Today, Housemarque is one of the most experienced and well - known developers of downloadable
games for console platforms, with a successful track record spanning 20 + years.
Not exact matches
By launching in the U.S. first, the network has also been able to fine tune the experience before expanding internationally, which is why Shudder is available on the major
platforms — iOS, Android, Apple TV, Chromecast and Roku — except
for game consoles.
The big
platform holders stopped giving away free exposure and
for the most part, mobile
games became a known quantity where innovation started to give - way to the magnitude of execution, similarly to the time - period before it in the AAA
console and PC space.
Free site with personal ads
for fans of sexy daddies, silver foxes, mature men and naked daddies Deep Silver develops and publishes video
games for all major
consoles worldwide and published over 200
games on different
platforms so far.
We reveal the best
games for each
platform in 2017 and see how releases
for each
console compared last year.
This being the case, home
consoles don't necessarily feel like the optimum
platform for the
game, so we'd like to see those sheep herded towards tablet pastures in the future.
The same month, the new president of Konami Digital Entertainment gave an interview in Japan that appeared to position the company
for the development of mobile
games, forsaking the
console platforms Metal Gear has called home
for more than 25 years.
The Metal Gear series began life on the MSX home computer /
console hybrid, a
platform with almost zero presence in the U.S.. So,
for the American market, Konami had the
game reworked
for the country's favorite
console, the NES.
Crash Bandicoot N. Sane Trilogy has finally been released
for the PS4 and since it is a
console exclusive, the
game hasn't been confirmed
for any other
platform...
While new to the gaming industry in a writing capacity, Erin has been playing video
games on various
platforms /
consoles for over 10 years.
Fans of retro-esque (is that even a word)
platform games have something new to play on Microsoft's
console, but it's not out
for a few weeks: --LRB-
By its own admission, Microsoft sees the Scorpio as the beginning of the end
for console generations and that's why it's a
platform that is intended to be seamlessly cross compatible with the Xbox One with
games expected to mostly function on Windows 10 PCs as well.
With Bethesda's upcoming AAA
game lineup, including The Elder Scrolls Online, Wolfenstein: The New Order, and The Evil Within, all skipping out on Wii U
platform launches, one might wonder where all of the third party support
for Nintendo's
console is going.
Since it's improbable that Rockstar will dig up Red Dead Revolver, the only possibility
for seeing the franchise on Nintendo's hybrid
console would be if an entirely new
game, made just
for that
platform, is developed.
For instance, EA has passed on bringing this year's FIFA and Madden to the
console, and Ubisoft needed to delay the Rayman Legends release because the Wii U's installed user base alone isn't sufficient and the
game has been expanded to other
platforms.
The
Game Boy Color port was similarly praised
for taking a graphically - impressive title and porting it to the
platform in a complete and technically competent form, in contrast to other unsuccessful attempts at directly porting home
console games to handhelds.
Semisoft becomes a licensed developer
for popular
consoles, which means their
game, Legrand Legacy, will be head to other
platforms.
I grew up playing quite simple
games as released
for the Atari 2600 and see in Juju a high quality entertainment
game that leads to a feeling of great classic
platform games released
for consoles.
«It's still pretty unreal to me that the
game is now being released on PlayStation
platforms, the
consoles I've been playing
for a large part of my life!»
«It's still pretty unreal to me that the
game is now being released on PlayStation
platforms, the
consoles I've been playing
for a large part of my life,» writes Ojiro Fumoto, Downwell «s creator, in a PlayStation Blog post reflecting on the
game's student - project origins.
Capcom also believes the next few months will see few new
games as the industry prepares
for the full launch of next - generation
consoles, and that development costs will «soar» on those new
platforms.
To add to that, we are quite happy to release the
game on multiple
platforms, especially on a Microsoft
console, since it's the first time ever
for a ONE PIECE
game.»
Let's see the following comparison between the three
consoles and the
games they showed during their presentations (M stands
for Multi -
platform / Non-Exclusive):
Since this will be the first home
console game since Fire Emblem: Radiant Dawn
for the Nintendo Wii in 2007 (or 2008 if you're in PAL territories) it has the opportunities to really carve out a stunning visual style appropriate
for HD resolutions, but at the same time still be a great tactical RPG
for a
platform that can be played on the go.
If the
game is still selling copies over 20k per week and keeping
console sales above 10k until it releases in the west and Europe, then I'd say «a small win»
for the
platform — and the title.
If not who's to say consumers won't go out and buy that
game for the other
platform, especially if they own more than one
console.
When the graphics and depth catch up to
console games like Project Gotham and Gran Turismo, the iPad could become the best
platform ever built
for racing
games.
