Sentences with phrase «games for console platforms»

Today, Housemarque is one of the most experienced and well - known developers of downloadable games for console platforms, with a successful track record spanning 20 + years.

Not exact matches

By launching in the U.S. first, the network has also been able to fine tune the experience before expanding internationally, which is why Shudder is available on the major platforms — iOS, Android, Apple TV, Chromecast and Roku — except for game consoles.
The big platform holders stopped giving away free exposure and for the most part, mobile games became a known quantity where innovation started to give - way to the magnitude of execution, similarly to the time - period before it in the AAA console and PC space.
Free site with personal ads for fans of sexy daddies, silver foxes, mature men and naked daddies Deep Silver develops and publishes video games for all major consoles worldwide and published over 200 games on different platforms so far.
We reveal the best games for each platform in 2017 and see how releases for each console compared last year.
This being the case, home consoles don't necessarily feel like the optimum platform for the game, so we'd like to see those sheep herded towards tablet pastures in the future.
The same month, the new president of Konami Digital Entertainment gave an interview in Japan that appeared to position the company for the development of mobile games, forsaking the console platforms Metal Gear has called home for more than 25 years.
The Metal Gear series began life on the MSX home computer / console hybrid, a platform with almost zero presence in the U.S.. So, for the American market, Konami had the game reworked for the country's favorite console, the NES.
Crash Bandicoot N. Sane Trilogy has finally been released for the PS4 and since it is a console exclusive, the game hasn't been confirmed for any other platform...
While new to the gaming industry in a writing capacity, Erin has been playing video games on various platforms / consoles for over 10 years.
Fans of retro-esque (is that even a word) platform games have something new to play on Microsoft's console, but it's not out for a few weeks: --LRB-
By its own admission, Microsoft sees the Scorpio as the beginning of the end for console generations and that's why it's a platform that is intended to be seamlessly cross compatible with the Xbox One with games expected to mostly function on Windows 10 PCs as well.
With Bethesda's upcoming AAA game lineup, including The Elder Scrolls Online, Wolfenstein: The New Order, and The Evil Within, all skipping out on Wii U platform launches, one might wonder where all of the third party support for Nintendo's console is going.
Since it's improbable that Rockstar will dig up Red Dead Revolver, the only possibility for seeing the franchise on Nintendo's hybrid console would be if an entirely new game, made just for that platform, is developed.
For instance, EA has passed on bringing this year's FIFA and Madden to the console, and Ubisoft needed to delay the Rayman Legends release because the Wii U's installed user base alone isn't sufficient and the game has been expanded to other platforms.
The Game Boy Color port was similarly praised for taking a graphically - impressive title and porting it to the platform in a complete and technically competent form, in contrast to other unsuccessful attempts at directly porting home console games to handhelds.
Semisoft becomes a licensed developer for popular consoles, which means their game, Legrand Legacy, will be head to other platforms.
I grew up playing quite simple games as released for the Atari 2600 and see in Juju a high quality entertainment game that leads to a feeling of great classic platform games released for consoles.
«It's still pretty unreal to me that the game is now being released on PlayStation platforms, the consoles I've been playing for a large part of my life!»
«It's still pretty unreal to me that the game is now being released on PlayStation platforms, the consoles I've been playing for a large part of my life,» writes Ojiro Fumoto, Downwell «s creator, in a PlayStation Blog post reflecting on the game's student - project origins.
Capcom also believes the next few months will see few new games as the industry prepares for the full launch of next - generation consoles, and that development costs will «soar» on those new platforms.
To add to that, we are quite happy to release the game on multiple platforms, especially on a Microsoft console, since it's the first time ever for a ONE PIECE game
Let's see the following comparison between the three consoles and the games they showed during their presentations (M stands for Multi - platform / Non-Exclusive):
Since this will be the first home console game since Fire Emblem: Radiant Dawn for the Nintendo Wii in 2007 (or 2008 if you're in PAL territories) it has the opportunities to really carve out a stunning visual style appropriate for HD resolutions, but at the same time still be a great tactical RPG for a platform that can be played on the go.
If the game is still selling copies over 20k per week and keeping console sales above 10k until it releases in the west and Europe, then I'd say «a small win» for the platform — and the title.
If not who's to say consumers won't go out and buy that game for the other platform, especially if they own more than one console.
When the graphics and depth catch up to console games like Project Gotham and Gran Turismo, the iPad could become the best platform ever built for racing games.
The all - important PlayStation Certification stamp is present too, which verifies what we all knew already: the Xperia Play is not only a phone, but a games console too, almost certainly tapping into the PlayStation Suite gaming platform for Android that Sony announced last month.
