Sentences with phrase «games planned for next year»

It's been quite the year for us - we doubled the number of released games this year, and have many exciting new games planned for next year!
It's that time of the year when we put our heads together to draft our game plan for next year.

Not exact matches

The hints about a Game Boy device come three months after reports Nintendo could be planning a «Classic Edition» of the N64 console for next year.
ArtCraft Entertainment, a video game developer in Austin, is considering an Indiegogo campaign to find investors for Crowfall, a game it plans to release next year.
Howard is still involved with the game; he is a coordinator for the International Boys League and plans to travel to Japan next year with his grandson for a baseball tournament.
Time for some brutal honesty... this team, as it stands, is in no better position to compete next season than they were 12 months ago, minus the fact that some fans have been easily snowed by the acquisition of Lacazette, the free transfer LB and the release of Sanogo... if you look at the facts carefully you will see a team that still has far more questions than answers... to better show what I mean by this statement I will briefly discuss the current state of affairs on a position - by - position basis... in goal we have 4 potential candidates, but in reality we have only 1 option with any real future and somehow he's the only one we have actively tried to get rid of for years because he and his father were a little too involved on social media and he got caught smoking (funny how people still defend Wiltshire under the same and far worse circumstances)... you would think we would want to keep any goaltender that Juventus had interest in, as they seem to have a pretty good history when it comes to that position... as far as the defenders on our current roster there are only a few individuals whom have the skill and / or youth worthy of our time and / or investment, as such we should get rid of anyone who doesn't meet those simple requirements, which means we should get rid of DeBouchy, Gibbs, Gabriel, Mertz and loan out Chambers to see if last seasons foray with Middlesborough was an anomaly or a prediction of things to come... some fans have lamented wildly about the return of Mertz to the starting lineup due to his FA Cup performance but these sort of pie in the sky meanderings are indicative of what's wrong with this club and it's wishy - washy fan - base... in addition to these moves the club should aggressively pursue the acquisition of dominant and mobile CB to stabilize an all too fragile defensive group that has self - destructed on numerous occasions over the past 5 seasons... moving forward and building on our need to re-establish our once dominant presence throughout the middle of the park we need to target a CDM then do whatever it takes to get that player into the fold without any of the usual nickel and diming we have become famous for (this kind of ruthless haggling has cost us numerous special players and certainly can't help make the player in question feel good about the way their future potential employer feels about them)... in order for us to become dominant again we need to be strong up the middle again from Goalkeeper to CB to DM to ACM to striker, like we did in our most glorious years before and during Wenger's reign... with this in mind, if we want Ozil to be that dominant attacking midfielder we can't keep leaving him exposed to constant ridicule about his lack of defensive prowess and provide him with the proper players in the final third... he was never a good defensive player in Real or with the German National squad and they certainly didn't suffer as a result of his presence on the pitch... as for the rest of the midfield the blame falls squarely in the hands of Wenger and Gazidis, the fact that Ramsey, Ox, Sanchez and even Ozil were allowed to regularly start when none of the aforementioned had more than a year left under contract is criminal for a club of this size and financial might... the fact that we could find money for Walcott and Xhaka, who weren't even guaranteed starters, means that our whole business model needs a complete overhaul... for me it's time to get rid of some serious deadweight, even if it means selling them below what you believe their market value is just to simply right this ship and change the stagnant culture that currently exists... this means saying goodbye to Wiltshire, Elneny, Carzola, Walcott and Ramsey... everyone, minus Elneny, have spent just as much time on the training table as on the field of play, which would be manageable if they weren't so inconsistent from a performance standpoint (excluding Carzola, who is like the recent version of Rosicky — too bad, both will be deeply missed)... in their places we need to bring in some proven performers with no history of injuries... up front, although I do like the possibilities that a player like Lacazette presents, the fact that we had to wait so many years to acquire some true quality at the striker position falls once again squarely at the feet of Wenger... this issue highlights the ultimate scam being perpetrated by this club since the arrival of Kroenke: pretend your a small market club when it comes to making purchases but milk your fans like a big market club when it comes to ticket prices and merchandising... I believe the reason why Wenger hasn't pursued someone of Henry's quality, minus a fairly inexpensive RVP, was that he knew that they would demand players of a similar ilk to be brought on board and that wasn't possible when the business model was that of a «selling» club... does it really make sense that we could only make a cheeky bid for Suarez, or that we couldn't get Higuain over the line when he was being offered up for half the price he eventually went to Juve for, or that we've only paid any interest to strikers who were clearly not going to press their current teams to let them go to Arsenal like Benzema or Cavani... just part of the facade that finally came crashing down when Sanchez finally called their bluff... the fact remains that no one wants to win more than Sanchez, including Wenger, and although I don't agree with everything that he has done off the field, I would much rather have Alexis front and center than a manager who has clearly bought into the Kroenke model in large part due to the fact that his enormous ego suggests that only he could accomplish great things without breaking the bank... unfortunately that isn't possible anymore as the game has changed quite dramatically in the last 15 years, which has left a largely complacent and complicit Wenger on the outside looking in... so don't blame those players who demanded more and were left wanting... don't blame those fans who have tried desperately to raise awareness for several years when cracks began to appear... place the blame at the feet of those who were well aware all along of the potential pitfalls of just such a plan but continued to follow it even when it was no longer a financial necessity, like it ever really was...
