Sentences with phrase «games feel as»

What's especially troubling about this remaster is that despite being on a more powerful console in the PlayStation 4, the games feel as though they perform worse than the originals.
But they also go into the game feeling as though they have the beating of their rivals: Sir Alex's men are unbeaten in their last six Manchester derbies, winning five including the previous three at Old Trafford.
However, don't play on Extreme, you get killed in 2 shots, the AI is overly aggressive and it makes the game feel as worse as the slander that everyone has said.
What I am really anticipating is some expressive camera angles which should make the game feel as immersive as Silent Hill 1 - 4 (given the storyline is succesful too).
The game feels as polished as it can be, but technical limitations seem to weigh it down a bit.
Simple does not equal boring, does not imply laziness or a lack of substance, and coupled with how polished the game feels as a whole (due in part to the impressive group of developers at its helm, I'm sure), Minit stands as an example of what can be accomplished when a neat idea and a keen attention to detail run head first into each other.
I'm not trying to justify why ReCore isn't good — that seems rooted in the game feeling as though it needed another six months of development — or that you should be excited to spend $ 40 in order to have a crappy time with a video game.
In some areas the game feels as though its playing out in slow motion, that is the way that the game tries to compensate for the FPS drop.
Along with additional voicework, including «rage - screams and exclamations», the publisher is capitalising on this original material, attempting to make the game feel as authentic as possible.
You can almost tell where things started going awry as, about midway through, the game it feels as though the developers had given up.
In some instances, however, the game would encounter slowdown that made the game feel as though it really just couldn't cope with everything going on on - screen, which leads to some frustration.
I never felt the twitchy split - second adrenaline of a bullet hell, and nothing in the game felt as precise or strategy - driven as a fighting game should.
Interactive Entertainment, and WB Games to make this game feel as authentic as it can be.
I feel that with that masterpiece of gaming, Naughty Dog had mastered their craft of being able to tell a compelling story through a thrilling game and every aspect of their game feeling as tightly honed as they could be.
They not only talked to experts in the field but also consulted with and tested the game with suffers of psychosis to make sure the game felt as realistic as possible.
It was a fun experiment to make the game feel as authentic as possible.
Nothing in the game feels as if it was just an afterthought.
The game feels as though it should have a level creator built into it to allow you to make your tracks, but it doesn't.
This allowed the game to offer multiple paths that become quickly accessible while never making the game feel as linear as it truly is as you suddenly came across a dead end that was inaccessible at that time.
The entire game feels as if money has been well spent in the areas that matter most.
Earlier titles, including 1983 Japanese oddity Planet Mephius, laid down some of the gameplay elements, but it was Enchanted Scepters that made playing a game feel as natural as browsing a windows desktop.
The overall animation here manages to convey characters emotions excellently, and whilst graphically the game feels as dated as its setting, the animations are top notch.
Right now gamers feel as though they are being treated as copyright violators or automatons.
Many gamers felt as if Nintendo was just cashing in.
Alan Wake was a beautiful game but it came out three years ago and while American Nightmare is a downloadable game I feel as thought some updates should've been made to keep it looking fresh instead of rehashed.
It is understandable to extreme / winter sports fans to see companies like Red Bull sponsoring a rider or just having an ad all over an event, but the product placement in Steep makes the game feel as if it the sole purpose of the game is to promote these brands.
Altogether, the game feels as if Metal Gear Solid and Bayonetta formed a gestalt creature, awkwardly snapped its own mutated bones into the shape of Gears of War, then took a Xanax and went to sleep.
What I am really anticipating is some expressive camera angles which should make the game feel as immersive as Silent Hill 1 - 4 (given the storyline is succesful too).
Some gamers feel as if Epic is in the right, dispensing justice against cheaters of all kind and ensuring that gamers no longer cheat in multiplayer games.
This game feels as if you have been taken seriously by the game designers!
I seldom come away from a game feeling as satisfied as I was when I finished it.
Calling the Vita version «Golden» isn't just a rebranded title, but a truly accurate description of the quality of this expanded re-release, making handheld gamers feel as if they have truly «struck gold».
But from even just a cursory community snapshot, players are unhappy and the game feels as if it's on a path toward an unsalvageable state.
Developers work hard to make their emulators as accurate as possible, meaning the experience of playing the game feels as much like playing on the original system as possible.

Not exact matches

I spent time acclimating to how different it felt to play the game as this frog rather than as Mario.
Just as you buy decorations for your home, the skins and accessories help players spruce up their game experience and make it feel personal and more fun.
The use to describe its online products as «a personal trainer for your brain» able to improve «performance with the science of neuroplasticity, but in a way that just feels like games
«We feel that eSports as a part of NBA 2K is a natural fit given the game's format and the desire from our community for competitive play.»
«Feel good» is a good strategy for an event watched together as a family over a long period where there's time to build a story and a relationship, rather than the Big Game's single chance to break through the clutter.
Adding some fun to the situation, Branson shared how the team was feeling just hours before the storm, describing them as «calm and upbeat» — playing games, watching wildlife and having a massive sleepover.
Whether or not Mickey is a gamer, Disney Research in Pittsburgh is developing a new technology called Aireal that would enable users of hands free, motion - controlled devices such as the Microsoft Kinect or Leap Motion to actually feel the virtual objects they're manipulating.
As Microsoft's Steve Ballmer took to the stage for an announcement a few weeks ago, many tech onlookers felt like fans at a Maple Leafs hockey game: history had taught them to keep their expectations low.
So in 1983, when Weisbach felt it was time to publicize the Ha - Lo name (but couldn't spend as much as his competitors could), he was forced once again to devise a creative game plan.
But as you gain experience playing golf, you'll gain a feel for playing the game and how different clubs perform.
In short, Pokémon Go feels like a game made as a homework assignment by a Niantic team who would rather have been doing something cooler.
He adds: «I feel like this is going to 100 % typecast me as an entrepreneur forever — he's the guy who can't make anything but games
These two teams weren't facing off in the World Series then as they are now, but Bet - David distinctly remembers the sort of pressure players were feeling when he met some of them after the game.
Maybe it's as simple as constantly wanting to recapture the feeling you had when you made the winning goal in an important soccer game.
Most sales people just accept those words and the feelings they generate as part of the game of selling.
I really feel as though this has given us such an advantage and we're most likely five steps ahead of the game had we not had your book.»
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