This is one jam packed episode with Mike Mika talking about completion of #IDARB's production, some exclusive news, the future of game preservation with
games shipping broken, newly found prototypes, Atari: Game Over documentary, NBA JAM, Sega Saturn, The Atari Jaguar, and on!
Not exact matches
Time for some brutal honesty... this team, as it stands, is in no better position to compete next season than they were 12 months ago, minus the fact that some fans have been easily snowed by the acquisition of Lacazette, the free transfer LB and the release of Sanogo... if you look at the facts carefully you will see a team that still has far more questions than answers... to better show what I mean by this statement I will briefly discuss the current state of affairs on a position - by - position basis... in goal we have 4 potential candidates, but in reality we have only 1 option with any real future and somehow he's the only one we have actively tried to get rid of for years because he and his father were a little too involved on social media and he got caught smoking (funny how people still defend Wiltshire under the same and far worse circumstances)... you would think we would want to keep any goaltender that Juventus had interest in, as they seem to have a pretty good history when it comes to that position... as far as the defenders on our current roster there are only a few individuals whom have the skill and / or youth worthy of our time and / or investment, as such we should get rid of anyone who doesn't meet those simple requirements, which means we should get rid of DeBouchy, Gibbs, Gabriel, Mertz and loan out Chambers to see if last seasons foray with Middlesborough was an anomaly or a prediction of things to come... some fans have lamented wildly about the return of Mertz to the starting lineup due to his FA Cup performance but these sort of pie in the sky meanderings are indicative of what's wrong with this club and it's wishy - washy fan - base... in addition to these moves the club should aggressively pursue the acquisition of dominant and mobile CB to stabilize an all too fragile defensive group that has self - destructed on numerous occasions over the past 5 seasons... moving forward and building on our need to re-establish our once dominant presence throughout the middle of the park we need to target a CDM then do whatever it takes to get that player into the fold without any of the usual nickel and diming we have become famous for (this kind of ruthless haggling has cost us numerous special players and certainly can't help make the player in question feel good about the way their future potential employer feels about them)... in order for us to become dominant again we need to be strong up the middle again from Goalkeeper to CB to DM to ACM to striker, like we did in our most glorious years before and during Wenger's reign... with this in mind, if we want Ozil to be that dominant attacking midfielder we can't keep leaving him exposed to constant ridicule about his lack of defensive prowess and provide him with the proper players in the final third... he was never a good defensive player in Real or with the German National squad and they certainly didn't suffer as a result of his presence on the pitch... as for the rest of the midfield the blame falls squarely in the hands of Wenger and Gazidis, the fact that Ramsey, Ox, Sanchez and even Ozil were allowed to regularly start when none of the aforementioned had more than a year left under contract is criminal for a club of this size and financial might... the fact that we could find money for Walcott and Xhaka, who weren't even guaranteed starters, means that our whole business model needs a complete overhaul... for me it's time to get rid of some serious deadweight, even if it means selling them below what you believe their market value is just to simply right this
ship and change the stagnant culture that currently exists... this means saying goodbye to Wiltshire, Elneny, Carzola, Walcott and Ramsey... everyone, minus Elneny, have spent just as much time on the training table as on the field of play, which would be manageable if they weren't so inconsistent from a performance standpoint (excluding Carzola, who is like the recent version of Rosicky — too bad, both will be deeply missed)... in their places we need to bring in some proven performers with no history of injuries... up front, although I do like the possibilities that a player like Lacazette presents, the fact that we had to wait so many years to acquire some true quality at the striker position falls once again squarely at the feet of Wenger... this issue highlights the ultimate scam being perpetrated by this club since the arrival of Kroenke: pretend your a small market club when it comes to making purchases but milk your fans like a big market club when it comes to ticket prices and merchandising... I believe the reason why Wenger hasn't pursued someone of Henry's quality, minus a fairly inexpensive RVP, was that he knew that they would demand players of a similar ilk to be brought on board and that wasn't possible when the business model was that of a «selling» club... does it really make sense that we could only make a cheeky bid for Suarez, or that we couldn't get Higuain over the line when he was being offered up for half the price he eventually went to Juve for, or that we've only paid any interest to strikers who were clearly not going to press their current teams to let them go to Arsenal like Benzema or Cavani... just part of the facade that finally came crashing down when Sanchez finally called their bluff... the fact remains that no one wants to win more than Sanchez, including Wenger, and although I don't agree with everything that he has done off the field, I would much rather have Alexis front and center than a manager who has clearly bought into the Kroenke model in large part due to the fact that his enormous ego suggests that only he could accomplish great things without
breaking the bank... unfortunately that isn't possible anymore as the
game has changed quite dramatically in the last 15 years, which has left a largely complacent and complicit Wenger on the outside looking in... so don't blame those players who demanded more and were left wanting... don't blame those fans who have tried desperately to raise awareness for several years when cracks began to appear... place the blame at the feet of those who were well aware all along of the potential pitfalls of just such a plan but continued to follow it even when it was no longer a financial necessity, like it ever really was...
