Sentences with phrase «games shipped by»

Not exact matches

In the United States, Verizon has shipped handsets with games powered by Gesturetek, a similar technology that relies on the phone's camera to detect motion.
Rest assured that your shipments are being handled by the best in the shipping and logistics game.
By the time we get to the all start game we may be in shambles and searching for a new coach to right the ship which will be way too late.
On the other hand, the theory of Super Bowl hangovers appears to have legs as these teams clearly underperform in games 1 - 8 before eventually righting to the ship and finishing strong by covering 53.7 % of games from the midpoint of the season on.
The actor is set to star in a film directed by veteran stunt coordinator Nick Powell (The Bourne Identity, X-Men: The Last Stand, Cinderella Man), which centers on Frank Walsh (Cage), a big game hunter for zoos who has booked passage on a Greek shipping freighter with a fresh haul of exotic and deadly animals from the Amazon, including a rare white jaguar.
Time for some brutal honesty... this team, as it stands, is in no better position to compete next season than they were 12 months ago, minus the fact that some fans have been easily snowed by the acquisition of Lacazette, the free transfer LB and the release of Sanogo... if you look at the facts carefully you will see a team that still has far more questions than answers... to better show what I mean by this statement I will briefly discuss the current state of affairs on a position - by - position basis... in goal we have 4 potential candidates, but in reality we have only 1 option with any real future and somehow he's the only one we have actively tried to get rid of for years because he and his father were a little too involved on social media and he got caught smoking (funny how people still defend Wiltshire under the same and far worse circumstances)... you would think we would want to keep any goaltender that Juventus had interest in, as they seem to have a pretty good history when it comes to that position... as far as the defenders on our current roster there are only a few individuals whom have the skill and / or youth worthy of our time and / or investment, as such we should get rid of anyone who doesn't meet those simple requirements, which means we should get rid of DeBouchy, Gibbs, Gabriel, Mertz and loan out Chambers to see if last seasons foray with Middlesborough was an anomaly or a prediction of things to come... some fans have lamented wildly about the return of Mertz to the starting lineup due to his FA Cup performance but these sort of pie in the sky meanderings are indicative of what's wrong with this club and it's wishy - washy fan - base... in addition to these moves the club should aggressively pursue the acquisition of dominant and mobile CB to stabilize an all too fragile defensive group that has self - destructed on numerous occasions over the past 5 seasons... moving forward and building on our need to re-establish our once dominant presence throughout the middle of the park we need to target a CDM then do whatever it takes to get that player into the fold without any of the usual nickel and diming we have become famous for (this kind of ruthless haggling has cost us numerous special players and certainly can't help make the player in question feel good about the way their future potential employer feels about them)... in order for us to become dominant again we need to be strong up the middle again from Goalkeeper to CB to DM to ACM to striker, like we did in our most glorious years before and during Wenger's reign... with this in mind, if we want Ozil to be that dominant attacking midfielder we can't keep leaving him exposed to constant ridicule about his lack of defensive prowess and provide him with the proper players in the final third... he was never a good defensive player in Real or with the German National squad and they certainly didn't suffer as a result of his presence on the pitch... as for the rest of the midfield the blame falls squarely in the hands of Wenger and Gazidis, the fact that Ramsey, Ox, Sanchez and even Ozil were allowed to regularly start when none of the aforementioned had more than a year left under contract is criminal for a club of this size and financial might... the fact that we could find money for Walcott and Xhaka, who weren't even guaranteed starters, means that our whole business model needs a complete overhaul... for me it's time to get rid of some serious deadweight, even if it means selling them below what you believe their market value is just to simply right this ship and change the stagnant culture that currently exists... this means saying goodbye to Wiltshire, Elneny, Carzola, Walcott and Ramsey... everyone, minus Elneny, have spent just as much time on the training table as on the field of play, which would be manageable if they weren't so inconsistent from a performance standpoint (excluding Carzola, who is like the recent version of Rosicky — too bad, both will be deeply missed)... in their places we need to bring in some proven performers with no history of injuries... up front, although I do like the possibilities that a player like Lacazette presents, the fact that we had to wait so many years to acquire some true quality at the striker position falls once again squarely at the feet of Wenger... this issue highlights the ultimate scam being perpetrated by this club since the arrival of Kroenke: pretend your a small market club when it comes to making purchases but milk your fans like a big market club when it comes to ticket prices and merchandising... I believe the reason why Wenger hasn't pursued someone of Henry's quality, minus a fairly inexpensive RVP, was that he knew that they would demand players of a similar ilk to be brought on board and that wasn't possible when the business model was that of a «selling» club... does it really make sense that we could only make a cheeky bid for Suarez, or that we couldn't get Higuain over the line when he was being offered up for half the price he eventually went to Juve for, or that we've only paid any interest to strikers who were clearly not going to press their current teams to let them go to Arsenal like Benzema or Cavani... just part of the facade that finally came crashing down when Sanchez finally called their bluff... the fact remains that no one wants to win more than Sanchez, including Wenger, and although I don't agree with everything that he has done off the field, I would much rather have Alexis front and center than a manager who has clearly bought into the Kroenke model in large part due to the fact that his enormous ego suggests that only he could accomplish great things without breaking the bank... unfortunately that isn't possible anymore as the game has changed quite dramatically in the last 15 years, which has left a largely complacent and complicit Wenger on the outside looking in... so don't blame those players who demanded more and were left wanting... don't blame those fans who have tried desperately to raise awareness for several years when cracks began to appear... place the blame at the feet of those who were well aware all along of the potential pitfalls of just such a plan but continued to follow it even when it was no longer a financial necessity, like it ever really was...
