Sentences with phrase «games increase retention»

Not exact matches

Many of them are looking at game - based learning because of increasing evidence that says it scores high on engagement and promotes long - term retention in learners.
Serious games provide a myriad of benefits, ranging from an increase in knowledge retention to a boost in employee satisfaction.
Gamification increases user engagement and retention of information because learners feel that playing a game gives them a welcome break from the stress of traditional learning methods.
The platform uses game - based learning, adaptive learning and micro-learning to increase knowledge retention and improve performance.
Actually, a game - based learning platform will increase your learners» engagement, but it will also result into both higher retention and completion rates.
Because of this, corporate learning is integrating gamification and serious games into our training experiences, increasing engagement and knowledge retention in the learners..
According to a recent study, incorporating elements of fun and games into educational materials can improve engagement, and increase retention of essential information.
Seasons are meant to increase purchase frequency and make sure the game doesn't start to feel old, and thereby help player retention.
How to increase a retention rate, fine - tune a monetization system, make game mechanics more involving, game control comfortable, how to switch competitior's players, how to define core audience or test ASO — just several examples of tasks Sense.Vision can solve with real players research.
It is imperative that Nintendo get this online system right as not only will it provide a better experience for gamers, it will also allow Nintendo to cross promote games and services and increase retention rates whilst lowering user acquisition cost.
These additions could easily increase the ARPPU of the title and would probably improve the retention too given the lack of things to do in the title at the end - game.
Interestingly there was no way to further monetise during the event (IE they could not pay for more energy), but the event seemed to succeed in terms of increasing retention for the hardcore players of the game.
Increase player retention and revenue with cross-platform competitive game play, including leaderboards, leagues, and multi-round tournaments.
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