Sentences with phrase «games overall enjoyment»

This, however, does not take away from the games overall enjoyment of the series.

Not exact matches

Overall, your enjoyment of this game is likely to come down to your love of Voltron.
It has its frustrating moments, but the overall enjoyment of the game manages to outshine any of those disappointing times.
Some puzzles and load times may frustrate, but they're not enough to detract from the overall charm and enjoyment of the game.
When you start adding things like upgrades and skills you really need to be adding them to a solid framework which in turn embellishes the overall enjoyment of the game.
It does little to distract from the overall enjoyment of the game, but it's a shame that it won't be available for the next few weeks at least.
Some of the weapons that can be crafted make the game that little more appealing and add to the overall enjoyment.
But again, these minor quirks were not nearly enough to hurt my overall enjoyment of the game.
Well, that all depends what you're looking for because even though the development team at WeirdBeard Games have delivered us a Tetris style puzzle affair that should cater for the solo player, the online gamer and those who prefer their multiplayer enjoyment with the comfort of a friend beside them on the sofa, the overall enjoyment actually found is a tad more limited.
Could they be better, absolutely, but the graphics in place did not disappoint me or take away from the overall enjoyment of the game.
It lacks some visual variations and the loading times are really something... RPG or shooter fans will find some enjoyment in the game though, but overall it is a pretty average game to play.
Sometimes the vapid cutscenes in - between missions drug out a little too long, but at the end of the day, the narrative didn't severely impact my overall enjoyment of the game, if at all.
The 3rd entry doesn't live up to the 1st two and while you may still derive some enjoyment, the game was overall a disappointment.
Overall, Outlast is a fantastic looking game, reveling in it's gory and grizzly glory; these minor technical issues, while affecting the games immersion in a few instances, are more than the likely the result of designing for new hardware, and have little effect on the game's enjoyment oOverall, Outlast is a fantastic looking game, reveling in it's gory and grizzly glory; these minor technical issues, while affecting the games immersion in a few instances, are more than the likely the result of designing for new hardware, and have little effect on the game's enjoyment overalloverall.
Nevertheless, these barely take away from the overall enjoyment the multiplayer brings to the game.
Another cool feature is that audio logs are played directly from the DualShock 4 Controller too which adds to the overall enjoyment factor of the game.
Without ruining any of the storyline, the ending does leave a bit to be desired and does feel slightly lazy but it is not significant enough of a fault to take too much away from my overall enjoyment of the game.
A genre of game that should be filled with fast action racing going around dirt tracks and aiming for the win, with some issues that effect the overall enjoyment of the game and taking away its full potential.
Not too much have changed to be honest, since the release of Lost Planet 2, the game is still a third person shooter and you are still freezing your nuts off, however playing as the main protagonist, Jim Peyton actually feels like a positive happening as Mr. Peyton is very likeable right from the beginning and continues to improve and grow on you as you progress through the story, and when you have a protagonist in which the player cares for them the game manages to get more enjoyment out of the overall gameplay early on and it is a welcoming aspect in every game.
Instead, the game is very well balanced for the most part, which just adds to the overall enjoyment of playing it.
Smaller titles are challenging AAA games in terms of their quality and overall enjoyment, and HellDivers is one of the games leading that trend.
I'm what many RTS fans would call a turtle, I take a long time to prepare the perfect strategy, research all the best tech to make sure I'm doubly ready for each challenge, putting a time constraint as such limits my ability to play the game my way and subtracts a little from overall enjoyment.
Just about every game with them ends up being a giant cow heap and overall we get less value for our dollar when purchasing the game as devs tend to lean towards making you buy them and thus removing the reward system = less enjoyment and subsequently you turning off the game.
Even if the game doesn't look fantastic, it's not bad enough to really detract from the game's overall enjoyment.
While I did not care for the toad mini-games, it did not detract from the overall enjoyment I got from the game.
While it doesn't detract from the enjoyment of the overall game, it can be a little tiresome to rearrange every character's skills and demon companions before every battle depending on which characters are available.
Your overall enjoyment of the game will be judged solely on your love for Gundam.
The game looks good enough, has a nice soundtrack and has an incredibly easy control scheme, but what about the overall enjoyment factor?
Now, I was on the verge of giving this game a slightly higher score, but the grievance I found with the double jump, became so incredibly frustrating, especially in the frantic moments when you needed it, it actually hurt my overall enjoyment of the game.
However, it must be said that there is a huge difference in fear, enjoyment and overall quality during the first half of the game compared to the second.
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