They eked out home wins over Holy Cross and Tulsa, upset Temple right before the Owls got their own first - year ship righted, and lost seven games by at least 17 points.
Although it will be incredibly difficult to ever match his contributions on the pitch, it's vitally important for a former club legend, like Henry, to publicly address his concerns regarding the direction of this club... regardless of those who still feel that Henry has some sort of agenda due to the backlash he received following earlier comments he made on air regarding Arsenal, he has an intimate understanding of the game, he knows the fans are being hosed and he feels some sense of obligation, both professionally and personally, to tell it like he sees it... much like I've continually expressed over the last couple months, this team isn't evolving under this current ownership / management team... instead we are currently experiencing a «stagnant» phase in our club's storied history... a fact that can't be hidden by simply changing the formation or bringing in one or two individuals... this team needs fundamental change in the way it conducts business both on and off the pitch or it will continue to slowly devolve into a second tier club... regardless of the euphoria surrounding our escape act on Friday evening, as it stands, this club is more likely to be fighting for a Europa League spot for the foreseeable future than a top 4 finish... we can't hope for the failures of others to secure our place in the top 4, we need to be the manufacturers of our own success by doing whatever is necessary to evolve as an organization... if Wenger, Gazidis and Kroenke can't take the necessary steps following the debacle they manufactured last season, their removal is imperative for our future success... unfortunately, I strongly believe that either they don't know how to proceed in the present economic climate or they are unwilling to do whatever it takes to turn this ship around... just look at the current state of our squad, none of our world class players are under contract beyond this season, we have a ridiculous wage bill considering the results, we can't sell our deadwood because we've mismanaged our personnel decisions and contractual obligations, we haven't properly cultivated our younger talent and we might have become one of the worst clubs ever when it comes to way we handle our transfer business, which under Dein was one of our greatest assets... it's time to get things right!!!
In 1952, Leo signed with the Boston Braves; an hour before the game on Opening Day, he was informed by general manager Charles Quinn that he was being shipped down to Triple A.
The likely favourites for the FA Cup — Manchester City, Manchester United, Chelsea and Arsenal — have conceded the fewest goals (see graphic below), while Lincoln's 0.88 goals shipped per game are only surpassed by Spurs (after their nasty fright in the Fourth Round when Wycombe put three goals past them).
Nevertheless, an encouraging display from The Baggies, who have lost just three of their thirteen Premiership matches under Hodgson (W5 D5 L3) but are still leaking goals like a sieve; it's now two clean sheets in 39 top - flight games for a defence which shipped 71 goals last season, nine of which were netted by Chelsea.
They have also become more robust defensively, having shipped only three goals in their last six league games — one of which was a Brighton penalty, another a fluke by Chelsea's Willian — compared to 13 in the previous six.
It was a well disciplined defensive effort from the team yesterday that makes it just 5 goals conceded in the last 7 league games (we will conveniently overlook the cup mauling by Manchester City); a vast improvement on the average of two goals per game we were shipping previously.
By the time Guus Hiddink stepped in to replace Mourinho in mid-December, the club were closer to the relegation zone than the top half of the table, but the Dutchman steadied the ship as interim boss, overseeing an unbeaten run of 14 top flight games from Boxing Day into April.
ItzaBitza was designed by gamers who have shipped successful games for the XBox and PlayStation.
One of the marine conservation folks at my day job passed along this little critter yesterday — it's an online game that uses the classic Space Invaders model, only this time you're a whale trying to stop Japanese whaling ships by «bumping» them from below with globs...
Blue Origin, financed by Amazon.com founder Jeff Bezos, and Armadillo Aerospace, owned by John Carmack, whose company designed the megahit computer games Doom and Quake, are also developing passenger - carrying rocket ships, although they have not declared a time line for commercial launches.