While Humble Bundle launched in 2010, selling countless games, eBooks, music and movies, they've never sold a console game, let alone games for Nintendo's platforms.
You won't need a Roku box or a gaming console with this television, and its web platform goes above and beyond by bringing games to your TV and allowing a camera to be attached for Skype calls.
People do NOT buy digital games on consoles and may continue to do so BECAUSE they get a lot more for their money by using PC platforms.
But it's exactly for people like you that never got to experience some amazing games in the previous platform, that bought a current gen console.
JR: In a way it has played a role in our first choice, thinking in all the PS3 owners waiting for a good RPG, but the main reason of our effort in developing a great PS3 game first is because the PS3 is a very complicated platform that is most of the time not used to its best, and we know that if we concentrate now on all the difficulties and strong points of this console and if we can go over them, the other platforms should be more simple to approach.
What are the challenges when developing for two consoles that have very different hardware specs and ecosystems, and how much do the platforms affect elements of the game?
Game console means for me Exclusive games, content and futures any other platforms can't give you!
But this has the potential to affect all platforms and all gamers not just MS / Xbox, we need to keep this issue in the spotlight and we need to keep yelling and screaming as loud as we can so they can understand our feelings clearly on this issue that we didn't ask for and don't want intrusive & restrictive DRM on our consoles.
At E3, Battlegrounds was announced for Xbox owners, who will be able to get a chance to play the game later this year as the game will come exclusively (for consoles) to the platform late this year.
Until MS fixes the «main» reason for why game consumers buy consoles, which is AAA games exclusive to a platform, they have not fixed what is significant.
He adds, «But there's still very good business to be done on the less glamorous platforms — look at PlayStation 2, it's still selling bucket - loads of consoles and bucket - loads of games, though they've got to be the right games for the right platform
this was the one thing with move that seemed to stand on its own... I don't mind the idea of HD wii sports either, as long as it really is 1:1... that was my only real complaint with the wii when it released... there was motion control, but it was gimmicky and registered «wiggles» into canned animations... not to mention the gamecube visuals... still not sold on Move though... for me to really want one, I want to see what they are doing with shooters... Socom 4 and killzone 3 could be very special for core gamers and motion controls if they are done right... if you can aim on screen in true 1:1 fashion while sitting comfortably at a «normal» gaming distance... it could rearrange how I play first person shooters on a console... developers are saying the Move has input latency of 21ms, which is roughly half of a DS3... and second only to a wired mouse / keyboard... need to see how it works though, as it is not always that simple... just saying that if it does what its supposed to... it could end up being the answer to shooters on a console... as much as I like playing shooters with 2 sticks... I can't argue that I miss the days of a mouse and keyboard (as well as PC being the only platform to get the best shooters on... no longer the case by any means)... but with a first person shooter, there is no wiggle room... pun intended... it has to register every mm of movement on screen... and do it quickly... not sure if it can yet...
Now with the Switch we finally get to see what happens when an innovative Nintendo console is available for which games can easily port to / from other platforms.
Why do you think certain developers favor prioritizing games for one platform / console over another?
Every game that was multi platform I picked up for the Xbox due to the social aspect of that console.
Also, Advance is noteworthy for being the first Sonic game made for a Nintendo console, and it set a solid precedent: Two direct sequels followed on the same platform, which I've not played personally, but their review scores are up there.
All console holders have a rigorous certification process to ensure that all games which wind up on their platform meet certain quality standards (for some fun * games industry history about why this is necessary, read up on the 1983 industry crash).
However, the entire platform has progressed to the point where you can sit at home playng your favorite mobile games for hours, playing them on your Android TV set - top box / console of choice, streaming on Twitch, and even eSports competitions.
When the original Killzone came out for PS2 on November 2nd, 2004, we had no way of knowing its red - goggled antagonists would go on to invade four additional console platforms, five more Killzone games, nine other PlayStation titles, a toy line, a novelization and a manga.
The game will be released for both Nintendo Wii U and Nintendo 3DS handheld console but players won't be able to fight each other across platforms.
Now a professional C# Programmer, I'm also a skilled game developer for all AR / VR, desktop, console, and TV platforms & the web.
It's time to bring an end to our whine fest series where we look at the top 5 things we hate about all major gaming platforms (sorry Ouya) and last but not least is the Nintendo Wii U; a console which has faced no shortage of controversy and frustration from a lot of gamers for many reasons.
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