Raid mode is fast paced and puts
gamers against hordes of enemies.
Not exact matches
The action can be described as a mix between Gauntlet and a moderately complex fighting
game: Like in Gauntlet, you take on the role
of a single warrior fighting
against a
horde of enemies, but instead
of just having an attack button and a magic button, you have a decent variety
of close - combat moves in addition to both long - range and short - range spells, combos, and defensive moves.
Both
game modes are worthwhile, but the real meat is in evolved, which a hectic
game of survival
against hordes of increasingly hostile
enemies.
The
game's core remains unchanged: in a race
against time players must collect sparkling diamonds while besting
hordes of enemies, avoiding numerous traps, and keeping an eye out for falling boulders!
The
game's core remains unchanged: in a race
against time players must collect sparkling diamonds while besting
hordes of enemies, while avoiding numerous traps, and keeping an eye out for falling boulders!
In the Resistance mode, the different
enemy factions
of the
game team up
against the division agents coming at a team
of up to 4 agents in a varied wave, similar to a standard
horde mode.
As enjoyable as it is facing off
against the
hordes of enemies, the real fun is in the
game's boss battles.
Even Ghosts» Safeguard
horde mode (another co-op mode in Squads), which pits players
against waves
of mindless, gun - toting
enemies, is bland, especially compared to the thrill
of fighting an army
of enemies in the previous
games» Spec Ops co-op.
Coming to the PS4 and PC in 2014, the Macross / Gundam / Space Battleship Yamato - inspired
game has the player controlling a lone spaceship (which reminds me a bit
of Hikaru Ichijo's FanJet)
against a
horde of enemies, including some large mecha and aliens, through asteroid riddled areas.
This is the
game's
horde mode where it will pit you
against endless waves
of enemies, test your limits and let your rake in loot like there is no tomorrow.
This mode pushes players to enjoy this
games own take on the
horde mode where two to four players will duke it out
against waves
of enemies as they come barreling down upon them.
Another example, and one
of the more frustrating one is later on in the
game you are set with defending a base, don't worry I don't put spoilers in my reviews, from
hordes of enemies trying to destroy certain objects that you need to defend, and it is one
of the worst missions in the
game simply because the
game mechanics kept fighting
against me with everything it got, but after quite some time, and numerous retries I finally managed to complete the first 4 or 5 parts
of the mission, and the
game had me then racing up a mountain chasing a plane which I then had to try and get onto, which again, is fine, but when the
game freezes up on me and blue screens and puts me back to the dashboard, only to have me reboot the
game and starting that mission all over again, that was almost the last straw for me.
The premise
of the
game is straightforward: lead a two - man squad
of tiny gun - toting insects into battle
against approaching
hordes of equally insectoid
enemies.
The
game does feature some single player content, such as Skirmishes, where players can train
against the AI and choose map type and size and number
of opponents, Survival, where players have to survive
against hordes of AI controlled
enemies, and Challenges, 6 unique scenarios for each civilization which task players with completing set objectives.
Halogen is a fun, fast paced action
game which pits you and your pucks
against hordes of enemies in a battle to clear a drifting space dreadnought
of crazed droids.
The
game was similar to Valve's Left 4 Dead series, where four characters are put up
against hordes of enemies as they try to traverse to a safe location for a getaway.