Sentences with phrase «games about demon»

In order to create an easy way for Western fans to follow the company's various games about demon summoning and devil combating, every game at this point is tagged with the Shin Megami Tensei moniker.
With regards to actual performance and gameplay, since this is a game about Demons, fiends and a world going to Hell, there is lots hack - and - slash going on, only if you've played Fire Emblem Warriors (also by Koei Tecmo,) let's just say the two are not the same.

Not exact matches

This game is fun for about 2 hours, after that you realize you just spent 10 # on a shallow joke brought on by the demons of the internet, and somehow you're ok with it because you now know what being a goat feels like!
Plus, hilariously, he praises the appearance of the «infant» demon - critters from the first film as being a directorial choice rather than a throwback to Silent Hill 1 (the game), which is what he hates about the appearances of the monsters in Revelation!
@groowagon: Demons souls game is much more gloomier than any of the Dark Souls game which is what I liked about Demons Souls.
Speaking in an interview on the PlayStation Blogcast, Sony's Shuhei Yoshida spoke about Dark Souls» captivating player - to - player interactions, saying «Lots of things these games - Demon's Souls and Dark Souls - did, like leaving the messages to other people asynchronously so you feel connected but not really connected at the same time, all of these things inspired us when we were designing the system features for PS4.»
Those psyched about the upcoming Demon have the chance to get inside one and drive on a virtual track or drag strip, surely offering a video game experience more authentic than a PlayStation controller.
(Like many authors, I just chucked in words that were somehow relevant to my novel — demons, nightmare, roleplaying game — without any thought about whether readers would actually be searching for these words.)
I have only completed about 18 games since the xbox360 and PS3 era, here is my list to name a few: Bioshock - Completed twice Metal Gear Solid - Completed Gears of War 1 & 2 - Completed Modern Warfare 1 - completed - Could not complete MWF 2 kILLZONE 2 - Completed Demon Soul - Currently playing - Will complete by tomorrow.
And the Controls aren't the only negative with this game; horrible Menu interface, horribly inaccurate use of the Swahili language by the «Majini» (That's «Demons» for all of you that have never set foot on Africa), etc. «Where you ever able to walk and shoot at the same time in any of the RE games?Why would it be any different now, and why are people complaining about it NOW?Why not complain about it way back in RE3 or RE2?»
Learn about what drove the team's inspiration behind SMT games» stories, get insight towards the creative process for character and demon designs, design priorities for Redux as a remaster, and more!
There's something about cameras in this game that bothers me and it has to do with those darn demon cameras in the game and the camera you «control» while playing.
So far there are two pieces, the first on the yuri (girl / girl romance) game Kindred Spirits on the Roof and the second on a game jam game about explicit consent, Cute Demon Crashers.
In the survey, we asked about technical difficulties, some features specific to Book of Demons (card system, cauldron system, Flexiscope), game difficulty, player demographics and the most important question: how did the player like the game and how fun was it to play it compared to other games.
What I really like about Demon's Souls is the fact that it is one of the few games that manages to instill a genuine sense of dread and panic in the player.
For some, the complaint about this aspect of SMTIV may seem trivial, but given how iconic the demons are and how big of a role they play in the game, that inconsistency never sat well with me.
You can view the trailer for the game, which has been inspired by games such as Dark Souls and Demon's Souls, below: The trailer isn't very long, and is only about half gameplay, but still worth checking out.
Aaron talks to Nick DiMucci from Mindshaft Games about his frantic 2D arena action game, Demons With Shotguns.
i love mega man, but THIS IS THE FIRST UPDATE OF THE YEAR!!!!!!!!!! Where are the great retail games???? How about a demons souls discount for plus??????
By the end of the game, he is flying about to battle abstract planet consuming demons.
Before Doom was about slaughtering demons from Hell, it was actually a licensed game based on the Aliens franchise.
Most U.S. gamers didn't even know about the studio until the PlayStation 3 exclusive Demon's Souls, and that was back in 2009 - so what would have happened if Dark Souls had launched 20 years earlier?
