in more detail, as well as some general monster hunting shenanigans and a peak at the Deviants; powerful new monsters that have survived previous hunting attempts and have lived for generations to evolve and grow stronger.
Nintendo hasn't offered many details on what to expect from the livestream (or how long it will be), but the company's Direct presentations that focus on a single game typically offer a comprehensive look at gameplay and the occasional announcement.
Right after the presentation, Nintendo Treehouse: Live E3 2018 will begin three days of live gameplay, appearances by developers and an insider look at games, starting with the upcoming Super Smash Bros. game for Nintendo Switch.
Pitaro, before turning the presentation over, said that the characters forced them to change the way they looked at the gameplay, and he was excited about that.
Upscaled presentation (at native modern audiovisual resolutions, if possible), increased or at least steady frame rates, and even tweaked gameplay are usually what players look for, all at a reduced cost compared to when the original game released.
In many ways, the presentation belies the level of energy of the gameplay — just looking at it and listening to it, you might expect it to be a fast - paced and exciting beat -»em - up, but things are a lot more monotonous in practice.
Yesterday, during the latest Nintendo Direct presentation, Nintendo gave us a good look at Mario Tennis Aces, and shared a fair bit of details about the gameplay systems.
New gameplay footage for Mass Effect: Andromeda was shown off at CES 2017 in the presentation of Nvidia, further drumming up excitement for fans of the franchise after receiving confirmation on the title's release date.
So judging Pac - Man on writing would be irrelevant and similarly judging Walking Dead Season 1 & 2 on anything not related to writing / presentation is not really relevant, even if that means the game has very basic gameplay fun / challenge if any at all.
Which is why, as I picked up the controller at a preview event two weeks ago, I was keyed into the game's presentation of people, place, and politics as much as the new mechanics and gameplay ideas that Ubisoft was excited to show off.
A 30 minute gameplay presentation of Metal Gear Rising: Revengeance shows a ton of preemptive swordsman practice at the very beginning of the game before you embark on Raiden's missions.
The 25th Ward: The Silver Case's core gameplay may have been streamlined since last year's title release but there's still something about the presentation that feels like it sucks away at the soul.
Looking at the new gameplay footage below we can clearly see that the game has an updated presentation and interface.
When I look at what this game has to offer in terms of Gameplay, presentation, and sound this game really just wins across the board.
But at the end of the day, even the most vehement of MGS detractors will put their hand up and admit — Metal Gear Solid 4 is, by far, the most polished combination of presentation and gameplay this generation.
Seamlessly transitioning between gameplay and cutscenes was noted in several instances at presentations this year, so I guess that's a start.
At the May Full Indie meetup Yanni Fyssas did a presentation about the Delta of Audio and how audio in Armillo helped shape gameplay.
During the keynote presentation at the PlayStation Expereince, we were all given a peak at 2 pieces of gameplay footage, one of the normal shooting action of the game and one of the melee combat.
During an exclusive stage presentation from the SQUARE ENIX booth at Paris Games Week 2015 earlier today, NieR: Automata producer Yosuke Saito (DRAGON QUEST X / NIER) and director YOKO TARO (Drakengard / NIER) unveiled a brand - new trailer — giving viewers their first look at the action gameplay, and signature action - oriented combat that PlatinumGames Inc., are renowned for.
It is all about the weight of choices that the player has to make in the game, even though the presentation feels awkward at times and the gameplay is not the most ideal way to present such a story.
Despite the complaints we can level at Total War Battles, however, the overall polish of the presentation and creativity of the gameplay is undeniable.
Unfortunately it won't be offering up a playable trailer, but Bethesda will be showing off more gameplay at a presentation.
Getting back to the gameplay and presentation, Aero Smash is a very pretty game to look at.
A montage of VR game announcements was shown at the PlayStation pre-E3 presentation amid gameplay demonstrations for core franchises such as God of War and Horizon: Zero Dawn, and attendees were able to go hands - on with PSVR games on the show floor.
No extensive next console (a.k.a. XBox 720) announcements though the presentations hinted at tablet incorporation into Xbox 360 / Live gameplay that mirrored rumored capabilities of Nintendo's Wii U.
In the Hall D23 presentation on Sunday, August 16, at 11 a.m., fans won't want to miss never - before - seen gameplay, trailers, new reveals, and surprises from Disney Interactive's most anticipated games.
In order to address the most recent criticism regarding its pacing, we first have to first look at its overall presentation, next to the gameplay style.
The full gameplay of Anthem will be shown tomorrow at the Microsoft showcase as part of the Project Scorpio presentation.
At last night's E3 presentation, Sony showed off the first gameplay footage on the PS4 for «Horizon Zero Dawn,» a roleplaying game that combines elements of fantasy with a post-apocalyptic setting.
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