Sentences with phrase «gameplay system with»

Combat consists of a straightforward turn - based gameplay system with some situational spacing, similar to other titles in the Atelier series and you are able to use pairs for combination arts which are ultimate attacks.
It includes an incredible new first person gameplay system with unbelievable jumping control that adds a true 3rd dimension into a first person game.
Set in the whimsical world of Albion, Fable Fortune is a Fable themed free - to - play collectible card game (CCG) that combines the franchise's most cherished gameplay systems with an array of pioneering game modes.
From their smart, tactical gameplay to their dramatic narratives full of memorable characters, the D&D RPGs represented something gamers had never seen before and have hardly seen since: Role - playing adventures that combined deep gameplay systems with accessible interfaces, attractive graphics, sweeping scores, gripping stories and clever scripts.
Providing players with intuitive gameplay systems with great synergy, freedom to approach combat how you want and game design that rewards creativity are just three ways that Prey succeeds.

Not exact matches

Arsenal's system can be fluid as well, but when the gameplay is completely different with arsenal being a more possessive side while madrid being a more direct, counter attacking side.
Since when are games with enormous worlds, hundreds of hours of gameplay, heart - wrenching stories, and unbelievably addictive crafting systems, considered non-essential to the fact the game doesn't have 10K textures while running at 750 frames - per - second?
In raw gameplay terms, BioShock 2 improves on the original in everyway, with a deeper combat system, a broader set of enemy types and the addition of a fully - featured multiplayer mode.
Take this game for example: keep a random encounters ratio of 10 monsters / minute, keep the non-existent interaction with the world, keep a simplicistic combat system (they weren't so simplicistic even back then) and discard good stories, nice graphics (the graphics of this game would have been considered amateurish at best on a super nes), gameplay, exploration, sense of wonder.
this is the best game on the game cube, it pushed the systems capabilities and came out with an immersive and beautifully designed world, with awesome boss battles, great graphics and amazing gameplay.
Gameplay tweaks seem minor at first, but dual wielding guns and plasmids, the ability to melee with any weapon, and the new real time reflex - based hacking system made a world of difference.
Soldner - X will challenge you with a large number of enemies and onscreen threats, but the significant number of power ups, coupled with deep gameplay thanks to the weapon and chain system will keep you coming back for more, especially when you start unlocking extras.
An accustoming gameplay, good graphics and an interesting story deliver a strong RPG system overall with a wide selection of skills, despite some minor flaws.
The gameplay it effects is wonderful, a great take on standard RPG fare, though some bits * Cough * Roulette * Cough * can be a bit **** It's the standard RPG system, with TP and SP doing the normal RPGMaker TP and SP stuff, but the main character, along with a few party members, can do combos.
There's more in the gameplay system itself to tempt Street Fighter IV fans with Critical Edge, Brave Edge moves and whatnot, and the array of options presented by the character creation suite are superb.
True to classic TMNT - style gameplay and atmosphere, Teenage Mutant Ninja Turtles is an energetic, blazing beat»em up with four - person, local, drop - in / drop - out co-op (Wii system from Nintendo, Xbox 360 video game and entertainment system only) and features character upgrades, secondary
With a battle system that often gets out of control, a gameplay that is hindered by its level design and by its own nature and with a recommended price tag that does not justify its problems, Castle of Heart is a game for the few brave in heart that can follow the stone knight to his sad jourWith a battle system that often gets out of control, a gameplay that is hindered by its level design and by its own nature and with a recommended price tag that does not justify its problems, Castle of Heart is a game for the few brave in heart that can follow the stone knight to his sad jourwith a recommended price tag that does not justify its problems, Castle of Heart is a game for the few brave in heart that can follow the stone knight to his sad journey.
Soulcalibur: Broken Destiny preserves all the fierce battles and gorgeous visuals the series has been known for to create the most comprehensive fighting experience ever on a handheld system with highly responsive controls and balanced gameplay.
EA made a great job both on the graphics side, with a great rendition of all the players, and the gameplay, improving all the systems and making it more accessible to newbies too.
Stupid Control System, iterative gameplay, creepy graphics are the main issues with the game.
However, with games like God of War setting a precedent with taking an older game which already had a good story and combat and then just positively blowing away all my expectations with a captivating story, graphics, gameplay mechanics, missions, map, upgrade system... YOU NAME IT ALL INCREDIBLE....
The gameplay has minor issues with the character's targeting system, but nothing that interferes too greatly with the gaming experience.
