Sentences with phrase «gameplay reminiscent»

As a matter of fact, Skies of Fury DX offers the same breezy controls and smooth gameplay reminiscent of Flight Squadron featured in 2015's Star Wars: Battlefront.
Angry Video Game Nerd Adventures uses an appropriately retro look, with pixellated, 2D gameplay reminiscent of the Mega Man games.
The game is a cross between fantasy and science - fiction themes, [citation needed] with hack and slash gameplay reminiscent of dungeon crawlers such as Dragon Slayer, The Tower of Druaga and Gauntlet.
Yoshi's Wooly World comes from Good - Feel, the same studio that created Kirby's Epic Yarn, and combines that game's visual aesthetic of a cloth and fabric world with gameplay reminiscent of Yoshi's Island.
With gameplay reminiscent of the early 2000's, the trailer caused a lot of disappointment in the community.
The title combines elements of traditional RPGs with gameplay reminiscent of dungeon crawlers such as Diablo and Torchlight.
Prominent iOS and mobile game developer Glu Mobile has released Blood & Glory, a free - to - play title featuring arena combat and gameplay reminiscent of Chair Entertainment's colossally successful Infinity Blade.
From Square Enix comes a spiritual successor to I Am Setsuna that seems warmly familiar, with gameplay reminiscent of the old Dragon Warrior and Final Fantasy games.
Classic puzzle - solving gameplay reminiscent of adventure game classics mixed with impressive first - person visuals that make for a gritty and immersive experience.
Combining all the facets of a traditional dating sim (attractive bachelors / bachelorettes, text options to help you build a rapport and the goal of ultimately scoring with one of them), gameplay reminiscent of the board game Sorry!
From Square Enix comes a spiritual successor to I Am Setsuna that seems warmly familiar, with gameplay reminiscent of the old Dragon Warrior and Final Fantasy games.