Also in attendance at the party were Westworld «s James Marsden, Thor: Ragnarok «s Karl Urban, Star Trek: Discovery «s Sonequa Martin - Green, The Gifted «Jamie Chung and Stephen Moyer, The Orville «s Seth MacFarlane and Halston Sage, actor Zachary Levi, Once Upon a Time «s Lana Parrilla, Colin O'Donoghue, and Dania Ramirez, Black Panther «s Chadwick Boseman, Sharknado «s Cassie Scerbo and Tara Reid, Supergirl «s Odette Annable, The Magicians «Olivia Taylor Dudley,
Game of Thrones «Iwan Rheon and John Bradley - West, Power Rangers «Dacre Montgomery, American Gods «Ricky Whittle and Orlando Jones, Stranger Things «David Harbour, Spider - Man: Homecoming «s Tony Revolori, Doctor Who «s Peter Capaldi, Gotham «s Cory Michael Smith, Robin Lord Taylor, and Camren Bicondova, Midnight Texas «Arielle Kebbel, Jason Lewis, Sarah Ramos, and Francois Arnaud, The Last
Ship «s Bridget Regan, comedian Ana Gasteyer, Planet of the Apes «Andy Serkis, Lucifer «s Tricia Helfer and Aimee Garcia, SNL «s Aidy Bryant, Dirk Gently's Holistic Detective Agency «s Hannah Marks, former Hawaii Five - 0 star Grace Park, Prison
Break: Resurrection «s Sarah Wayne Callies, as well as David Arquette, and Lydia Hearst and Chris Hardwick.
According to Capcom, Monster Hunter World has
shipped a record -
breaking 5 million copies of the
game in the first 3 days of the release.
While the act of commanding
ships may be lacking in any real depth, it does at least help to
break up the constant stream of firefights that perpetuate the
games incredibly short four - hour singleplayer campaign, though such a short campaign is probably for the best as the gameplay wouldn't have been able to hold up anything longer than that.
At the beginning of the
game, it is noted that the Marachecks were initially hibernating on another
ship for a space - vacation years before John was roused from his coma on the Groomlake (with
broken ribs and a risk of heart failure).
- as Captain Olimar is making his way home, an asteroid onslaught forces him to land on a nearby planet - Sparklium is the fuel for Olimar's Dolphin III
ship - with the
ship's fuel depleted, you have to find items on this planet which can be turned into fuel - collect everything from seeds to large scale treasures - you need 30,000 Sparklium to make your way home - you are eventually required to find a lost
ship part at the end of the
game - levels are more linear and puzzle based, and include specific goals / goodies to collect - move Captain Olimar with the Circle Pad, while all other interactions use the touchscreen - blow your whistle, throw Pikmin and also touch certain objects - worlds are called Sectors, with six areas altogether - find all the treasure and look for new passageways to complete a sector 100 % - passageways can grant you access to secret spots or additional levels highlighted with the letter X - the first world is called Brilliant Garden, which has lush forest environments - Yellow Pikmin can easily reach the upper screen, where you can sometimes collect goodies and pull down vines - there's a level where you use yellow Pikmin as a source to connect two wires - connecting the wires lets you see enemies and platforms that were hidden in the shadows - Winged Pikmin can be flung at high speeds, and they can pick up Olimar and help him descend down into new areas - in a later level, you need to use red Pikmin to stomp out fire and clear the way for you - Rock Pikmin are the strongest ones of the bunch and can
break crystals - blue Pikmin can swim and fight well underwater - the maximum amount of Pikmin you can have in a stage is 20 - blow your whistle to call over the correct Pikmin for a task or puzzle - Ravaged Rustworks offers a unique industrial environment where you climb on pipes - Loney Tower has you climbing to the top of a tower without any help of Pikmin, and instead use pipes and Olimar's jetpack - Valley of the Breeze, found in the Leafswirl Lagoon sector, relies complete on Winged Pikmin - Barriers of Flame is in the Sweltering Parchlands sector - here you «lll be forced to improvise with Yellow and Rock Pikmin to get around fire - every world ends with a boss stage - one boss fight puts you up against a Fiery Blowhog, where you use Red Pikmin to pick up / feed bombs to the boss - beating bosses gives you treasures worth 1,000 Sparklium each - supports amiibo in the Splatoon, Super Mario and Animal Crossing lines - amiibo can be scanned in to grant you access to secret spots - these are one room puzzle challenges where you collect a statue - these bonus rooms will also get you 200 Sparklium every time - you are limited by how many amiibo you can summon to each secret spot - one of the treasures you will find is an NES cartridge for Ice Climbers, which carries the name «Revenge Fantasy».
