I also serve as designer and
gameplay programmer for At the Gates.
Muhammad born in Egypt & worked there, traveled a lot to work in different countries & now am working in Shanghai, China as
a Gameplay Programmer for PC, XB1 & PS4 in the AAA industry, doing some tools, features, optimizations, networking... etc.
«Double Fine has an immediate opening for an ambitious, passionate and highly experienced Senior
Gameplay Programmer for an original IP title being developed at its San Francisco development studio,» says a bit from the posting.
The listing is looking to recruit a Senior staff
gameplay programmer for a «new upcoming AAA PS4 exclusive».
Not exact matches
Back on January 29th, Sucker Punch added three new job openings (via Push Square)
for a
Gameplay Programmer, Senior
Programmer, and Rendering
Programmer / Graphics Engineer on an upcoming and unannounced project:
For Psychonauts 2, they're looking for an animator, systems designer, producer and senior gameplay programm
For Psychonauts 2, they're looking
for an animator, systems designer, producer and senior gameplay programm
for an animator, systems designer, producer and senior
gameplay programmer.
The posting indicates that SCEA Santa Monica is specifically looking
for an «online
gameplay programmer to join the team behind the critically acclaimed AAA titles «God of War» and «God of War II.
Taron Millet —
Gameplay Programmer — Everyone on the team was a big fan of the classic Shinobi games (particularly Shinobi III on the Genesis), though personally I also really enjoyed the PS2 Shinobi
for its own sake.
The studio is also looking to expand its development team to work on the title, with openings
for creative directors, senior
gameplay programmers and GUI artists currently available.
«We have openings available
for talented Creative Directors, Senior
Gameplay Programmers and experienced GUI Artists and applicants can put themselves forward by visiting Ubisoft's website.»
Developer to expand team with openings
for creative directors, senior
gameplay programmers and GUI artists
For Psychonauts 2, they're looking for an animator, systems designer, producer and senior gameplay programm
For Psychonauts 2, they're looking
for an animator, systems designer, producer and senior gameplay programm
for an animator, systems designer, producer and senior
gameplay programmer.
Our nutty family of 15 artists,
programmers and designers led by Creative Director, Ian Gregory, have been hauling butt together
for nearly six years now, working on RPG and strategy games that we hope have delivered on our core principles of thoughtful
gameplay mechanics combined with meaningful storytelling and worldbuilding.
Obsidian is looking
for experienced, talented
gameplay programmers to join our team of game developers.
This is a visual scripting plug - in, which is great
for someone like me who's not exactly a
programmer and wants to put together some
gameplay.
«We are always looking
for experienced C++
programmers, from
gameplay to networking»
People Can Fly is looking
for a
Gameplay Programmer, someone able to rapidly prototype a new gameplay feature, as well as bring it to high level of
Gameplay Programmer, someone able to rapidly prototype a new
gameplay feature, as well as bring it to high level of
gameplay feature, as well as bring it to high level of polish.
For this hobby videogame project I served as project lead (original concept, core
gameplay design, team management) and engine
programmer, in addition to designing one stage and doing a little bit of art.
Play it in - browser, via the free Unity3D plug - in, at PlayJoyride.com
For this hobby videogame project I served as project lead (original concept, core
gameplay design, team management) and engine
programmer, in addition to designing one stage and doing a little bit of art.
Even though his dayjob as a lead
gameplay programmer is to make AAA games shine, he never lost his passion
for making indie games and expressing his creativity through such projects in his free time.
After playing a solid five hours of campaign, multiplayer and the mobile cross-platform app on a Nexus 10 and PS4 at the Ubisoft loft in San Francisco plus speaking to Lead
gameplay programmer, David Therriault, I think Watch Dogs will definitely have you howling
for more.
- Create games in Unity
for iOS and Android - Write clean, modular and well - documented code in C# - Implement systems and functionality
for games based on design specifications - Implement, debug and refine core
gameplay features - Collaborate effectively with a small, high - energy team of game designers and
programmers - Work with other developers to devise customized solutions to difficult problems
Sony is currently advertising a role at its Bend studio
for a Senior Staff
Gameplay Programmer with «Next Gen game console experience» and expertise in «UNREAL technology».
Along with Valve's VR announcement, Jeep Barnett, a
programmer for Valve, talked about how they've been experimenting with Half - Life assets in VR to explore
gameplay and design possibilities.
Gameplay programmer is an IT professional who has to do coding
for developing different kind of computerized games.