Sentences with phrase «games lack creativity»

It may be true that sports games lack creativity in their nature, but what they lack in unique ideas they make up for with creating uncannily realistic simulations of the best sports.

Not exact matches

No control in midfield, we create next to nothing in each game, we find chances hard to come, we lack creativity.
I still stand by the lack of tactical creativity on Wenger's part in these big games.
For all our created chances in the first 5 games, today we lacked creativity, it always happens against Chelsea.
A lack of creativity has been noticeable in the side's last two games against Manchester United and Arsenal, which resulted in back - to - back defeats and dented hopes of Champions League football returning to Anfield next season.
It's not laca fault we are not creating that much chances, ozil is one who keeps creating chances.but ozil, Sanchez and even Ramsey are out in so many games that we lacked creativity in the middle.
Iwobi hasn't got the creativity of Ozil and I would say it was noticeable, it was highlighted more for me when Flamini couldn't support the attack as good as someone like Ramsey may off, I think he would of done better on the right... Campbell didn't have a bad game but he did lack sharpness in the final third during open play.
The only negative on the day was that we couldn't score with the few chances that we created, and we had a bit of a lack of creativity maybe compared to the Liverpool game.
Jose just never really expanded his game as you said, and I think some of that is due to the limitations of Nova Unaio coaching staff (all of their fighters are highly discipline but lack free - flowing creativity and movement).
Liverpool lacked both creativity and patience: far too often, Liverpool would shoot from outside of the box (52pc of all shots came from outside of the box): Chamberlain, Can, Gomez and Matip all immediately come to my mind when I go over the chances, but the most remarkable thing about this game though is that despite Liverpool either getting or executing their tactics so wrong, Liverpool still managed to create enough chances to win, but under pressure, fluffed their lines, take a look at the chances below:
José Mourinho's outfit lacked a spark, and with no creativity in the side, they never looked like scoring when the game was in...
Our offense seriously lacks creativity right now and in some games even has problems holding the ball.
Aston Villa may win this game but I'm not sure how you could ever back them with their lack of attacking options compared to the creativity of the Foxes.
England qualified comfortably for next summer's tournament in Russia but the team were criticised for a lack of creativity in their last two games.
Arsenal managed to cope without these players in the FA Cup replay against Orient, but their absence was largely felt in the stalemate against Sunderland, as the Gunners were denied a win by dubious referee decisions and a complete lack of creativity in the first sixty minutes of the game.
He seemed to lack any creativity of sort in the next game against Liverpool, though he almost scored, when his shot between 3 defenders bounced off Reina's leg.
The game saw Arsenal begin with a lack of verve and creativity as they were clearly low on confidence given previous results and performances.
The Spaniard is a proven goalscorer, one of the most clinical finishers in the game, yet he's had miniscule service this season because of the lack of creativity and flair in the midfield.
Again this is not to say they are believable, but they lack the imagination and creativity that is so key to the experience of fighting games.
Now, what the game lacks with controls, it picks up in enemy creativity and A.I..
Though mature gamers will find it hard to warm towards its basic mechanics and lack of stock content, younger audiences will relish the freedom and creativity it instills.
An hour or two is enough at any given time, because otherwise you'll grow tired of the game and its lack of player creativity within the combat.
Not only is it technically sound in ways that prior games have lacked, but it's filled to the brim with creativity.
However it turns out, Tendo Dokuta could be a decently different adventure game, but with the current lack of information, it could also be another mediocre launch title, the kind of antithesis to creativity Nintendo wouldn't want around them.
You would expect devs to have a bit more ambition given the opportunity to release a PlayStation game but mobile devs seem to chronically lack creativity and talent.
Just like everything else in this game, the level design in Fire and Ice lacks any sort of creativity.
There's no denying that Super Mario 3D World and New Super Mario U are fun, well designed games, but they lack the wild abandon and creativity that we found in other system launching (and near launch) Mario titles like Super Mario World, Mario 64, Mario Sunshine, and Mario Galaxy.
With one game a year, any problems through lack of creativity are amplified due to just how fatigued gamers are with the series.
Uninspired and repetitive alien installations, awkwardly respawning enemies, overall lack of creativity throughout gameplay: these are the flaws that should never be in the first place, with the foundation like previous games and high project budget.
Just like MK9 and other MK games, some of the fatalities are not near as good as others, but with MKX I really feel that many of the fatalities are lacking severely in creativity.
Again this is not to say they are believable, but they lack the imagination and creativity that is so key to the experience of fighting games.
A sad thing about this game is that the lootbox controversy is completely taking attention away from how much this game is lacking in creativity as a sequel, the story is great for Tolkien fans but there is just SO MUCH GRIND to go thru, and there are so little improvements to core gameplay, graphics look the same, menus are still ugly as hell (I think they are the same of the past game even).
The game is beautiful but painfully lacking in creativity (aside from character designs).
On top of the horrible UI, the in - game visuals lack creativity.
But it lacks the creativity and wow factor that Mario games are known for.
Although it lacks narrative drive or memorable characters, Prey will engage you for hours as you realize the potential for creativity that the developers baked in to every area and moment in the game.
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