The all - important PlayStation Certification stamp is present too, which verifies what we all knew already: the Xperia Play is not only a phone, but a
games console too, almost certainly tapping into the PlayStation Suite gaming
platform for Android that Sony announced last month.
While Humble Bundle launched in 2010, selling countless
games, eBooks, music and movies, they've never sold a
console game, let alone
games for Nintendo's
platforms.
You won't need a Roku box or a gaming
console with this television, and its web
platform goes above and beyond by bringing
games to your TV and allowing a camera to be attached
for Skype calls.
People do NOT buy digital
games on
consoles and may continue to do so BECAUSE they get a lot more
for their money by using PC
platforms.
But it's exactly
for people like you that never got to experience some amazing
games in the previous
platform, that bought a current gen
console.
JR: In a way it has played a role in our first choice, thinking in all the PS3 owners waiting
for a good RPG, but the main reason of our effort in developing a great PS3
game first is because the PS3 is a very complicated
platform that is most of the time not used to its best, and we know that if we concentrate now on all the difficulties and strong points of this
console and if we can go over them, the other
platforms should be more simple to approach.
What are the challenges when developing
for two
consoles that have very different hardware specs and ecosystems, and how much do the
platforms affect elements of the
game?
Game console means
for me Exclusive
games, content and futures any other
platforms can't give you!
But this has the potential to affect all
platforms and all
gamers not just MS / Xbox, we need to keep this issue in the spotlight and we need to keep yelling and screaming as loud as we can so they can understand our feelings clearly on this issue that we didn't ask
for and don't want intrusive & restrictive DRM on our
consoles.
At E3, Battlegrounds was announced
for Xbox owners, who will be able to get a chance to play the
game later this year as the
game will come exclusively (
for consoles) to the
platform late this year.
Until MS fixes the «main» reason
for why
game consumers buy
consoles, which is AAA
games exclusive to a
platform, they have not fixed what is significant.
He adds, «But there's still very good business to be done on the less glamorous
platforms — look at PlayStation 2, it's still selling bucket - loads of
consoles and bucket - loads of
games, though they've got to be the right
games for the right
platform.»
this was the one thing with move that seemed to stand on its own... I don't mind the idea of HD wii sports either, as long as it really is 1:1... that was my only real complaint with the wii when it released... there was motion control, but it was gimmicky and registered «wiggles» into canned animations... not to mention the gamecube visuals... still not sold on Move though...
for me to really want one, I want to see what they are doing with shooters... Socom 4 and killzone 3 could be very special
for core
gamers and motion controls if they are done right... if you can aim on screen in true 1:1 fashion while sitting comfortably at a «normal» gaming distance... it could rearrange how I play first person shooters on a
console... developers are saying the Move has input latency of 21ms, which is roughly half of a DS3... and second only to a wired mouse / keyboard... need to see how it works though, as it is not always that simple... just saying that if it does what its supposed to... it could end up being the answer to shooters on a
console... as much as I like playing shooters with 2 sticks... I can't argue that I miss the days of a mouse and keyboard (as well as PC being the only
platform to get the best shooters on... no longer the case by any means)... but with a first person shooter, there is no wiggle room... pun intended... it has to register every mm of movement on screen... and do it quickly... not sure if it can yet...
Now with the Switch we finally get to see what happens when an innovative Nintendo
console is available
for which
games can easily port to / from other
platforms.
Why do you think certain developers favor prioritizing
games for one
platform /
console over another?
Every
game that was multi
platform I picked up
for the Xbox due to the social aspect of that
console.
Also, Advance is noteworthy
for being the first Sonic
game made
for a Nintendo
console, and it set a solid precedent: Two direct sequels followed on the same
platform, which I've not played personally, but their review scores are up there.
All
console holders have a rigorous certification process to ensure that all
games which wind up on their
platform meet certain quality standards (
for some fun *
games industry history about why this is necessary, read up on the 1983 industry crash).
However, the entire
platform has progressed to the point where you can sit at home playng your favorite mobile
games for hours, playing them on your Android TV set - top box /
console of choice, streaming on Twitch, and even eSports competitions.
When the original Killzone came out
for PS2 on November 2nd, 2004, we had no way of knowing its red - goggled antagonists would go on to invade four additional
console platforms, five more Killzone
games, nine other PlayStation titles, a toy line, a novelization and a manga.
The
game will be released
for both Nintendo Wii U and Nintendo 3DS handheld
console but players won't be able to fight each other across
platforms.
Now a professional C# Programmer, I'm also a skilled
game developer
for all AR / VR, desktop,
console, and TV
platforms & the web.
It's time to bring an end to our whine fest series where we look at the top 5 things we hate about all major gaming
platforms (sorry Ouya) and last but not least is the Nintendo Wii U; a
console which has faced no shortage of controversy and frustration from a lot of
gamers for many reasons.