Not exact matches
Even a little sprucing up on the presentation front doesn't change the insurmountable
gameplay problems that
make their NBA 06 particularly sour.
Sure, there's some slowdown in places, and graphically everything looks as current - gen as it possibly could, but the
gameplay mechanic and the sheer fun you'll be having reliving your school days will
make you completely oblivious to any of these
problems.
only
problem is there's no multiplayer, but that's just
made up for by the great graphics and
gameplay.
However the biggest
problem with this game is the
gameplay, an issue which
makes this game one of the worst games I have ever played in my life.
Combining Action - RPG elements with Tower Defense
gameplay sounds like a marriage
made in heaven and while Dungeon Defenders had its execution
problems on the smaller iDevices, it proved that the concept can (and for some does) really work.
Now there's a sequel, but while it's
made strides to fix some of the
problems with its
gameplay elements, the narrative, and level design have dropped in quality considerably.
Last but certainly not least, Sandbox mode contains the classic Scribblenauts
gameplay formula where you (and optionally, a friend) can try and
make NPCs happy by thinking of creative ways to solve their
problems.
While there are shining moments and a true sense of terror throughout the game, there was too many
problems with the actual
gameplay to
make it an enjoyable experience.
Considering I'm just speculating and you cant just
make it into fact saying that Gears of War cant be played for the PS3 when I do nt see the
problem here and plus has everybody forgotten that the PS3 has 2 256 DDR so how can it not play Gears of War and sure considering we saw an awesome CG
gameplay of Killzone 2 now that game cant even be played on the XBox 360 ok so if your right that Gears of War cant be played on the XBox 360 considering you XBox 360 fans are so sure of yourselves that means Killzone cant be even be played on the XBox 360 considering its not powerful enough to do those kind of graphics and
make have smooth
gameplay.
The old Thief games were brilliant because the sound design played an integral part in the actual
gameplay, which also
makes this years Thief reboot all the more irritating with its truly horrible direction sound
problems.
Gameplay: 8.5 A solid and tactical RTS with an added layer of deception
make this something special but control issues and a few other
problems stop this from getting a score of 9.
Like the laser these sections are plenty of fun and break up the pace nicely, but also like the laser suffer from the same
problems: trial and error
gameplay, and loose controls, which can often
make things as frustrating as they are enjoyable.
The latest Injustice 2 patch adds HDR support, the
problem with the title pausing when minimized during AI Battles has been sorted, the
gameplay experience during online matches has been
made smoother, and there's other general fixes and changes too.
The
problem here is that it wouldn't
make sense for everything to
make the jump if specific
gameplay systems are designed to operate on a level playing field.
It was important to us to maintain that commitment to the sandbox nature of Halo
gameplay,
making sure we're empowering players to
make choices in how they approach each
problem instead of giving them only one solution.
In fact, the only real
problem with
gameplay would be that they got a little out of hand when it came to
making up insane puzzles.
WWE 2K16 tries hard to remedy some of these
problems, such as by greatly simplifying the kick out and grapple reversal mechanisms, but even with these important tweaks, not enough radical change has been
made to
gameplay that is down for the count.
Though its PS2 and PSP iterations never
made it stateside, one can jump into Shinobido 2: Revenge of Zen and enjoy the
gameplay and story without a
problem.
The
problem with the
gameplay is that it just gets to boring and repetitive after a while, most if not all shoot em» ups have the same
problem but
make up for it with high speed action and score chasing.
Unfortunately, there are major
problems in the
gameplay that will
make just about any player go on strike.
The real letdown comes with the Wii U version, which sees owners of Nintendo's console once again left with a sub-par experience marred by frequent frame - rate issues and some pretty striking texture quality
problems that
makes it hard to recommend when both 360 and PS3 offer up smoother
gameplay and more enjoyable online play as a result.
The well - executed mechanics that
make up the core
gameplay are interesting for a little while, but how long it holds your interest for depends on how willing you are to look past the game's niggling
problems.
It's a game that, while beautiful in both sound and graphics, suffers from many
gameplay problems that would
make Lester Knight Chaykin cry.
The weapons are effective, but the limited options
make gameplay repetitive — a
problem augmented by monotonous dungeon design.
The game runs smoothly and without any kind of
problems with button lag or control issues, with Titan Attacks being such a simplistic game it
makes it difficult to come out with any faults in the
gameplay.
Luckily the
gameplay is as fun as ever and this more than
makes up for the slight tech
problems and my (probably unreasonable) wish list not being fulfilled.
If some of the
problems mentioned above are
making you cautious, give the demo a try and you're sure to be hooked with only a few minutes of
gameplay.
The
problem that exists though is that many have been asking for change for so long, waiting to see the games
make use of proper three - dimensional
gameplay.
All small
problems aside, Night Dive Studios has still done a pretty excellent job remastering Turok 2, fixing a lot of its issues while adding new tweeks and
gameplay features
making this game the best Turok ever
made.
«The key
gameplay - related changes not only
make for a better overall experience, they fix new and old
problems in smart ways.»
I mean, i have no
problems with his green eyes but i have a real
problem with his running animation... Just
make his legs spin and all fans will be happy Also: This game will look insanely great on the xbox 360 in 1080p ^ ^ please don't screw up the
gameplay.
Zelda is almost, if not just as, popular as her frequent rescuer Link, so Nintendo should have no
problems making a game with new
gameplay elements unique to her if they tried.
Could be some
problems with this game however, the 2.5 D
gameplay mentioned by various previews might end up not being as good as the classic 2D stuff, with the «shifts into 3D» mentioned
making me think it could be a Metroid Other M like affair (albeit minus the terrible storyline).
While the presentation is lacking in a few areas the addictive
gameplay loop of exploring coolers and collecting loot helps to
make up those
problems.
The
problem is, it simply didn't
make for great platforming
gameplay.
The
problem isn't just that the attributes which
make a game good or bad are entirely subjective (is it the
gameplay?
Ubisoft Massive's take on the RPG shooter genre more than
makes up for its brief story treatment with some incredible core
gameplay, the foundation of which could prove to be a winning formula that ensures The Division's survival for years to come — but it isn't without
problems.