Sentences with phrase «games on its cloud server»

Here, the company is hosting old games on its cloud server and these are then streamed to PlayStation 4 and PCs not unlike how Spotify or Netflix stream media content to mobile devices.

Not exact matches

While conventional cloud gaming relies on a remote server to compute all of the game's 3 - D graphics, collaborative rendering lightens the load by letting the mobile device's graphics processing unit (GPU) do some of the work.
Also I was wondering how Sony's vision is limited for cloud gaming, they claim they can use the cloud for whatever they want, including game streaming, and their cloud servers themselves will no doubt be greatly expanded on... I don't see why that's a limited vision, also they have had many games with dedicated servers in the past.
as for your concerns regarding the cloud, most of them appear to be based off opinions or false information... Every game that launched on Azure servers has launched clean, you don't need crazy - fast internet (2 - 4mbps for Crackdown) and there are no PS2 games as pretty as that.
«Also I was wondering how Sony's vision is limited for cloud gaming, they claim they can use the cloud for whatever they want, including game streaming, and their cloud servers themselves will no doubt be greatly expanded on...» scott182 you basicly answered your own question, claiming and doing are two very big differences Microsoft is leading the way in this area by not only promoting cloud use but doing it at launch, sure sony CLAIMS THEY CAN but I don't even think they have spoken about their VISION at all to this point, this doesn't mean I don't believe they CAN upgrade and eventually have the infrastructure in place on a lesser level than micro with enough to get the infrastructure to get the job done but micro has the advantage of years of cloud building from their other business portfolio and its very expensive so we'll see to WHAT EXTENT AND WHEN sony has this in place.
Any game that has cloud tech like this will require individual servers per game btw and they need to be dedicated else it wouldn't work this is simply unfeasible for single - player games, even azure couldn't deal with 50 million individual servers for just gta v for example at once all saving a persistent state for the city when the user was last on.
The PC version comes with a range of new features, including Achievements and Cloud Saves (as in saving your game on an online server, not the character).
All Photon Cloud products are based on a client to server architecture, the most stable solution for multiplayer games!
Announcing Halo «s debut on Xbox One, Ross pointed out that this will be the first game in the franchise «enhanced by the power of cloud computing, dedicated servers and... [running] at a blistering 60 frames per second.»
Save games, music and movies will be stored on the Xbox LIVE cloud and game developers will be able to access live servers in order to offer «living and persistent worlds».
There was also some more details on Call of Duty: Ghosts, with Activision announcing that the game will have dedicated servers powered by Xbox Live cloud.
OnLive went live in the UK ony 22 September, and while it had a few issues with server overload on launch day, the # 69 cloud - based OnLive Game System console has been well received.However, those who have downloaded the iPad or Android OnLive Viewer... Read more
Online multiplayer also gets a boost on the new Xbox Live via the cloud because every single game will have dedicated servers.
The next big development could be «cloud gaming,» where the game runs on a server and is streamed to the player, which is what OnLive is proposing.
OnLive is a games platform that exists in the cloud — a game is only ever played on the company's massive servers, with video streamed live to your TV via the micro-console, PC and Mac — and also tablet devices.
In addition, there are several companies that support the industry, while not developing games themselves: server farms specializing in games (cloud gaming is experiencing significant growth), companies analyzing game marketing data, or academic institutions doing fundamental research on games and gaming.
Because the game relies on cloud servers, requiring consistent internet, players should not have to worry about constant patches and upgrades.
Even though 2.5 is still being tested on public test servers, Cloud Imperium Games announced, today, that the game would skip version 2.7 and move straight into Alpha 3.0 which -LSB-...]
Even though 2.5 is still being tested on public test servers, Cloud Imperium Games announced, today, that the game would skip version 2.7 and move straight into Alpha 3.0 which will be released this year.
According to Bruno, games running on Xbox Live Cloud Compute servers can conceivably be connected to from a variety of devices, including non-Microsoft platforms like Android, iOS and Ouya.
You can also store and access saved games and apps on cloud servers which will help you quickly do a remote transfer of your saved data from the original Xbox One to Xbox One S.
Rumours of a Google games console and cloud gaming platform abound, with full details possibly to be unveiled within the next month.Yeti is said to be the company's «Netflix for games», with games hosted on remote servers and video streamed to dedicated... Read more
Like the $ 179 Apple TV, the $ 200 Shield TV can stream media in 4K and HDR, in addition to having built - in Chromecast support, access to all your regular Android apps, and the ability to stream full on PC games from a nearby computer or Nvidia's servers in the cloud.
SAAV Games, a software development partnership focused on «Developing Excellent Games,» announced today its partnership with Lume, a managed cloud service provider, to host their game server environment.
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