Sentences with phrase «games at the full resolution»

It allows you to play games at full resolution in a screen up to 120 inches for at least 4 hours.
There's no way you'll be able to play new games at full resolution with all the detail settings cranked up, even with a specced - out iMac — but they are technically capable of playing many games.

Not exact matches

Far Cry 4: A game crash may be experienced when switching between windowed and full screen mode Far Cry 4: Flickering may be experienced in the in - game cinematics when launched in landscape SLS mode Youtube: Random block corruption may be experience with simultaneous 1080p video streams Youtube: Microsoft Internet Explorer may crash if exited while Youtube sessions are ongoing Battlefield Hardline: Corruption / stutter may be experienced while changing resolution with vsync enabled Battlefield Hardline: Broken glass may flicker during gameplay Dirt 4: Poor performance may be experienced in some configurations Monitors may switch off when changing orientation from portrait SLS to landscape SLS Metal Gear Solid V — Ground Zeroes: The game may crash when run at lower resolutions in windowed mode Sleeping Dogs — Definitive Edition: The game may not run on certain Kaveri platforms when High Performance mode is enabled A manual installation (via inf) may fail on certain R9 295X2 configurations
At launch TINY METAL was the only UE4 game on the Switch which ran at full resolution in undocked modAt launch TINY METAL was the only UE4 game on the Switch which ran at full resolution in undocked modat full resolution in undocked mode.
Even better, the game, in motion, will project these details at full 1080p resolution and at 60 frames per second.
Lenovo IdeaPad K1 tablet comes with the tablet optimized operating system Android 3.1 Honeycomb OS, packed with Nvidia Tegra 2 processor clocked at 1 GHz speed, sporting a 10.1 - inch 1280 X 800 resolution screen, boosted with 1 GB DDR2 RAM, equipped with a 5 megapixel camera at back side, paired up with an additional front - facing 2 megapixel camera, 64 GB memory storage, integrated 2 GB cloud storage, Bluetooth, Wi - Fi 802.11 b / g / n, Netflix video streaming service support along with HDMI out, full - size USB port, full - size SD card, mini HDMI, 1080p HD video out, optional docking port, pre-installed Lenovo SocialTouch app, Rovio, Zinio, Dataviz, Need for Speed Shift & Angry Birds games, Kindle reading app, Documents to Go, Adobe Flash Player 10.3, Android Market, a powerful battery providing 10 hours of usage time, and all the regular features of an Android tablet.
For example, the «jaggies» in Real Racing 3 show that the game doesn't run at the full 2,560 x 1,600 resolution of the tablet.
It's using the Rockchip RK2918 ARM Cortex - A8 Single Core processor at 1.2 Ghz, the screen resolution is 800x480, it has 512 MB RAM, a MicroSD slot, between 2 GB and 16 GB built - in flash ROM storage (depending on the configuration, mine has 8 GB), no Bluetooth, the graphics are powered by the Vivante Gc800 that does up to 57 million triangles per second and full OpenGL ES 2.0 for fully smooth Flash 10.3 (and soon Flash 11) support, it supports smoothly all the latest Android 3D games, video playback support is 1080p with all codecs but there is no HDMI output.
It would be pretty disappointing with those games emulated at a higher internal resolution on the Shield, full HD infact... if GC games being released on Switch VC did not support that and they looked worse on Switch than on the Shield.
There's also a polite note from the developers, saying, «For a recommended experience, the game requires a video card with at least 3 GB of VRAM when playing at a full HD resolution.
Take a look at specs at hdmi.org site - 1.3 version of HDMI is capable to manage up to 120 frames per secon with Full HD resolution supporting 48 - bit color scheme, while componet connection is able to support up to 1080i resolution and HDMI 1.2 version can do only 24 - bit colored 1080p resolution with only up to 30 frames per second... That is all... any complains about absence of 120 fps in games are rudiculous..
The resolution is a tad short of Full HD coming in at 1600 x 900 pixels, but that's more than sufficient for crisp and sharp image quality in games.
The topic of Titanfall's final resolution has been a heated one with rumours flying back and forth, but today Vince Zampella of Respawn seemingly confirmed that the game will not run at a full 1080p on the Xbox One.
So far, the game has been tested and certified for Xbox One and Xbox One S. Full specs will also be confirmed at that time, but one thing we will support is 4K resolution.
The games run at full 1080p resolution and at 60 fps.
That, and the prospect of the game running in full HD resolution should be enough to get any gamer worth their salt watering at the mouth.
The game is presented in crisp 1080p (textures, awaiting confirmation on that though seems to be the case) while rendering at 4k resolution according to captured images with various smaller graphical tweaks to unlock the full potential like The Master Chief Collection version received.
The game ran near flawlessly, the only major issue I encountered was that there isn't an option for resolution scaling in full screen mode for 1920 x 1080, which is baffling that a game with so much detail - oriented work could miss one of the most common resolutions for gamers to play at!
Coming with full PS4 Pro and Xbox One X support, Assassin's Creed Rogue Remastered allows players to experience the game at 4K resolution.
In particular VGA users running at 1280 × 1024 will now see the game in full 720p (1280 × 720) resolution in letterboxed form.
A small list of improvements we've made to the game include enhanced motion controls, full 1080p resolution running at 60 frames per second, and more than 300,000 blades of more realistic grass on screen (3X the PS3's limit), all individually influenced by the wind and the petals you guide.
