In order to create an easy way for Western fans to follow the company's various
games about demon summoning and devil combating, every game at this point is tagged with the Shin Megami Tensei moniker.
With regards to actual performance and gameplay, since this is
a game about Demons, fiends and a world going to Hell, there is lots hack - and - slash going on, only if you've played Fire Emblem Warriors (also by Koei Tecmo,) let's just say the two are not the same.
Not exact matches
This
game is fun for
about 2 hours, after that you realize you just spent 10 # on a shallow joke brought on by the
demons of the internet, and somehow you're ok with it because you now know what being a goat feels like!
Plus, hilariously, he praises the appearance of the «infant»
demon - critters from the first film as being a directorial choice rather than a throwback to Silent Hill 1 (the
game), which is what he hates
about the appearances of the monsters in Revelation!
@groowagon:
Demons souls
game is much more gloomier than any of the Dark Souls
game which is what I liked
about Demons Souls.
Speaking in an interview on the PlayStation Blogcast, Sony's Shuhei Yoshida spoke
about Dark Souls» captivating player - to - player interactions, saying «Lots of things these
games -
Demon's Souls and Dark Souls - did, like leaving the messages to other people asynchronously so you feel connected but not really connected at the same time, all of these things inspired us when we were designing the system features for PS4.»
Those psyched
about the upcoming
Demon have the chance to get inside one and drive on a virtual track or drag strip, surely offering a video
game experience more authentic than a PlayStation controller.
(Like many authors, I just chucked in words that were somehow relevant to my novel —
demons, nightmare, roleplaying
game — without any thought
about whether readers would actually be searching for these words.)
I have only completed
about 18
games since the xbox360 and PS3 era, here is my list to name a few: Bioshock - Completed twice Metal Gear Solid - Completed Gears of War 1 & 2 - Completed Modern Warfare 1 - completed - Could not complete MWF 2 kILLZONE 2 - Completed
Demon Soul - Currently playing - Will complete by tomorrow.
And the Controls aren't the only negative with this
game; horrible Menu interface, horribly inaccurate use of the Swahili language by the «Majini» (That's «
Demons» for all of you that have never set foot on Africa), etc. «Where you ever able to walk and shoot at the same time in any of the RE games?Why would it be any different now, and why are people complaining
about it NOW?Why not complain
about it way back in RE3 or RE2?»
Learn
about what drove the team's inspiration behind SMT
games» stories, get insight towards the creative process for character and
demon designs, design priorities for Redux as a remaster, and more!
There's something
about cameras in this
game that bothers me and it has to do with those darn
demon cameras in the
game and the camera you «control» while playing.
So far there are two pieces, the first on the yuri (girl / girl romance)
game Kindred Spirits on the Roof and the second on a
game jam
game about explicit consent, Cute
Demon Crashers.
In the survey, we asked
about technical difficulties, some features specific to Book of
Demons (card system, cauldron system, Flexiscope),
game difficulty, player demographics and the most important question: how did the player like the
game and how fun was it to play it compared to other
games.
What I really like
about Demon's Souls is the fact that it is one of the few
games that manages to instill a genuine sense of dread and panic in the player.
For some, the complaint
about this aspect of SMTIV may seem trivial, but given how iconic the
demons are and how big of a role they play in the
game, that inconsistency never sat well with me.
You can view the trailer for the
game, which has been inspired by
games such as Dark Souls and
Demon's Souls, below: The trailer isn't very long, and is only
about half gameplay, but still worth checking out.
Aaron talks to Nick DiMucci from Mindshaft Games
about his frantic 2D arena action
game,
Demons With Shotguns.
i love mega man, but THIS IS THE FIRST UPDATE OF THE YEAR!!!!!!!!!! Where are the great retail
games???? How
about a
demons souls discount for plus??????
By the end of the
game, he is flying
about to battle abstract planet consuming
demons.
Before Doom was
about slaughtering
demons from Hell, it was actually a licensed
game based on the Aliens franchise.
Most U.S.
gamers didn't even know
about the studio until the PlayStation 3 exclusive
Demon's Souls, and that was back in 2009 - so what would have happened if Dark Souls had launched 20 years earlier?