On his part, Minister for Youth and Sports, Solomon Dalung, who led the delegation to the Lagos House alongside President of Nigeria Olympic Committee, Engr Habu Gumel and Australian High Commissioner to Nigeria, Mr. Paul Lehmann, among others, thanked the Lagos State Government for the reception and other plans at ensuring the best of preparation towards the coming games next year.
Rep. Jose Serrano says Arizona deserves a special Bronx cheer for its controversial new immigration law: he wants baseball's All - Star game planned for Phoenix next year to be moved elsewhere.
The Alaska Department of Fish and Game plans to have more than half the wolves in this area trapped and shot this year, and to keep the number of wolves at this level for the next three years.
For those who didn't catch last month's PS Plus free games announcement, Sony is planning to phase out PS3 and PS Vita games in March of next year, so enjoy «em while you can.
As of right now, the game's alpha is planned for early next year on PC, it'll start off with a local four - player co-op mode, followed by online multiplayer, a level editor, and some unique chairs that'll have different stats.
Street Fighter V is coming to PC and PlayStation 4 on February 16th, and Capcom plans to support the game for at least the next five years with new content such as DLC characters.
If a game's made for the west and they already planned the Switch port out, then it's gonna come out no matter what unless the switch somehow dies next year.
If in 2007, there were 60 - 90 AAA games planned out for (and this may be too generous an estimation) say the next 5 - 6 years each with an average budget of say 30 Million dollars...... that means now, in 2014, there are 20 - 30 AAA games planned for the next 5 - 6 years, each with an average budget of 90 Million dollars.
In the video version of our first show of the year, the gang's all here as Brent, Ben, Bender, and Frankie get together to discuss the latest rumors surrounding Destiny 2's next expansion, the confirmation of Burnout Paradise HD Remastered, Ubisoft's future plans for The Division, the Nintendo Switch's record - breaking sales, a wealth of juicy Xbox rumors, our most anticipated games of the year, our new year's gaming resolutions, this week's new releases, and lots more!
During our financial results briefing on May 8th, we talked about how we won't announce anything about the new NX hardware until next year, and how we don't have plans to showcase our QoL (Quality of Life) business or smart device announcements at E3, which we at Nintendo consider a trade fair for console games.
The Swedish developer said it plans to hire up to 50 new staff within the next two years to support the production of a triple - A game, codenamed Project Mamba, due for release on PC and consoles in 2014.
Instead, the gaming giant plans to dedicate its announcements to the next game in the Legend of Zelda series, set to be released for both Wii U and NX next year.
TOKYO (Reuters)- Nintendo Co Ltd plans to introduce a new kind of games console and software for emerging markets as early as next year, to capitalize on higher entertainment budgets amidst a growing middle class, its chief executive told Reuters on Thursday.
- Q&A: THX's Tuffy On God Of War II Audio, Neural THX Advances «As console tech advances swiftly, HDTVs are joined by surround sound systems as important equipment for high - end gamers, and THX's Mark Tuffy talks to Gamasutra about the company's audio / video standards, its work on Warhawk and God Of War II and plans for «a major publisher» to use its Neural THX tech next year
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
I'm still sifting through all the junk I got and / or bought for myself, not to mention all the game mags of 2007 in preparation for my year - in - review piece, which I'm planning for next week.
Sega already has plans to release games on it with next year's Sonic game already announced for the NX.
Nintendo plans to release around 2 to 3 mobile games per year and the next one to launch will be Animal Crossing for Mobile.
Plans are already underway for a new Assassin's Creed video game from Ubisoft and it might not be out until next year.
It has also been confirmed that Sony plans to offer more than ten games for the VR headset next year.
