Not exact matches
Long known for its wood sticks (and official
game pucks), Sher - wood has only a small
share of the high - end composite market and knew it would make little
sense to launch a me - too product in a category that Bauer and CCM dominate.
Often, the tone of an organization is set by the little things -; conversations by the water cooler, friendly exchanges in the elevator, and even a
shared sense of «office humor,» like little
games played among co-workers.
Yalda Uhls, MBA, PhD, Regional Director of Common
Sense Media,
shares advice for parents on how video
games, when regulated, can have benefits on their children
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I am a woman with high vision, good
sense of humor hardworking, love to have fun and
sharing ideas together and spending most of my time at home.i like swimming, walking, gardening and playing
games..
The pair and entourage take walks in the wood, play imagination
games, and bond over their
shared sense of loss.
It makes
sense for calls to be held after larger - than - usual news is revealed, since these press releases usually boost the value of
shares and make investors happy (investors love the big numbers that Rockstar / Take - Two
games often deliver).
Teslagrad is an immersive platformer with tons of atmosphere and story to experience, so it make
sense that players want to capture their best moments in the
game to
share on Miiverse.
The movie, music, and video
game industry are all taking large losses due to the mass
sharing of the internet, it only makes
sense that ebooks will follow this same course.
While I'm not sure this new fleet of devices is a
game - changer, spending time yesterday talking to senior executives as well as other Kobo employees, I get the
sense that Kobo is picking up momentum in the U.S., where it is thought to have about 3 % market
share, and, especially, around the world, where it is either the No. 1 or No. 2 ebook retailer in many countries, including Canada and Japan.
The IEEE is working on a standard that will make it possible for items of movies, music, books, and
games to be consumer - ownable Digital Personal Property (DPP), in the same
sense they they can own, use, and
share printed books.
Enjoy wine tasting or perhaps a wine «options»
game prior to enjoying a sensational lunch at Vine Eatery & Bar, where your
senses can be treated to a selection of seasonal inspired
shared plates that will really tempt the tastebuds.
We looked at each other and kind of went «we're making the same thing here» so they've got a lot of features like being able to compete and
share times with your friends, and lap times are obviously key in this type of track racing
game, so it makes perfect
sense to put Autolog into Shift 2 and then take it to the next level with being able to access it anywhere and
share videos and see what everyone's doing, what achievements they've got.
Just as RPGs have drifted into the mainstream, to the point that
games such as Horizon: Zero Dawn and even Wolfenstein
share a similar grind - oriented approach to levelling up, MMO presentation makes more
sense for an open - world vehicular adventure than it did a few short years ago.
Ico and Shadow of the Colossus are not just lonely
games in the
sense they were made before online play and
sharing became standard — they are
games about loneliness.
We may not be able to
share screenshots directly from Nintendo platform playable
games yet, but
gamers can play Fire Emblem Heroes and Super Mario Run (if they have an iOS device) and take a screenshot in -
game that we can now
share to Miitomo and given the direction Nintendo is taking Miitomo, I think it's only a matter of time before it is possible and thinking about it, it would make perfect
sense if Nintendo did make it happen.
Furthermore with the Nintendo Switch not having any kind of Miiverse system in place, due to Nintendo choosing to go with another means of
sharing content, it does make
sense for them to take their mobile
games, which are already shown to be connected and supporting one another, to make Miitomo the Miiverse for mobile
games.
I have done my fair
share of beta previews so I wasn't put off by it and it was my job to preview to
game so I stuck with it and got enough hours in on the
game to get a
sense of what was going on, and from what I played it seems like a wet dream for any car lover, and a fun and entertaining open - world racing
game for any racing
game fans.
In addition to giving your child a
sense of competence or mastery when he progresses through
game levels, video gaming also helps him relate to others in a meaningful way when he
shares his gaming experiences with others in multiplayer gaming or in social media.
Given the
sense of accomplishment eighty - hour role - playing
games can provide, it would be delightful to
share this experience with another participant.
And like most cooperative gameplay, the
sense of
shared triumph is even more intoxicating than beating the
game alone.
At Nintendo, dedication has always meant going beyond the
games to promote a
sense of community, and to
share a spirit of fun and joy.
Although Inside
shares a lot of visual and tonal similarities with Limbo, the
games» content is not related in any
sense and it is not a sequel.
The
sense of you «owning» that physical copy is muddied — a fact that Sony mercilessly parodied with its «How to
share a PS4
game» viral video.
Anyone who's played Ubisoft's infamous Raving Rabbids
games knows that they all
share the same zany
sense of humor, but you know what?
I like that in my Warriors
games — not that SK is a Warriors
game in the strictest
sense, but they
share the one - vs - a-huge-crowd fight style.
I've played my fair
share of first - person dungeon crawlers, so grinding doesn't bother me at all - this is a staple in RPGs in general for me and considering I've been playing them most of my life, I have no problem with this - but having this level of punishment only because I haven't been able to save - a system that doesn't necessarily have to do anything with my inability to fight or lack of power in my characters - gives this
sense of «see how far you can go and start over again if you die» like old arcade
games would do.
Heavy Rain is a
game that we can
share, even though not in the traditional
sense.
Still, he sticks mostly to made - up words, perhaps as part of the swindle, and he
shares with the
gamers a
sense of play.
Immersive installations, paintings, sculptural objects, photographs and videos by forty artists reveal how the universal language of this transnational
game can define beauty, make social statements, create a
sense of community and express a
shared passion.
You can bust this snip in your armory, you can part with auditory
sense «yes» author often by sensible bounteous multitude a reason for you as a
sharing, form certain you can instal your video writing and you'll bug out taking solon
games than you in reality are.
In «Antifragile» Nassim Taleb describes having «skin in the
game» in the
sense of the ancient Hammurabi Code — the engineer having to sleep under his own bridge, the failed banker beheaded in front of his own bank... You
share in any public pain resulting from your professional action.
Climate scientists funded by to find a specific research outcome can't be said to have «skin in the
game» in the above
sense of
sharing public pain, but rather an «interest» in the
sense of politicians with an interest that ought to be declared, like undisclosed
shares in a company that their decision making may benefit.
First, we have a
game plan, which is similar to what you describe as «a
sense of a
shared direction.»
Even if it made any
sense — it doesn't — then it ignores that Microsoft is ALSO in the advertising / search / data collection
game and has been since 1995, before Google even existed, and that Microsoft enjoys a bigger market
share and influence in things like PCs, enterprise software etc. than Google will ever enjoy,
London, England About Blog Actualol blog
shares Board
game videos with a
sense of humor, Frequency about 2 posts per month.
When you are playing some
game together and enjoying the experience, you are
sharing emotions (joy and a
sense of competence),
sharing attention (focusing on the
game), and
sharing intention (playing by the rules, both trying to win, having fun, etc.).