Not exact matches

Reminiscent of Pengo games from the early eighties, Polar Panic does a good job at bringing back an arcade feel of gameplay that can be picked up and played for short bursts, provides shallow short based enjoyment and has an emphasis on hitting high scores be it alone or with friends.
The gameplay, highly reminiscent of SNES classics like Secret of Mana or A Link to the Past, is superb.
You do not actually point and click, but the gameplay style is very reminiscent of old - school adventure - styled games like Sam and Max and Broken Age.
In the game's story and gameplay are high.Music and voice, artistic and technical graphics in the game was very good.With all the attributes, this game is one of the top titles stealth genre and do not miss it.This game is reminiscent of the beautiful game Thief
The third - person view and fixed camera angles of its cartoon - like environments is reminiscent of a simpler time in gaming, but there is a genuine mish - mash feel of Crash Bandicoot and God of War gameplay to be found in the sequel.
Furthermore, you can engage in your 4 × 4 as you explore this rugged terrain which also makes for some excellent gameplay mechanics, not to mention its winch that is reminiscent from the previous game.
The actual gameplay takes the form of a retro side scrolling brawler reminiscent of the SNES / Genesis era.
The gameplay of Disney Infinity is reminiscent of Toy Story 3 in that the game is an open world environment that you could almost consider it Disney's version of Grand Theft Auto light.
This is reminiscent of when Super Mario Sunshine released and it got a lot of criticism because of shallow first impressions, but after a little bit of gameplay it proved more than worthy to sit alongside super mario 64.
The core gameplay of Shovel Knight is very reminiscent of early Castlevania games (albeit sans whip); you explore fairly linear 2D levels defeating enemies, ultimately squaring off against fiendish end of stage bosses.
The setting shown in both the trailer and the gameplay footage appears reminiscent of the Sonic the Hedgehog Saturday morning cartoon from the 90s, in which Dr. Eggman (then known as Dr. Robotnik) had successfully conquered the planet, and Sonic was a freedom fighter.
The similarities end there, as God Eater employs a fast gameplay style more reminiscent of a hack - and - slash than its monster hunting brethren.
The gameplay itself is very smooth, hardly lags, and is reminiscent of both classical (yet expanded) Nintendo games, namely Mario and a little bit of Zelda mixed in.
Selecting levels via a map screen reminiscent of Super Mario World was cool, and the game does advertise multiple gameplay modes that involve sidescrolling space shooting, but the 2D platforming was dull and the betting cash at the end of each level on a race you can't control was dumb.
+ Reminiscent of the PS2 + Fun mix of Tower Defense and Third Person Shooter + Coop is a blast - Lacking Story - Repetitive Gameplay - Classes feel the same
TVGB: Some of the basic gameplay mechanics and design elements of Castle Crashers are reminiscent of Dad N» Me, which was a flash game from Behemoth's Tom Fulp and Dan Paladin.
• Explore a vast, frigid Northern environment and battle the elements to survive • Complete the first of four chapters, each offering two to eight hours of gameplay • Enjoy the atmospheric soundtrack featuring music by Quebec folk band Curé Label • Experience the tale through the omniscient, third - person storyteller • Go back in time with a vintage look and feel reminiscent of 1970s rural communities
Gameplay was reminiscent of Diablo, except with players Continue Reading»
The announcement was made alongside a gameplay trailer which looked reminiscent of Dust: An Elysian Tail, providing an artistic cartoon style that looked vibrant and beautiful on the next generation console.
Sunset Overdrive received great reviews and was a great open world game, full of content (unlike inFamous: Second Son) with a really wacky over the top gameplay model reminiscent of the classic Jet Set Radio game combined with a brilliant third person shooter model.
Featuring immersive tilt controls, the familiar trademarked Spin Dash, and the newly incorporated Homing Attack, Sonic the Hedgehog 4 Episode I is a combination of reminiscent classic gameplay and innovative attributes that have popularized the franchise over the past 20 years.
Each mode offers it's own gameplay style — 8 - bit has graphics reminiscent of the NES era with limited movement and slower enemies while 16 - bit plays a lot like some of the classic SNES action RPGs of which it was obviously inspired by with full movement and multiple hit combos.
The gameplay is reminiscent of other LEGO games so families who have been playing them will be right at home.
The gameplay is your traditional 2 - dimensional, action, side scroller, which has a great nostalgic feel reminiscent of Metroid and Mega Man from the NES or even some modern titles like Axiom Verge.
In an interesting decision Eko Software chose a top - down perspective for gameplay and kept the controls reminiscent of old isometric games.
They have some great screenshots on their kickstarter page (very reminiscent of the Secret of Mana series) although I'm a little worried that they don't have any gameplay footage yet since creating an entire game with that calibur of visuals is going to be quite the endeavor.
Mix in some super powers reminiscent of something you might see in Mass Effect, and you have an idea of what the core gameplay appears to play like.
Developed by Prideful Sloth, Yonder: The Cloud Catcher Chronicles is a charming open - world adventure that conjures the mood of a Zelda game while incorporating gameplay mechanics reminiscent of Harvest Moon and Stardew Valley.
Combining a visual style heavily influenced by LIMBO and gameplay elements reminiscent of Shadow Complex, you play as a survivor of the zombie apocalypse trying to navigate your way through the decimated remains of Seattle.
Gameplay is largely reminiscent of Dissidia Final Fantasy along with a few changes.
The gameplay is responsive and reminiscent of all the other great action platformers of its generation.
Penny Punching Princess, published by NIS America for the Nintendo Switch and Playstation Vita, harkens gameplay and presentation reminiscent of classic beat - em - up games of the late 80s / early 90s.
The third - person view and fixed camera angles of its cartoon - like environments is reminiscent of a simpler time in gaming, but there is a genuine mish - mash feel of Crash Bandicoot and God of War gameplay to be found in the sequel.
The gameplay is reminiscent of titles like The Walking Dead or Heavy Rain: a mix of cutscenes, linear interactions, quick time events, and multiple choices that occasionally produce major outcomes.
While the visual style is reminiscent of A Link Between Worlds on 3DS, the gameplay follows in the footsteps of the series» multiplayer entry Four Swords Adventures.
The gameplay is very reminiscent of 2013's Tomb Raider reboot, but the improved visuals and vastly different help set it apart from even the original Tomb Raider titles.
Effectively, the game takes the gameplay mechanics of an action RPG and combines it with RTS tactics reminiscent of older games like Syndicate and the first two Fallouts.
The gameplay is scored with frenzied but nostalgic 8 - bit music, and to top it all off, there are sound effects that really give off this purposely shoddy vibe, reminiscent of classic shoot»em ups in the olden days.
Gameplay: 8 It's simple, it's accessible but it's also reminiscent of what Diablo fans know and love.
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