Sentences with phrase «games look as»

Few games look as incredible as «Red Dead Redemption 2,» the next creation from the folks behind «Grand Theft Auto.»
All of these worked slickly, and graphically intensive games look as good as you'd hope for on this device.
Few games look as photorealistic as Lara's latest outing.
Sigh * how many PC games look as good as Last of US with only 512mb of ram?
I don't really care about how games look as long as they function properly, but it would be cool to see my favorite resort town competing with other visually impressive locales.
This year's game looks as pretty as ever, and it doesn't look like it's making any major changes to the formula fans have already come to know and love.
We continued to fight hard in the final minutes of the game, but our opponents stood firm in defence, and the drab game looked as if it would end with the boring final score that matched the game, but we managed to score in the final seconds of injury time.
For the first 20 minutes or so of this Premier League game it looked as though Arsenal might do another Monaco in the first leg, as we were a bit off the pace and were being generally out fought and outplayed by a Newcastle team that everyone expected us to beat with ease.
The game looked as good as over at half - time.
After dominating another Premiership game it looked as if Spurs would have to settle for a point as Cardiff's keeper David Marshall kept his team in it until the death.
The advocate of the joyous, beautiful game looks as if he is going through torture in almost every match.
For the first time in the game it looked as though we might be able to fight our way back into it although pushing players forward can cause your problems defensively and there is no doubt that Morata should have doubled Chelsea's lead when he broke clear.
There, he wrote «collision detection» algorithms — which make characters and other elements in the game look as though they follow physics laws — for a PlayStation video game called Monster Racer.
If only the rest of the game look as good, it would be great to look at.
I was honestly quite surprised that the game looked as good as it did on the Cube and to be honest with you all this is one of the better looking sports games on the Cube to date.
I always felt like every game looked as good as it could have, all things considered.
But as the trailer above shows, the upcoming game looks as funny as...
This remake of the second Shantae game looks as old - school as it plays.
PlayStation Vita owners have come to expect a certain level of clarity and detail; unfortunately, this game looks as if it was made for the PSP.
Black ops, unfortunately misses out on all this, there's no gore what so ever, despite being an 18 + game and the game looks as if Disney Land was Treyarch's inspiration.
While few expected the game to rival the 360 version's visual splendor, question marks remain over just why the game looks as poor as it does.
Just please make it a bit more faster, Your game looks as if the character is not running but more like fast walking in regards to the speed that he is moving in so it makes it feel slow....
Its visuals are the strongest asset of the game and I have to commend its one man development team for making the game look as glorious as it does which made me want to explore and discover new areas.
No other PS4 game looks as good as Killzone: Shadow Fall so far — not even close.
Special shoutout to art director Cory Strader who worked with me closely to make sure the game looked as good as possible!
The game looks as you remember it, just slicker, sharper, and fuller.
Check out the screenshots below to see how the game looks as well as how the interface has been redesigned.
As a dual - cannoned ship, the game looked as like it may have merit.
The game looks as good as you would expect being set in a universe where there is only war with very ruined metallic rocky terrain.
The Naruto Storm series that we're all so accustomed to focused on making the game look as close to the anime (let's be honest, it was way better most of the time) as possible with CC2's innovative cell shading, however this game has a slight departure from that.
At other points moving from area to area would take several seconds to load and make the game look as though it had frozen.
I always felt like every game looked as good as it could have, all things considered.
Graphically the game looks as you would expect a Valkyria game to look.
Pre-release screenshots made the game look as though it was an action RPG in the vein of a Ys or Monster Hunter title, with 1 to 1 sword strikes and control over the action.
The game looks as terrible as the show, but in that way it's perfect.
If only the rest of the game look as good, it would be great to look at.
With the 3D on, the game looks as if peering into a paper diorama, which is a pretty cool effect, though it did have a image separating problem even at a low setting.
Running at a very smooth framerate in full HD, the lighting and texturing effects make the game look as realistic as a stylised kart game ever will.
The game looked as though it was going to be a great one, but instead ended up failing to do anything but be an average platformer.
I have to admit, the new backgrounds they added to the game do look pretty nice (even if they do clash with the NES era foregrounds quite a bit), and the game itself look as good as it ever was.
We put emphasis on this open world adventure, specifically on the journey and on trying to have the game look as good as possible.
Presentation wise, while the game looks as good as you'd expect, the transition from gameplay to cutscene isn't as smooth as previous iterations.
On the Nintendo Switch the game looks as good and runs as just well in both handheld and docked mode.
There are also several different display features that you can use to makes the game look as if it were on various other classic consoles.
The game looks as polished as ever, and way different than any other Street Fighter game.
The game looks as fun as ever, albeit a little buggy, and unlike most of the games on display will be available in time for the December holidays.
It makes the game look as good as you'd expect and might encourage the odd person who was otherwise neutral to it to give the game a go, and it can be seen here:
Graphically the game looks as good as it plays; running on an i7 4790K with 16 GB and a 970, I'm having no issues at all in 2560x1080p.
Graphically the game looks as good as ever.
Dying Light makers have put in a lot of man hours in making sure we enjoy our game looking as subtle as possible.
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