I'm on the fence on this one... recently I've been playing tougher, longer games, (Wolfenstein, RE5 etc.) and Cloudy With a Chance Of Meatballs was a nice break from that and although the dialogue is often times completely irrelevant to the current situation, a good selection of funny weapons and a collectables system with alternate ending make this game fun... I thoroughly enjoyed the 12 hours of gameplay that it did offer but it's really hard to get attached to something that doesn't stay around too long... I have a Gamepass from Blockbuster which allows me unlimited game rentWith a Chance Of Meatballs was a nice break from that and although the dialogue is often times completely irrelevant to the current situation, a good selection of funny weapons and a collectables system with alternate ending make this game fun... I thoroughly enjoyed the 12 hours of gameplay that it did offer but it's really hard to get attached to something that doesn't stay around too long... I have a Gamepass from Blockbuster which allows me unlimited game rentwith alternate ending make this game fun... I thoroughly enjoyed the 12 hours of gameplay that it did offer but it's really hard to get attached to something that doesn't stay around too long... I have a Gamepass from Blockbuster which allows me unlimited game rentals.
The input system doesn't work well.The whole structure is the same as the first two «Cooking» games, with a botanic twist that doesn't renew a childish gameplay.
The game's gameplay is still top notch, with a great combo system and an addition of nice new features such as the infinite stones and the return to 2v2 battles.
It is a great disappointment that such an unique game is released in such a buggy condition, marred with an unpolished, archaic gameplay system.
The second sequel, Line of Contact, was somewhat decent with some minor mishaps of flawed gameplay and little easy on the combat systems.
Amazing gameplay, super deep, variegated with a superb Job System and Battle System.
With classes that compliment each other, a brilliant squad system, and fast, furious gameplay, Battlefield 2 is about as much fun as online shooters get.
The laborious gameplay and obtuse controls, combined with bland, uninspired level design and by - the - numbers progression, reduce it to being one of the most disposable titles on the system.
But it has given us much more: hours and hours of gameplay, acción / RPG gameplay, stellar Voice acting / script, tons of side missions and exploring, lovable / likable / crappy characters, beautiful worlds and lore, dinamic battle system with different classes that totally change the way we play as Shepard, female and male Shepard (how many games do that).
The Flame in the Flood is a superb rogue - like survival game with a deep crafting system, charmingly beautiful presentation, and challenging gameplay that entices you back time and time again to try and best your previous run.
Great combat system, nice graphics with very low requirements, a lot of warriors and balanced gameplay What do you want more?
5 Star Wrestling: ReGenesis is built on true Ring Psychology with Heel and Face mechanics, a revolutionary Limb Damage System and Rivalries that impact gameplay.
Being a photojournalist, the game also incorporates a photo system where you can take pictures of key events and general gameplay, with photos categorised into five different types.
SoulWorker's Key Features (during Open Beta) Include: Action - packed cooperative gameplay for up to 4 players, using the Soulum Sword, Mist Scythe, Gun Jazz and Howling Guitar character classes A dark post-apocalyptic setting with a captivating story and impressive cel - shaded animations Customize your battle style with personalized combos and abilities affected by a unique emotion system — madness, euphoria, vengeance and sadness Large PvE content with over 100 dungeons and a PvP Zone for massive battles
The developer then factors in game balance, how an established character will coexist with new ones, and the predefined characteristics of that character should be implemented with Smash Bros. gameplay systems.
Grid 2 will also set new standards for a racing multiplayer experience with an entirely distinct and extensive gameplay component and unique progression system.
With strong tactical gameplay, a satisfying progression system, and plenty of room for experimentation, SteamWorld Heist makes for an addictive and accessible side - entry in the SteamWorld franchise.
Nioh moves Souls - like games into their own genre by expanding the vocabulary of combat mechanics and gameplay systems while keeping a structure, flow, and feel that align with From's signature games.
It's a brand new world and narrative, but it expands upon the gameplay of I Am Setsuna, with a revamped Active Time Battle system so that players can adjust placement mid-fight, and with with seamless environments to explore.
This resulted in greater immersion and enhanced challenge by throwing out gameplay crutches of previous games like the Soliton radar system, forcing players to more thoughtfully interact with the world and the enemy soldiers that populated it.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
A few tweeks to the gameplay mechanics and some shaping up of the fighting systems and there's a solidly good game with lots of replay value to be had here.
Fallout 3 is a unique experience of an alternative future, with near perfect gameplay and a brilliant level - up system.
The gameplay resolves around a Karma system, which affects how locals interact with you.
The award - winning team of artists, designers and composers from Origins has also returned with an advanced UbiArt engine to include multi-dimension gameplay elements, an improved lighting system and updated game rendering that elevate Rayman's graphics to the next level.
It was such a nightmare obtaining this, the best weapon in Final Fantasy 12, that the developers made a point to switch up its location for The Zodiac Age, the new PC and PS4 HD remaster release of the game that in many ways is a complete do - over with major structural changes to the game and its gameplay systems.
Last week, Square Enix unveiled the final two characters for Octopath Traveler along with a few more gameplay systems.
DualShockers chats with Middle - earth: Shadow of War Creative Director Michael de Plater about gameplay, the nemesis system and the Xbox One X.... Read More
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