Sentences with phrase «games industry veterans»

Mm was founded by a small troupe of games industry veterans, who were nurtured under the umbrella of Peter Molyneux's Lionhead Studios.
This specialised showcase is designed to highlight the best indie games from across Australian and New Zealand, with the titles on show selected by games industry veterans.
Together they've formed a team of games industry veterans and artists to publish more games in the coming years.
Founded in 2009 by an international group of games industry veterans and headquartered near Amsterdam, Iceberg understands and addresses the global digital market for videogames, without dismissing traditional retail.
«7 Days to Die is a labor of love for our small group of games industry veterans.
Founded in 2004 by games industry veterans Dan Connors and Kevin Bruner, Telltale quickly became the industry leaderin narrative gaming earning numerous honors and awards from the Academy of Interactive Arts and Sciences, BAFTA, the IMGA, SXSW and more, as well as being named Studio of the Year across multiple years.
Stockholm, Sweden — 25 May 2017 — Stugan, the nonprofit games accelerator created by notable Swedish games industry veterans, has today revealed the participants for their third annual program that takes place in a cabin in the Swedish wilderness.
Founded in 2004 by games industry veterans with decades of experience, Telltale has quickly become an industry leader with numerous honors and awards from the Academy of Interactive Arts and Sciences, BAFTA, the IMGA, and more, as well as being named Studio of the Year across multiple years.
Founded in 2004 by games industry veterans with decades of experience, Telltale has quickly become an industry leader with numerous honors and awards from the Academy of Interactive Arts and Sciences, BAFTA, SXSW, the IMGA, and more, as well as being named Studio of the Year across multiple years.
Stockholm, Sweden — 8 February 2018 — Stugan, the nonprofit games accelerator formed by Sweden games industry veterans, has today opened the call for applications for their fourth annual indie game accelerator program.
Led by group of AAA games industry veterans, Versus Evil's services include the full suite of publishing support including brand marketing, community, social, PR, creative, production, QA, legal, distribution and other general business support.
Double Fine Productions is an awardwinning, independent game development studio founded in 2000 by games industry veteran Tim Schafer.
The Video Game Bundle, curated by Independent Games Festival chairman emeritus and game industry veteran Simon Carless, includes multiple titles that are making their ebook debut, plus a host of other rare and sought - after titles.
The basic purchase tier ($ 3 or above) for Video Game Bundle V, curated by game industry veteran Simon Carless, includes Darius Kazemi's meticulously researched full - length Boss Fight Books take on Sir - Tech's seminal TRPG Jagged Alliance 2, as well as the first three issues from under - appreciated gem of a video game zine Arcade Review, featuring smart writing on a host of unconventional games.
The Video Game Bundle, curated by Independent Games Festival chairman emeritus and game industry veteran Simon Carless, is a dense collection of game literature.
Game industry veteran Howard Phillips, best known for his time spent as a key figure of Nintendo's North American operations in the 1980s, has joined Gameduell to serve as the German casual game company's head of game design and user experience.
In addition to the already beefy production staff, famed author and game industry veteran, Rusel DeMaria, is leading the narrative design.
Created, produced and hosted by world renowned game industry veteran Tommy Tallarico, top orchestras and choirs around the world perform along with exclusive synchronized video footage and music arrangements, synchronized lighting, well known internet solo performers, electronic percussion, live action and unique interactive segments to create an explosive one - of - a-kind entertainment experience.
Building successful game education — game industry veteran and pedagog Juha Huhtakallio (Metropolia)
Girl Genius and the Rats of Mechanicburg is an Action / Puzzle game for mobile created by various video game industry veterans that is based on the award - winning webcomic, Girl Genius.
The studio is managed by game industry veterans and backed by an established publisher / developer with a very successful track record over the last 15 years.
Game industry veteran and producer on cult classics like «Snoopy vs. The Red Baron» and «Star Saver».
The games industry veteran elaborated, «I'll just say I love Knights, Bikes, Moo, and Rex, and that Double Fine is super happy to be presenting their amazing game, unless their quote was meh — in that case just make my quote the shrug emoticon.»
Exile's End is a collaboration between Tokyo - based independent game developer Matt Fielding and several talented Japanese game industry veterans, backed by Japanese publisher Marvelous.