We also know this November the
game broke its 2 million milestone, meaning that since November 2017 the
game has
shipped an additional 200,000 units.
To be fair, the
game shipped on June 23, which means these numbers only represent a little more than a week of sales, but that hasn't stopped hardcore titles on other platforms from
breaking records in seven days.
The first
game,
Broken Age has not been finished or
shipped but Double Fine is ready to get their second project started, presumably to have the next
game in the pipeline and ready once
Broken Age makes it out of the door.
Over the course of The Brigmore Witches» three missions, this involves
breaking a gang leader out of Coldridge Prison, commandeering a
ship, and plenty of sneaking about the
game's evocative environs.
Features • Sci - Fi action / adventure combines aerial and on - foot combat for a totally unique third - person shooter experience • Will's jetpack delives total freedom of movement allowing players to race against UFOs in high - speed chases and rain death from above onto unsuspecting otherworldly foes • Speed and scale unmatched by any other action title: send Will zipping through tight corridors and then out into immense canyons and futuristic geoscapes • Gravity - defying vertical combat system, where moving up is the only way to bring your enemies down • Seemless transition between jetpack flight,
ship - to -
ship dog fighting and third - person shoot - «em - up action all exists within the same level — not
broken up into different «areas» • Unique grip system that allows the players to scale walls by jumping from surface to surface and hijack UFO's while in mid-air • Huge bosses that require fast reflexes and aerial barnstorming manoeuvres to defeat • Developed by Airtight Studios, a new group featuring team members from the Crimson Skies series of video
games
«We collaborated on a mobile
game project and there's no doubt in my mind we would not have
shipped without
Broken Circle.»
For many
gamers this was the straw that
broke the camel's back and many 360 users jumped
ship to PlayStation.
A trailer for Halo Reach has shown that the
game has playable space combat, a
ship was shown flying into space and then all out warfare hell
broke out, in space.
Some
ships sell for hundreds of dollars, a few
break $ 1,000, and there's even one
game package that sells for $ 15,000.
I find
games being delayed a lot less annoying than
games that
ship broken, unfinished, buggy or that require you to download a patch the size of the entire
game itself before you can start playing it.
This milestone marks the high point of an already exciting year for Virtuos, which has seen the company achieve a string of record -
breaking successes, including: contributing art to 50 % of the top 10 best - selling
games on XboxOne and Playstation 4;
shipping XCOM Enemy Within for IOS, the third title developed in China to exceed the 85 % Metacritic Metascore * (the other two titles were also co-developed by Virtuos); and providing 3D models for Transformers: Age of Extinction, which has become China's top - grossing box office
game of all time.
But don't worry, your choice of starter
ship will not make or
break your experience - you can always buy a different
ship with in -
game currency.
In order to
break up the combat, there are a few stages in the
game which feature somewhat of a horizontal shooter section where you control a
ship and have to take down missles and other enemy
ships.
But at least Evoland 1 and 2 weren't
shipped with
game -
breaking bugs....
Though they've just (finally)
shipped Quantum
Break, Remedy Entertainment is apparently well into development on a new, unannounced
game.
