Sentences with phrase «gameplay problems make»

Not exact matches

Even a little sprucing up on the presentation front doesn't change the insurmountable gameplay problems that make their NBA 06 particularly sour.
Sure, there's some slowdown in places, and graphically everything looks as current - gen as it possibly could, but the gameplay mechanic and the sheer fun you'll be having reliving your school days will make you completely oblivious to any of these problems.
only problem is there's no multiplayer, but that's just made up for by the great graphics and gameplay.
However the biggest problem with this game is the gameplay, an issue which makes this game one of the worst games I have ever played in my life.
Combining Action - RPG elements with Tower Defense gameplay sounds like a marriage made in heaven and while Dungeon Defenders had its execution problems on the smaller iDevices, it proved that the concept can (and for some does) really work.
Now there's a sequel, but while it's made strides to fix some of the problems with its gameplay elements, the narrative, and level design have dropped in quality considerably.
Last but certainly not least, Sandbox mode contains the classic Scribblenauts gameplay formula where you (and optionally, a friend) can try and make NPCs happy by thinking of creative ways to solve their problems.
While there are shining moments and a true sense of terror throughout the game, there was too many problems with the actual gameplay to make it an enjoyable experience.
Considering I'm just speculating and you cant just make it into fact saying that Gears of War cant be played for the PS3 when I do nt see the problem here and plus has everybody forgotten that the PS3 has 2 256 DDR so how can it not play Gears of War and sure considering we saw an awesome CG gameplay of Killzone 2 now that game cant even be played on the XBox 360 ok so if your right that Gears of War cant be played on the XBox 360 considering you XBox 360 fans are so sure of yourselves that means Killzone cant be even be played on the XBox 360 considering its not powerful enough to do those kind of graphics and make have smooth gameplay.
The old Thief games were brilliant because the sound design played an integral part in the actual gameplay, which also makes this years Thief reboot all the more irritating with its truly horrible direction sound problems.
Gameplay: 8.5 A solid and tactical RTS with an added layer of deception make this something special but control issues and a few other problems stop this from getting a score of 9.
Like the laser these sections are plenty of fun and break up the pace nicely, but also like the laser suffer from the same problems: trial and error gameplay, and loose controls, which can often make things as frustrating as they are enjoyable.
The latest Injustice 2 patch adds HDR support, the problem with the title pausing when minimized during AI Battles has been sorted, the gameplay experience during online matches has been made smoother, and there's other general fixes and changes too.
The problem here is that it wouldn't make sense for everything to make the jump if specific gameplay systems are designed to operate on a level playing field.
It was important to us to maintain that commitment to the sandbox nature of Halo gameplay, making sure we're empowering players to make choices in how they approach each problem instead of giving them only one solution.
In fact, the only real problem with gameplay would be that they got a little out of hand when it came to making up insane puzzles.
WWE 2K16 tries hard to remedy some of these problems, such as by greatly simplifying the kick out and grapple reversal mechanisms, but even with these important tweaks, not enough radical change has been made to gameplay that is down for the count.
Though its PS2 and PSP iterations never made it stateside, one can jump into Shinobido 2: Revenge of Zen and enjoy the gameplay and story without a problem.
The problem with the gameplay is that it just gets to boring and repetitive after a while, most if not all shoot em» ups have the same problem but make up for it with high speed action and score chasing.
Unfortunately, there are major problems in the gameplay that will make just about any player go on strike.
The real letdown comes with the Wii U version, which sees owners of Nintendo's console once again left with a sub-par experience marred by frequent frame - rate issues and some pretty striking texture quality problems that makes it hard to recommend when both 360 and PS3 offer up smoother gameplay and more enjoyable online play as a result.
The well - executed mechanics that make up the core gameplay are interesting for a little while, but how long it holds your interest for depends on how willing you are to look past the game's niggling problems.
It's a game that, while beautiful in both sound and graphics, suffers from many gameplay problems that would make Lester Knight Chaykin cry.
The weapons are effective, but the limited options make gameplay repetitive — a problem augmented by monotonous dungeon design.
The game runs smoothly and without any kind of problems with button lag or control issues, with Titan Attacks being such a simplistic game it makes it difficult to come out with any faults in the gameplay.
Luckily the gameplay is as fun as ever and this more than makes up for the slight tech problems and my (probably unreasonable) wish list not being fulfilled.
If some of the problems mentioned above are making you cautious, give the demo a try and you're sure to be hooked with only a few minutes of gameplay.
The problem that exists though is that many have been asking for change for so long, waiting to see the games make use of proper three - dimensional gameplay.
All small problems aside, Night Dive Studios has still done a pretty excellent job remastering Turok 2, fixing a lot of its issues while adding new tweeks and gameplay features making this game the best Turok ever made.
«The key gameplay - related changes not only make for a better overall experience, they fix new and old problems in smart ways.»
I mean, i have no problems with his green eyes but i have a real problem with his running animation... Just make his legs spin and all fans will be happy Also: This game will look insanely great on the xbox 360 in 1080p ^ ^ please don't screw up the gameplay.
Zelda is almost, if not just as, popular as her frequent rescuer Link, so Nintendo should have no problems making a game with new gameplay elements unique to her if they tried.
Could be some problems with this game however, the 2.5 D gameplay mentioned by various previews might end up not being as good as the classic 2D stuff, with the «shifts into 3D» mentioned making me think it could be a Metroid Other M like affair (albeit minus the terrible storyline).
While the presentation is lacking in a few areas the addictive gameplay loop of exploring coolers and collecting loot helps to make up those problems.
The problem is, it simply didn't make for great platforming gameplay.
The problem isn't just that the attributes which make a game good or bad are entirely subjective (is it the gameplay?
Ubisoft Massive's take on the RPG shooter genre more than makes up for its brief story treatment with some incredible core gameplay, the foundation of which could prove to be a winning formula that ensures The Division's survival for years to come — but it isn't without problems.
a b c d e f g h i j k l m n o p q r s t u v w x y z