Sentences with phrase «games feel like»

The Extreme Vs. games feel like highly polished versions of Virtual - On: A friendlier control scheme, smoother gameplay, and a more refined set of rules turn every encounter into a high - speed tactical melee.
In essence God like games feel like watered down versions of RTS's which probably handicapped this game before it really got started.
Yoshi's Woolly World feels like the long lost companion of Kirby's Epic Yarn, as both games feel like fresh, novel spins on the classic formulas from previous games.
A few anticipated games feel like a bit antiquated.
Yes, it's fine to mix all these elements into any form of media, but despite production values being through the roof, a lot of the games feel like a handful of amazing ideas mixed with a lot more mediocre ideas, thrown into a blender (with a little ice) and set on high.
These games feel like they fell out of some parallel timeline where arcades stayed healthy and full of a variety of game types.
These are games I feel like I can play again and again, and I even put off playing them again on the PS3 simply because I knew this collection was coming out.
After an acclamation period of a few levels, the minute gestures in these games feel like second nature to me.
I enjoyed how this game acted as a counterpart to Super Mario 3D World, sharing some assets and having a linked story that made both games feel like a more complete package.
That's how I've been feeling lately about Nintendo they'll give us a core game here and their to keep us quiet and then go ahead and make 10 casual games I feel like Nintendo is taking advantage of the people's loyalty to them cause they know we will buy their games no matter what
Gameworks really makes games feel like a pc game should visually!
Like with a lot of Kirby games I feel like I'm forcing myself to finish it.
Like the Millennium Falcon itself, the LEGO Star Wars games feel like an old reliable relic and a classic that one can hardly argue with.
Not only do they seem to manage to always create enjoyable gaming experiences but have always done a great job of making games feel like you are actually apart of them.
Most online games feel like bricks when the vehicles collide.
It went from a guessing game I felt like I was always losing, to every bottle being a tiny Christmas morning when I got everything on my list.
In our Tongan Culture, we are so closely connected by a mutual relative / friend as this is what a high school football game feels like to me — we all come together to support our kids and I enjoy every minute of it.
even the first game I felt like we scored enough, and he did a good enough job on DRZ that I was «ok» with his garbage scoring output.
KD's game feels like an amalgamation of all the past greats that came before him.
I agree with Fabianski, the game felt like the tempo was set at training level.
That Christmas Day game felt like a turning point.
That game feels like a toss - up.
So if you the schedule would have been the Illinois home game gets replaced with an OSU home game you feel like the banner means more?
«I feel like I hit a lot of good iron shots too, and today I hit a lot more fairways and my game feels like it's coming around.
After the liverpool game it felt like sanchez turned a corner and atleast tried to pass the ball but today he was back to square one.
And he torches the Pens every game it feels like.
Not only that, it took place the morning of daylight savings, so the game felt like it started at 10 am local time.
For the entirety of the Game it felt like who ever came up with one more big hit would take the W. On the Pikes side..
«When I was called upon for this game I felt like I needed to show what I was about and try to push my way back into the team from the start.
Last season every home game felt like we were the underdogs no matter who we were playing.
When one of these bubble wrap — like sheets is placed against a user's skin, inflating different air pockets by different amounts at different speeds can make a gamer feel like she's been grabbed around the wrist or patted on the back.
This game feels like an overpriced expansion pack to evolution.
Sure, it has a lot of cursing, strippers, and other «adult» stuff, but the game feels like it was written by and for a collection of eighth graders.
A plethora of weapons to compare and tones of quests and areas to explore makes this game feel like a large MMO is size.
What troubles most is that each of the games feels like a flash game.
One of the biggest selling points of the console resistance titles is the experience that you are part of a giant war encompassing much of the earth, but in this game you feel like your the only soldier in a tiny battle in NY.
At some points in the game it feels like they threw it in there as an after thought just to extend the play time, with some entire chapters being room after room with the same enemy type just to slow you down.
I hated the shooting mechanics which were similar to Gta's (too easy) the story became boring at about half way making the game feel like a chore.
Although beautiful to experience and watch the game itself feels like it's missing something.
But the game is flat out relentless and will make most regular 2k fans feel like they re playing Dark Souls at first and will leave every game feeling like a glorified bum with all of the characters praising you like a blind kid after hes allowed to score a touchdown.
This Retro game feels like an arcade adventure with limitless quarters.
One of the biggest problems of this game is that the game feel like 3 mini-games bundled together, making it one of the most overpriced video game titles I have ever seen.
This game feels like indie version of heroes, but gameplay is broken at this state.
Despite having the production heft of a blockbuster action flick, this game feels like a lobotomized, squeaky - clean re-tread.
While the several game modes, with emphasis on the survival aspects, add some challenge, the game feels like too much of an effort made for mobile devices and its lifespan relies too much on repeating the same contents.
Game feels like a moving water color painting.
This game feels like shadow complex, but with a flying saucer strapped with deadly weapons; so I loved it.
At the same time, though, the exploration segments tend to carry on for too long and without much interesting happening along the way, so a lot of the game feels like padding.
This game feels like it was rushed simply so that it would make money quicker and it wouldn't coincide with Godseekers.
A game that invokes nostalgia is one that we can all look fondly on, and FreezeMe incorporates some of its own style in, making this game feel like a new adventure.
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