For those of you who don't know,
games as a service refers to developing games that are designed to live and grow over the course of years, rather than having a one - time release and moving on to the next game.
Not exact matches
The people who talk a good
game about freedom and
service and fairness» usually reserving their most ardent rhetoric for the $ 30,000 per - table fundraisers» never seem willing to promote the monastic ideal though, and they don't
refer to the soup kitchens and outreaches, the church - administered hospitals or training and recovery programs
as models of anything except, sometimes, intolerance.
«Games
as a
service» is becoming a popular catchphrase in the industry, and
refers to titles like Destiny, Overwatch or World of Warcraft, in which a core
game is continually updated or expanded upon to keep players interested.
These
games are
referred to
as games as a
service.
A universe
gamers can play in for years to come can only be
referring to a shared - world, regularly updated
game as a
service.
· We plan to deliver and expand by developing subsequent franchise titles, by developing downloadable content, managing online communities (collectively
referred to
as «
games as a
service») and generating royalties, where our interests are clearly aligned with our clients;
i. purchasing such
services for «real» money, this is what we
refer to
as an «in -
game purchase»; ii.
When asked about what treating a
game as a
service meant, Ubisoft's vice president of live operations, Anne Blondel - Jouin, said: «
Games as a
service, or live
games,
refer to
games that offer an evolving long - term, entertaining experience for our players.
Bytebin, LLC («Bytebin») provides Deepworld and all its associated
services, including but not limited to the Software, the Servers, the Game Content, the User Content, and the Websites (as individually defined in this document, and collectively referred to herein as «Services») to you under the terms described in this document («Agreement» or «Terms of Service&
services, including but not limited to the Software, the Servers, the
Game Content, the User Content, and the Websites (
as individually defined in this document, and collectively
referred to herein
as «
Services») to you under the terms described in this document («Agreement» or «Terms of Service&
Services») to you under the terms described in this document («Agreement» or «Terms of
Service»).
You hereby irrevocably and unconditionally RELEASE, WAIVE, AND FOREVER DISCHARGE AND COVENANT NOT TO SUE Ubisoft Entertainment S.A., and each of its past, present and future divisions, parent companies, subsidiaries, affiliates, predecessors, successors and assigns, together with all of their respective past, present and future employees, officers, shareholders, directors and agents, and those who give recommendations, directions, or instructions or engage in risk evaluation or loss control activities regarding the Campaign (all for the purposes herein
referred to
as «Released Parties») FROM ANY AND ALL LIABILITY TO YOU, your assigns, heirs, and next of kin FOR ANY AND ALL CLAIMS, DEMANDS, CHARGES, LAWSUITS, DEBTS, DEFENSES, ACTIONS OR CAUSES OF ACTION, OBLIGATIONS, DAMAGES, LOSS OF
SERVICE, COMPENSATION, PAIN AND SUFFERING, ATTORNEYS» FEES, AND COST AND EXPENSES OF SUIT, KNOWN OR UNKNOWN, SUSPECTED OR UNSUSPECTED, ARISING OUT OF OR RELATED TO THE PURCHASE, ACQUISITION, RENTAL, POSSESSION AND / OR USAGE, AND / OR THE INTENT TO PURCHASE, ACQUIRE, RENT, POSSESS AND / OR USE, THE ASSASSIN»S CREED UNITY VIDEO
GAME AND / OR THE ASSASSIN»S CREED UNITY SEASON PASS ON ANY AND ALL PLATFORMS, AND / OR RELATED TO THE CAMPAIGN, WHETHER CAUSED BY THE NEGLIGENCE OF THE RELEASED PARTIES OR OTHERWISE.