2017-08-14 Hyper Ultra Astronautics 0.0.12 alpha released 2017-07-18 Hyper Ultra Astronautics 0.0.11 alpha released 2017-04-27 Hyper Ultra Astronautics 0.0.10 alpha released 2017-03-22 Hyper Ultra Astronautics 0.0.9 alpha released 2017-02-12 Hyper Ultra Astronautics 0.0.8 alpha released 2017-01-12 Hyper Ultra Astronautics 0.0.7 alpha released 2016-11-24 Hyper Ultra Astronautics 0.0.6 alpha released 2016-09-28 Hyper Ultra Astronautics 0.0.5 alpha released 2016-08-17 Hyper Ultra Astronautics 0.0.4 alpha released 2016-07-04 Hyper Ultra Astronautics 0.0.3 alpha released 2016-02-08 Introducing Hyper Ultra Astronautics 2016-01-26 Lockdown Protocol 1.4.2 released 2015-11-28 Beyond Lockdown Protocol 2015-09-20 Lockdown Protocol 1.4.1 released 2015-09-06 Lockdown Protocol 1.4.0 released 2015-07-27 Pay what you want for Lockdown Protocol 2015-07-08 Lockdown Protocol 1.3.0 on itch.io 2015-06-07 Lockdown Protocol 1.2.0 released 2015-05-17 Lockdown Protocol 1.1.0 released 2015-04-17 Progress report 2015-03-21 Lockdown Protocol 1.0.0 released 2015-03-01 Lockdown Protocol 0.23.0 beta released 2015-01-31 Lockdown Protocol 0.22.0 beta released 2015-01-14 Progress report 2014-12-14 Lockdown Protocol 0.21.0 beta released 2014-11-09 Lockdown Protocol 0.20.0 alpha released 2014-10-19 Feature creep cleanup 2014-08-25 Lockdown Protocol 0.19.0 alpha released 2014-08-10 Progress report 2014-06-28 Change of plan 2014-06-08 Lockdown Protocol 0.18.0 alpha released 2014-05-31 New Lockdown Protocol alpha version coming soon 2014-04-19 Progress report 2014-03-07 Lockdown Protocol 0.17.0 alpha released 2014-03-06 Multiplayer game jerkiness issue solved 2014-02-26 Progress report 2014-01-30 Progress report 2014-01-14 Lockdown Protocol 0.16.0 alpha release 2014-01-11 Next Lockdown Protocol alpha release coming soon 2013-12-29 Lockdown Protocol's Year 2013 2013-12-16 Progress report 2013-12-01 Vote Lockdown Protocol for Indie of the Year on IndieDB 2013-11-24 New Lockdown Protocol alpha video 2013-11-05 Lockdown Protocol 0.15.0 alpha release 2013-10-03 Progress report 2013-09-19 Multiplayer matchmaking fixes 2013-09-01 Lockdown Protocol 0.14.0 alpha release 2013-08-07 Progress report 2013-07-09 Lockdown Protocol 0.13.0 alpha release 2013-07-02 Next release is shaping up 2013-06-09 Progress report 2013-05-22 Changing the physics engine part 2 2013-05-13 Changing the physics engine 2013-05-06 Lockdown Protocol 0.12.0 alpha release 2013-04-28 Website update 2013-04-23 No more hiding enemies 2013-04-14 Lockdown Protocol 0.11.0 alpha release 2013-04-07 Progress report 2013-02-25 Progress report 2013-02-08 The Platform Shooter 0.10.0 alpha release 2013-01-23 Level editor rework 2012-12-31 How to improve The Platform Shooter?
It's perfect for jotting down notes about the next upcoming SEGA game, how awesome the SEGA of America Community Team is, or how you're totally planning to give them a raise in the next fiscal year.
The game is turning 20 years old next month, so you could argue that something might be planned for this anniversary.
Sadly for Witcher 3 console players, the studio has no plans to introduce modding support, though if you're excited for the upcoming standalone release of The Witcher 3's Gwent card game, an open beta should arrive soon with the game fully launching sometime early next year.
The news came during a 90 minute conference held in Japan this morning where Square Enix detailed its plans for the long - running series ahead of its 30th anniversary next year, and where no less than 10 different games were shown.
2 years after the original game's release, Ubisoft have announced their plans for the future of both the current instalment and the upcoming sequel, likely coming next year.
Producer Akihiko Matsui took the opportunity to thank players with an open letter as well as hinting about the plans for the next year; there's a promise of more content to explore the theme of «playing with friends» and reunions, noting how many players truly enjoyed being able to interact with friends in - game historically.
When Rockstar finally announced plans for porting the game to Next Gen consoles and PC a year later, the same debate resumed.
The developer hopes to release and work on the Game Preview version of the title at the beginning of next year, leading up to a full console release on both Xbox One and PlayStation 4 which is planned for next June.
Nintendo is tinkering with a «totally new» 2D Super Mario game for the 3DS, with plans to release it and a high volume of other «key titles» for the handheld over its next fiscal year...
Not only that but there's a wide variety of game releases planned by Sony for next year.
It won't be until next year we'll find out for sure what the big N has planned (and we still have the Animal Crossing mobile game to be released first), but for the moment there's nothing to suggest Zelda will prove to be anything other but extremely fertile ground for an interesting new mobile experience.
Namco Bandai has a lot planned for Pac - Man's 30th anniversary next year, including a new game helmed by Sonic the Hedgehog co-creator Hirokazu Yasuhara and I presume tons of merchandise, like this set of branded lighters.
The game itself is planning to be released early next year for Nintendo Switch before going to PC and other consoles a few months after that.
Resident Evil has spawned numerous sequels and spin - offs, and the classic survival horror game is so legendary that it has even received multiple rereleases over the years, including the acclaimed 2002 remake on the Nintendo GameCube and the upcoming remastered version planned for next - generation consoles in early 2015.
According to the Hybrid Owners of America, the future is bright: Toyota, Nissan and Tesla are all bringing their A game to the hybrid market, with new releases planned for the next year.
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