In the last decade or so, franchises such as Mass Effect, Uncharted, The Last of Us, and The Witcher have all made significant contributions to video
games as a storytelling medium, but Metal Gear Solid is, for the lack of a better term, their big boss.
But more importantly, Final Fantasy is where I fell in love with
games as a storytelling medium.
God of War is an achievement for video
games as a storytelling medium.
1998 was undoubtedly an important year for gaming; Ocarina of Time changed the landscape for 3D action - adventure titles, Pokémon Red and Blue took the West by storm, and Metal Gear Solid forever influenced the future of video
games as a storytelling medium.
Not exact matches
I love how
games have evolved
as a
storytelling medium.
I think that in order for the
games industry to advance, to be embraced alongside films and books
as a legitimate
storytelling medium, it needs to exhibit the same range of narrative freedom — and that means, yeah, there's gonna be some sexy time.
PBS Arts» Off Book series, which looks to «showcase new and under - exposed art forms and reach arts communities online», has produced this really slick episode on the importance of video
games as «a
storytelling medium» and «a place for self - expression»
This has led her to work
as a sound / dialogue editor and accessibility consultant for blindaccessible
games such
as Frequency Missing, A Hero's Call, the Earplay
storytelling medium, and others.
Are they ingenious examples of interactive
storytelling as games mature
as a
medium, or are they the products of talentless developers who think they have something profound to say?
It's a highlight for the generation and a
game that showcases how far the
game industry has come
as a
storytelling medium.
Thanks to advances in technology and the creative minds now flocking to video
games as a
medium for
storytelling, the time has come for video
games to emerge
as the pioneers of a new kind of
storytelling.
Perhaps regarded
as one of the finest contemporary point and click adventure
games, Season 1 introduced
gamers to a new
medium of
storytelling in the palms of their hands.
Bioshock showed everyone that first - person - shooters and video
games as a whole could become a compelling
storytelling medium.