Here is what the Book of Demons team members had to say about this radical change in game direction:
I'm a Souls nerd, Demon's & Dark, an addiction that's well versed within my writing on Plus XP, gobfoolery on the Twin Humanities podcast and wherever I might find an inch to waffle on about the veritable glories of each game.
The game is about Baron Dashforth, a demon - hunter who is recreating his story on stage in front of a live audience.
Miyazaki was asked what he thought about how Demon's Souls and Dark Souls have created their own subgenre and how other titles appear heavily influenced by Souls series to the point where the games» basic mechanics seem to appear in other games.
On this week's episode of The TouchArcade Show, I'm finally back in the USA and allowed to talk about my trip to Japan to visit Platinum Games and see World of Demons, an upcoming action game published by DeNA.
You can view the trailer for the game, which has been inspired by games such as Dark Souls and Demon's Souls, below: The trailer isn't very long, and is only about half gameplay,...
For those who know about Kentaro Miura's Berserk, it's easy to recognize that the tale of the mercenary - turned - demon hunter Guts would make for a fantastic Warriors game.
Demon's Souls is a heavy game, which is to say it's all about weight.
More than that, Doom abandoned a lot of the storytelling conventions and cutscenes we've come to associate with modern games: about 30 seconds into the first level, the main character physically throws the plot across the room and shoots a demon in the face.
This is the first Castlevania game since Nintendo liberalized its policies, so expect to see and read much more about religion, demons and death.
Your party's strength is dependent on Hinako's relationships with her classmates at school, so expect Hinako to spend about 65 percent of the game living as a regular schoolgirl before she can spend the remaining 35 percent as a demon - slaying magical girl.
It is a series of games, with the first release called Demon Souls which came onto the scene and carved its name as a hard game, then Dark Souls released and it reopened the wound and poured salt into it, and now, just as the wound was about to heal here comes Dark Souls 2 with a can of acid just in case the last two games didn't hurt enough.
id Software and Bethesda have not yet offered too many details about the single - player campaign, but as always, gamers will have to battle a lot of demons to keep Earth safe.
Another added that Dark Souls is also good about this, and I had this image to add to the conversation, showing that that game's prequel, Demon's Souls, is pretty good about it, too: In... Read more»
Rather an ironic situation for a game about ripping demons» faces open after blowing the rest of them to smithereens with a sawed - off shotgun, don't you think?
It's worth noting that the Japanese version of the game is a little more about demons and hell and includes a whole bunch of crosses.
A long time ago, I wrote about how games like Demon's Souls deserved to have sequels since they introduced an old - school style of gameplay wrapped up in an appealing — but none too forgiving — contemporary package.
If this had been an introductory game to a new series, I may have felt differently about Riddles of Light, if it would've been an Egyptian themed game series, it could've been a really good series theme, and they really should've stuck with the dark and dreary Demon Hunter plot.
The missions and the boss battles are great fun when they show up, but for the most part, the game plays a lot like a visual novel, and your interest starts to dip once you complete a thrilling demon tamer battle, and realise you're about to go through another half hour of talking.
Last October, after writing a positive piece about Demon's Souls, I received a Twitter DM from a reader concerned that the game had «dipped below 90» on Metacritic... soon followed by an alert that the score had risen again to 90 and would likely «remain stable» there.
There was a time when «ninja games» referred to an indomitable force of shuriken chucking momentum that was less about hiding silently in the shadows while waiting for an opportune moment to strike, and more with slicing through monstrous demons and T -800-style car wreckers.
The game was still a dungeon crawler with heavy emphasis on demon collecting and fusion, but with a stronger story and a cast of characters worth caring about.
Let's not forget about the game's soundtrack, a collection of tracks so insane and brutal it's like they were composed by a horde of demons straight from the depths of hell itself.
The game tells a vaguely Biblical story about angels, demons, and Nephalem — the half - breed children of the two races.
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