«Why bother when supermarkets will throw it out less than cost, online e-tailers will
break street dates - which are a joke - and
ship up to five days before release cheaper than us, and now Microsoft is throwing it on
Game Pass for a tenner.»
It's a fun way to spend a work
break as you play short solitaire
games and collect bits of treasure to solve the mystery of who sank the King's
ship.
There have been far too many instances in recent memory of
games shipping with
broken features, punishing early adopters while the developer scrambled to patch the issue.
This time, The Gamesmen talk about an Xbox One and a half, Nintendo «s R&D in 2015, a
game -
breaking bug in The Division's, the Oculus Rift
shipping fee, the Oculus Rift's terms of service, Monster Hunter ESRB rating, Google's April Fools joke, the Ace Attorney anime, and another Virtual -LSB-...]
Nowadays most developers disable access to those tools before
shipping a
game, but removing them entirely is typically inefficient and may unintentionally
break a
game.
It also didn't help matters that the
game shipped somewhat
broken and unfinished...
You'd go from world to world,
breaking things down with a tiny ray gun to collect resources, satisfy a multitude of needy «feed me» meters (health, suit,
ship shields,
ship fuel, ray gun energy, etc.), and craft various other things that are necessary to finish the
game.
BROKEN SWORD GOLD MEMBER - All above rewards plus: • Boxed Kickstarter special edition of the Game, includes: CD / DVD game with full packaging; printed Comic of «Broken Sword - the Serpent's Curse», «Broken Sword: Director's Cut» & «Broken Sword - the Smoking Mirror: Remastered»; Large game Poster; CD of soundtrack; & Kickstarter Backer T - Shirt (shipping in US, EU and UK included) • Early access to digital Music Soundtrack • «Broken Sword Gold Member» Credit in the
BROKEN SWORD GOLD MEMBER - All above rewards plus: • Boxed Kickstarter special edition of the
Game, includes: CD / DVD game with full packaging; printed Comic of «Broken Sword - the Serpent's Curse», «Broken Sword: Director's Cut» & «Broken Sword - the Smoking Mirror: Remastered»; Large game Poster; CD of soundtrack; & Kickstarter Backer T - Shirt (shipping in US, EU and UK included) • Early access to digital Music Soundtrack • «Broken Sword Gold Member» Credit in the g
Game, includes: CD / DVD
game with full packaging; printed Comic of «Broken Sword - the Serpent's Curse», «Broken Sword: Director's Cut» & «Broken Sword - the Smoking Mirror: Remastered»; Large game Poster; CD of soundtrack; & Kickstarter Backer T - Shirt (shipping in US, EU and UK included) • Early access to digital Music Soundtrack • «Broken Sword Gold Member» Credit in the g
game with full packaging; printed Comic of «
Broken Sword - the Serpent's Curse», «Broken Sword: Director's Cut» & «Broken Sword - the Smoking Mirror: Remastered»; Large game Poster; CD of soundtrack; & Kickstarter Backer T - Shirt (shipping in US, EU and UK included) • Early access to digital Music Soundtrack • «Broken Sword Gold Member» Credit in the
Broken Sword - the Serpent's Curse», «
Broken Sword: Director's Cut» & «Broken Sword - the Smoking Mirror: Remastered»; Large game Poster; CD of soundtrack; & Kickstarter Backer T - Shirt (shipping in US, EU and UK included) • Early access to digital Music Soundtrack • «Broken Sword Gold Member» Credit in the
Broken Sword: Director's Cut» & «
Broken Sword - the Smoking Mirror: Remastered»; Large game Poster; CD of soundtrack; & Kickstarter Backer T - Shirt (shipping in US, EU and UK included) • Early access to digital Music Soundtrack • «Broken Sword Gold Member» Credit in the
Broken Sword - the Smoking Mirror: Remastered»; Large
game Poster; CD of soundtrack; & Kickstarter Backer T - Shirt (shipping in US, EU and UK included) • Early access to digital Music Soundtrack • «Broken Sword Gold Member» Credit in the g
game Poster; CD of soundtrack; & Kickstarter Backer T - Shirt (
shipping in US, EU and UK included) • Early access to digital Music Soundtrack • «
Broken Sword Gold Member» Credit in the
Broken Sword Gold Member» Credit in the
gamegame!