All the survival horror action comes to PC — Fully optimized to run at a high resolution, the PC release includes full Steam and game controller support
At launch TINY METAL was the only UE4 game on the Switch which ran at full resolution in undocked modAt launch TINY METAL was the only UE4 game on the Switch which ran at full resolution in undocked modat full resolution in undocked mode.
Now, leveraging the power of Xbox One X, The Astronauts has included support for full 4K HD resolution, providing players with their clearest look at the game's world yet!
The list of full advanced settings includes: manually lock framerate, unlocked at launch, lights quality, chromatic aberration toggle, shading quality, post-process quality, particles quality, game F / X quality, decal quality, directional occlusion, reflections quality, depth of field toggle, decal / texture filtering, motion blur quality / toggle, sharpening amount, lens flare toggle, lens dirt toggle, texture atlas size, show performance metrics, resolution scaling, UI opacity, film grain, rendering mode, FOV slider, simple reticle, show first - person hands toggle, use compute shaders and V - sync.
Taking the already fantastic Wii U game and improving its native resolution so it renders at full 1080p when docked, Mario Kart 8 Deluxe properly comes into its own when you switch to handheld mode and it remains locked at 60 fps.
As you can see in the full - resolution screenshots I captured, the game's interface is drawn at 4K regardless of the visual mode, so on - screen text (including subtitles) is sharp and clear even when the game itself is only running at 1080p.
It's a hybrid system that lets players enjoy games on a big TV screen at full 1080p resolution.
The game will also run at the Switch's full resolution in each mode.
The standard versions of the consoles can run the game at native 1080p with full HD output capabilities, while the Xbox One X and PS4 Pro will be able to output the game at an upscaled 4K resolution.
Far Cry 4: A game crash may be experienced when switching between windowed and full screen mode Far Cry 4: Flickering may be experienced in the in - game cinematics when launched in landscape SLS mode Youtube: Random block corruption may be experience with simultaneous 1080p video streams Youtube: Microsoft Internet Explorer may crash if exited while Youtube sessions are ongoing Battlefield Hardline: Corruption / stutter may be experienced while changing resolution with vsync enabled Battlefield Hardline: Broken glass may flicker during gameplay Dirt 4: Poor performance may be experienced in some configurations Monitors may switch off when changing orientation from portrait SLS to landscape SLS Metal Gear Solid V — Ground Zeroes: The game may crash when run at lower resolutions in windowed mode Sleeping Dogs — Definitive Edition: The game may not run on certain Kaveri platforms when High Performance mode is enabled A manual installation (via inf) may fail on certain R9 295X2 configurations
As we reported yesterday, the game will also run at «full Switch resolution» and 30 frames per second.
NVIDIA Ansel enables gamers to take stunning in - game photographs in over 40 games, from virtually any angle, at super resolutions, and in full 3D.
My guess is they did this to preserve the full 60 fps that the game runs at at the cost of resolution due to the Switch's limited power in handheld mode.
The final retail build of Metal Gear Solid V: The Phantom Pain runs at full HD 1080p resolution on the PlayStation 4, while the Xbox One version of the game now runs at sub-HD 900p resolution instead of 720.
Project Scorpio, which showed up on the Microsoft Store website this morning (sort of), was announced as a «true 4K» games console at Microsoft's E3 event last year. Since then, we've learned that it will feature full Xbox One compatibility, VR and AR capabilities with Windows Mixed Reality, and a whole heap of processing power to push its pixels across 4K displays. Today, Jez Corden of Windows Central broke an exclusive regarding graphical scaling and display resolution.
Update: At this stage it appears a majority of games will not run in full native 4K resolutions — instead, developers will be able to access enhanced rendering options, to provide higher than 1080p resolutions.
-- «if the title implemented dynamic scaling, games running on Project Scorpio will achieve more consistent framerates, faster load times, improved anisotropic filtering, and will run at their peak resolution... developers will also have the option to update existing titles to further take full advantage of Project Scorpio's advanced capabilities including full 4K assets and 4K resolution
I own a retina MacBook Pro so I guess you guys could say I'm «In the wrong part of town» haha but I recently ran some games on it at full 2880 × 1800 resolution at very high quality.
The truly incredible thing about the Blade, though, is that Razer stuffed enough horsepower into the tiny laptop to actually play games at that full 3200 x 1800 resolution.
They managed to test out Forza 6 on the system that displayed the game at 4K resolution @ 60 fps at around 60 - 70 % of its full power while the Xbox One running a game at 1080p resolution @ 60 fps utilizes about 90 % of its power.
The most important question is whether GeForce Now can really stream games at full - HD resolution within seconds of buying them, as advertised, rather than waiting for tedious installations or downloads.
For $ 8 per month, you can stream about 50 games at full 1080p resolution and either 60 or 30 frames per second, depending on the title.
It can even play modern games at Full HD (1,920 x 1,080) resolution and high graphical detail.
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