Created for PlayStation ® 4 by lead developers YAGER and Six Foot and co-developer Iron Galaxy Studios, Dreadnought puts players in command of massive capital ships on the front lines of all - out team battles across a variety of multiplayer game modes.
The ship may have sailed on Shadow of War, a messy sequel received angrily by fans and a game that has taken six months to start removing its controversial microtransactions.
With its six stages, a ship & weapon upgrade system and an adrenaline - inducing soundtrack by A Plot Against Me, this modern take on classic space shooters mixes elements from fighting, side - scrolling, shooting and role playing games.
Monster Hunter XX for Nintendo Switch has shipped 350,000 units which is not bad going considering it has only been released in Japan, though there is a big chance that the game have been exported by western gamers due to the Switch being «Region Free.»
This is likely due to the costs of shipping the game on a cartridge vs a blu - ray disc but Warner Bros is trying to make up for this by including two $ 4 DLC packs.
The game was released on January 26, and by January 29 Monster Hunter World had already shipped 5 million digital and physical units.
The sale is running from 12:01 a.m. PT on Nov. 30 until 11:59 p.m. PT and only applies to games shipped and sold by Amazon.
This one is holding rather well so far, and sales on the long run promise to be interesting: are they going to go up as more Nintendo Switch consoles are shipped to retailers, or they will just slowly fade away, as the game is replaced by new, more popular releases?
Unfortunately, in Morten Tyldum's (The Imitation Game) newest film, it's the ship that is more interesting than the two humans, played by Chris Pratt and Jennifer Lawrence.
The popular Wii U game is sold by Amazon for $ 39.99 which is pretty amazing because we're talking about the official store that saves you shipping costs (FREE Shipping on orders over $ 25).
The story in the game feels incomplete without any proper setup as the main protagonist, which is picked and customized by the player before the game begins, starts his journey on a ship sailing to a mysterious Island.
Shipped home for a promotional tour by the army, they're scheduled to return to combat after the final engagement of the trip, a halftime show of a Thanksgiving Day American football game in Texas.
Lastly, Nintendo announced that they plan to ship 10 million more Nintendo Switch units by the end of March 31st (i.e. the total sales figure predicted to be read 12.74 Million Nintendo Switch), and 35 million copies of Nintendo Switch games.
Developer duties are being handled by Blue Castle Games (probably best known for The Bigs), and a rep told us that final decisions were still being made on just how many different types of games would be included when the game ships.
The pack includes: DISPLAY Display banner Display border Word cards Large coloured pictures - large character and prop pictures to print out and use on a display Question cards Display lettering - an alternative display title with large letters decorated with skull and crossbones LITERACY A4 word card Parrot alphabet Writing sheets - a set of writing sheets with borders for the children to write on and use in the writing area Speech bubble worksheets - fill in the speech bubbles to show what the characters are saying Word searches Favourite part if the story - draw and write about your favourite part of the story Writing worksheet - write some sentences about the different pictures on the worksheets What happens next - A collection of worksheets for the children to draw and write what happens next in the story Describing places - describe some of the places mentioned in the story «sh» words - match the «sh» words onto the pirate ship Gold coin initial letter activity - match each letter onto the correct pictures on the cards Acrostic poem Gold coin phonemes - all of the phonemes from the Letters and Sounds scheme on gold coins - great to use in a sand tray NUMERACY Sharks number line Counting worksheets Size ordering - cut and order the pirate ships by size Follow the maze - follow the numbers from 1 - 10 and 1 - 20 to help the pirates reach the Pants of Gold Making 10 - Worksheets to make a total of 10 in each treasure chest Number digit cards from 0 - 10 - each card has a decorated number and the correct number of pirates peeping from behind the number GAMES Matching pants Roll and colour - roll a die and colour the numbered underpants on your sheet Pirate board game - travel across the island and collect the goldcoins but make sure the pirates don't steal any!
Powered by the Grace2 engine the game will, according to Topware, be able to render hundreds of ships in beautiful detail at a time, allowing for some epic space battles to take place.
The company followed up by saying that there would be more copied of the game shipping in mid-June, so if you're looking to get your hands on a copy and haven't managed to find the game, there should be some at your local game retailer shortly.
The final game is expected to ship with 22 fighters, two more than the Japanese arcade release, yet still pretty damn small by KoF standards.
Huge backdrops filled with cities, mountains and other beautiful scenery fill the game, and there are plenty of other cool moments like coming out of a dark tunnel to be greeted by a huge burning ship.
The straight - to - DVD depiction of hell's nine delightful circles, being overseen by Dead Space: Downfall «s Film Roman, will be worked on by a number of different anime studios and shipped alongside the game.
The basic premise of the game is great; you play a character called Unit 3 and are tasked with getting to the reactor core at the top of a multi-level ship which has been infested by a being called The Entropy.