Crunching Koalas is an independent game development studio, founded by 3 promising developers: Tom Tomaszewski, Lukasz Juszczyk, Kris Lesiecki and casual game industry veterans - Konrad Olesiewicz and Maciej Biedrzycki, founders of Codeminion and creators of many games, such as Ancient Quest of Saqqarah or Phantasmat.
The 3 founders — Filip Starzyñski, Konstanty Kalicki, and Maciej Biedrzycki — are casual game industry veterans who (despite a level of success) became disappointed with the miring trends in the market and scrapped their former brands (Codeminon and Twinbottles) to focus solely on the ambitious Return 2 Games idea.
The 3 founders - Filip Starzyñski, Konstanty Kalicki, and Maciej Biedrzycki - are casual game industry veterans who (despite a level of success) became disappointed with the miring trends in the market and scrapped their former brands (Codeminon and Twinbottles) to focus solely on the ambitious Return 2 Games idea.
Founded by game industry veterans with extensive publishing and production experience, LOOT Interactive is an independent game publisher and interactive entertainment development studio based in Culver City, CA.
«Sharply - observed, relevant, and authentic, Piranha Frenzy is a novel about the games industry that only a true games industry veteran could have written.
A game industry veteran since 1995, Jung held Product Management and Sr..
• Tommy Palm, co-founder and CEO of Resolution Games and long - time Swedish games industry veteran.
Located in Helsinki, Finland, 3rd Eye Studios was founded in June 2016 by a group of game industry veterans, who previously worked in senior positions at Remedy Entertainment, Unity Technologies, Bugbear Entertainment, RedLynx and Moon Studios.
Visit the Downward Spiral: Horus Station website: https://www.downwardspiralgame.com/ For more on 3rd Eye Studios check out: http://www.3rdeyestudios.fi/ Follow 3rd Eye Studios on Twitter: https://twitter.com/3rdeyestudiosfi Like 3rd Eye Studios on Facebook: https://www.facebook.com/3rdeyestudios/ About 3rd Eye Studios Located in Helsinki, Finland, 3rd Eye Studios was founded in June 2016 by a group of game industry veterans, who previously worked in senior positions at Remedy Entertainment, Unity Technologies, Bugbear Entertainment, RedLynx and Moon Studios.
Founded by game industry veterans in 2003, WildWorks has assembled a team of internationally acclaimed artists, coders, game designers, educators, and online safety experts.
In a small studio in Manhattan, the video game industry veterans at start - up TURBO Studios are busily working to release their first title this year.
Quantum Squid was founded by a game industry veteran with the goal of creating high end game experiences for multiple platforms.
Virtuos, a global leader in videogame content production, today announced that 15 - year game industry veteran Elijah Freeman has joined its headquarters in Shanghai as Group Development Director, providing global creative and executional direction for the company's Game Division.
Game industry veterans and former NASA engineers teamed up to found the Retired Astronaut Collective in 2009.
A mature, story - driven, turn - based strategy game steeped in viking culture, by three game industry veterans.
Before his resignation, Colin Moriarty regularly appeared on various talk shows on Kinda Funny, including PSILoveYouXOXO (a PlayStation - centric podcast), Colin & Greg Live (a daily video game news livestream), and his own editorial video game show Colin Was Right, which recently hosted other video game industry veterans like Jeremy Dunham, Dan Adelman, and Jason Schreier.
«The combined forces of our team of game industry veterans, Michel's unique artistic style and vision, and Microsoft's expertise in the downloadable game space is sure to make for a lasting impression on 2D gaming.»
This team consists of two game industry veterans, a contemporary artist, a classical - trained composer and a DJ.
17 year game industry veteran.
They hooked up with fellow game industry veterans in the newly established Carbon, a games incubator and accelerator doing much to put Romania's game developers on the map.
Game industry veteran with over 19 years in leading positions in the industry with a long history of leading the development process from concept stage to market.
The company was founded in 2009 by Matti Larsson, a game industry veteran involved in over 18 international games during the last 19 years.
The long - time game industry veteran is wearing two hats at the show, also serving as co-founder of Devolver Digital.
Vostok Games was founded by Ukrainian game industry veterans in March 2012 in Kiev.
The studio was started by two game industry veterans.
Founder of both present Cyberdreams and former Ultrasoft, Louis M. Wittek is a game industry veteran with over 15 years of experience in game development.
a b c d e f g h i j k l m n o p q r s t u v w x y z