Here is what the Book of
Demons team members had to say
about this radical change in
game direction:
I'm a Souls nerd,
Demon's & Dark, an addiction that's well versed within my writing on Plus XP, gobfoolery on the Twin Humanities podcast and wherever I might find an inch to waffle on
about the veritable glories of each
game.
The
game is
about Baron Dashforth, a
demon - hunter who is recreating his story on stage in front of a live audience.
Miyazaki was asked what he thought
about how
Demon's Souls and Dark Souls have created their own subgenre and how other titles appear heavily influenced by Souls series to the point where the
games» basic mechanics seem to appear in other
games.
On this week's episode of The TouchArcade Show, I'm finally back in the USA and allowed to talk
about my trip to Japan to visit Platinum Games and see World of
Demons, an upcoming action
game published by DeNA.
You can view the trailer for the
game, which has been inspired by
games such as Dark Souls and
Demon's Souls, below: The trailer isn't very long, and is only
about half gameplay,...
For those who know
about Kentaro Miura's Berserk, it's easy to recognize that the tale of the mercenary - turned -
demon hunter Guts would make for a fantastic Warriors
game.
Demon's Souls is a heavy
game, which is to say it's all
about weight.
More than that, Doom abandoned a lot of the storytelling conventions and cutscenes we've come to associate with modern
games:
about 30 seconds into the first level, the main character physically throws the plot across the room and shoots a
demon in the face.
This is the first Castlevania
game since Nintendo liberalized its policies, so expect to see and read much more
about religion,
demons and death.
Your party's strength is dependent on Hinako's relationships with her classmates at school, so expect Hinako to spend
about 65 percent of the
game living as a regular schoolgirl before she can spend the remaining 35 percent as a
demon - slaying magical girl.
It is a series of
games, with the first release called
Demon Souls which came onto the scene and carved its name as a hard
game, then Dark Souls released and it reopened the wound and poured salt into it, and now, just as the wound was
about to heal here comes Dark Souls 2 with a can of acid just in case the last two
games didn't hurt enough.
id Software and Bethesda have not yet offered too many details
about the single - player campaign, but as always,
gamers will have to battle a lot of
demons to keep Earth safe.
Another added that Dark Souls is also good
about this, and I had this image to add to the conversation, showing that that
game's prequel,
Demon's Souls, is pretty good
about it, too: In... Read more»
Rather an ironic situation for a
game about ripping
demons» faces open after blowing the rest of them to smithereens with a sawed - off shotgun, don't you think?
It's worth noting that the Japanese version of the
game is a little more
about demons and hell and includes a whole bunch of crosses.
A long time ago, I wrote
about how
games like
Demon's Souls deserved to have sequels since they introduced an old - school style of gameplay wrapped up in an appealing — but none too forgiving — contemporary package.
If this had been an introductory
game to a new series, I may have felt differently
about Riddles of Light, if it would've been an Egyptian themed
game series, it could've been a really good series theme, and they really should've stuck with the dark and dreary
Demon Hunter plot.
The missions and the boss battles are great fun when they show up, but for the most part, the
game plays a lot like a visual novel, and your interest starts to dip once you complete a thrilling
demon tamer battle, and realise you're
about to go through another half hour of talking.
Last October, after writing a positive piece
about Demon's Souls, I received a Twitter DM from a reader concerned that the
game had «dipped below 90» on Metacritic... soon followed by an alert that the score had risen again to 90 and would likely «remain stable» there.
There was a time when «ninja
games» referred to an indomitable force of shuriken chucking momentum that was less
about hiding silently in the shadows while waiting for an opportune moment to strike, and more with slicing through monstrous
demons and T -800-style car wreckers.
The
game was still a dungeon crawler with heavy emphasis on
demon collecting and fusion, but with a stronger story and a cast of characters worth caring
about.
Let's not forget
about the
game's soundtrack, a collection of tracks so insane and brutal it's like they were composed by a horde of
demons straight from the depths of hell itself.
The
game tells a vaguely Biblical story
about angels,
demons, and Nephalem — the half - breed children of the two races.