Just like every other ship in the game moving these guys around the table is handled by measuring distance in inches, so grabbing a tape measure is recommended.
Ubisoft have given up some more information on Assassins Creed: Brotherhood, the game will be shipping in late 2010 and is actually being developed by several Ubisoft studio's at the same time; «Assassin's Creed Brotherhood is a worldwide production effort led by the Ubisoft Montreal Studio in collaboration -LSB-...]
However, there is one game that I am particularly interested in that isn't being produced by a development company, nor being boxed and shipped or offering special bonuses for pre-ordering.
The game opens with our heroine on a ship named Endurance, heading out to the Dragon's Triangle to investigate a mysterious island that goes by the name Yamatai.
Take the recent Risen 3; at the very start of the game there's a sequence where two ships are side by side, cannons blazing and men fighting with swords to the death.
Though some of the combos look sickeningly sweet, most of the game will favor stealth over combat, relying on Riddick's sneaking skills to take down Mercs and Drones, the Borg - like cyborgs created by the Dark Athena crew from the surviving remnants of raided ships.
It's an exciting moment in a game all about pirates, a moment filled with the prospect of sailing your own ship, sea - based combat, raiding towns, and it's all let down by the fact that actually having your own ship means absolutely jack - squiddly, which is random speak for absolutely nothing.
At certain points in the game, you will be in charge of managing the crew's health, fixing the ship's interior, and controlling the ship's weapons while being attacked by an enemy ship and / or getting bombarded by small asteroids.
It's still a year away, but Rage looks ready to ship right now, and id promised that it's only going to get better by the time the game launches next September.
The first game was to sell the power of the snes, second one even more so with you being able to board ships, but of course that was cancelled, 2 was canceled so 64 could look all the more impressive and really show off what made the n64 so different, it also was bundled with the rumble pack to push it, much like the wii motion plus bundles from last gen, assault was the worst game in the series by a longshot, and the first one created without the idea of pushing something (as far as anyone knows), adventures of course isnt even a starfox game so why include it, and of course command had forced stylus controls which may or may not have been to convince people to touch can work for hardcore games too, but thats just me assuming they arent just jerks.
Worms: A Space Oddity is a game defined by its objectives, from collecting ship parts, advancing to the next level, or blowing up a bunch of funny looking enemies.
- as Captain Olimar is making his way home, an asteroid onslaught forces him to land on a nearby planet - Sparklium is the fuel for Olimar's Dolphin III ship - with the ship's fuel depleted, you have to find items on this planet which can be turned into fuel - collect everything from seeds to large scale treasures - you need 30,000 Sparklium to make your way home - you are eventually required to find a lost ship part at the end of the game - levels are more linear and puzzle based, and include specific goals / goodies to collect - move Captain Olimar with the Circle Pad, while all other interactions use the touchscreen - blow your whistle, throw Pikmin and also touch certain objects - worlds are called Sectors, with six areas altogether - find all the treasure and look for new passageways to complete a sector 100 % - passageways can grant you access to secret spots or additional levels highlighted with the letter X - the first world is called Brilliant Garden, which has lush forest environments - Yellow Pikmin can easily reach the upper screen, where you can sometimes collect goodies and pull down vines - there's a level where you use yellow Pikmin as a source to connect two wires - connecting the wires lets you see enemies and platforms that were hidden in the shadows - Winged Pikmin can be flung at high speeds, and they can pick up Olimar and help him descend down into new areas - in a later level, you need to use red Pikmin to stomp out fire and clear the way for you - Rock Pikmin are the strongest ones of the bunch and can break crystals - blue Pikmin can swim and fight well underwater - the maximum amount of Pikmin you can have in a stage is 20 - blow your whistle to call over the correct Pikmin for a task or puzzle - Ravaged Rustworks offers a unique industrial environment where you climb on pipes - Loney Tower has you climbing to the top of a tower without any help of Pikmin, and instead use pipes and Olimar's jetpack - Valley of the Breeze, found in the Leafswirl Lagoon sector, relies complete on Winged Pikmin - Barriers of Flame is in the Sweltering Parchlands sector - here you «lll be forced to improvise with Yellow and Rock Pikmin to get around fire - every world ends with a boss stage - one boss fight puts you up against a Fiery Blowhog, where you use Red Pikmin to pick up / feed bombs to the boss - beating bosses gives you treasures worth 1,000 Sparklium each - supports amiibo in the Splatoon, Super Mario and Animal Crossing lines - amiibo can be scanned in to grant you access to secret spots - these are one room puzzle challenges where you collect a statue - these bonus rooms will also get you 200 Sparklium every time - you are limited by how many amiibo you can summon to each secret spot - one of the treasures you will find is an NES cartridge for Ice Climbers, which carries the name «Revenge Fantasy».
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