Sentences with phrase «games sold are»

The Uncharted games sold are the proof in the pudding.
FGL's current (May 2013) average price for games sold is $ 1,410.
«500,000 games sold was a milestone that we had, but not less than a week after release.»
oh your simple fact thing yea... you realize every game sold MS takes a cut right?
It's now available on iOS (the version of the game sold is the Special Edition), it's $ 10 on the iTunes store.

Not exact matches

And simpler games that work well on mobile usually don't require massive budgets and teams of hundreds to produce; smaller development budgets mean they don't need to sell millions of copies to turn a profit, and there's more room for creative risk.
Zynga is by far the most popular game developer on Facebook, and the company makes the majority of its revenue from virtual goods sold on Facebook.
The critically acclaimed release, which won the Game Developers Choice Award — the Oscars of independent gameswas also a financial success for the company, selling 1.5 million units.
The Nintendo Switch video game console bested its rivals, Microsoft's Xbox One and Sony's PlayStation 4, to be the top selling console in August, according to new sales estimates from the NPD Group.
The Nintendo Wii is the best selling video game console of all time.
[CryptoKitties is a blockchain - based game that allows users to purchase, collect, breed and sell virtual cats.
The Wii U is the worst - selling home console Nintendo has ever made, and it's not because Nintendo didn't make great games for it.
While the Wii U sold so poorly for many reasons, prime among them is a complete lack of support from so - called third - party developers — game developers other than Nintendo.
The data, which was compiled by the NPD Group, a research firm that tracks the U.S. gaming industry, suggests that Nintendo sold more units of the Switch's most popular games than units of the hardware itself.
Of all the games I've gotten the chance to try so far, «Batman: Arkham VR,» which will sell for $ 20, is a real standout.
Toys «R» Us Inc. doesn't sell the most toys in the U.S. — that distinction goes to Walmart Inc. — but it has remained a key proving ground for kids» gadgets, games and other playthings.
The Switch is the fastest - selling game console of all time, thanks in no small part to its flexibility.
More recently, Super Mario Odyssey has become the fastest - selling title in the Super Mario franchise's history in the U.S.. On Metacritic, Odyssey is also nearly tied with Breath of the Wild as the best - reviewed game of the year.
«Skylanders: Swap Force was the most successful game sold at Toys R Us last year and biggest action figure line, as well.»
Given that Mario Kart 8 was one of the best - selling games last year, that's extraordinary for a brand new IP like this.
So far, the Assassin's Creed franchise has sold more than 38 million games and by the looks of things, should be adding to that total significantly by the end of this year.
According to video game research firm Newzoo, game sales of Activision's (ATVI) 2013 title Skylanders Swap Force sold about 3.9 million copies to date, slightly lower than the 2012 Skylanders Giants version at 4.65 million, which was comparable to Skylanders Spyro's Adventure sales in 2011.
When Niccolo de Masi, chief executive at Glu Mobile, approached Kim Kardashian West with the idea to create a game based on her lifestyle and success, the celebrity wasn't easily sold — at first.
The company has been selling ad packages for the games ranging from $ 1 million to $ 8 million, according to the Wall Street Journal.
Selling is the new sharing, where the name of the game is finding clever ways to plug products.
For example, if you have a game on one platform and then you sell your X-Box and you want to transfer that game, in some cases you won't be able to do it.
Canadian teams are guaranteed to sell out their home games most of the time, which has long kept ticket prices higher in Canada than for most American teams.
No wonder: Hawk is a juggernaut in the skate - video world, having sold $ 1.6 billion in games since he introduced Pro Skater in 1999.
«Coach's game plan of becoming less ubiquitous and selling more at higher price points is now delivering,» Saunders added.
The latter is the «keep some skin in the game» principle, the idea that if you can't dump all the risk on someone else, you'll be more careful about the quality of the financial products you're selling.
The game and its motion - sensing skateboard controller are expected to sell for a hefty $ 120 in what is likely to be a soft holiday season.
To get a sense of how this is changing the industry's dynamics, consider that a recent Deutsche Bank study estimates that just 5 % of traditional console games released since 2001 have sold more than a million copies (they typically retail for about $ 60 each).
Mark Pincus, the founder of video game company Zynga Inc, must face a lawsuit alleging he unfairly benefited by selling $ 192 million of stock in 2012 when other early investors were under a lockup agreement, according to a court ruling.
It can be selling food they made, jewelry they designed, games, candy, toys, performing and much more.
The console, which sells for $ 300, lets users play games from their television and while on the go, and is nearly impossible to find in stores.
«From the start we had a bigger vision of disrupting the digital and media industries,» says CEO Rory Armes, better known as the founder Radical Entertainment, for many years the No. 2 video game studio in Vancouver behind Electronic Arts (it was sold to Vivendi Universal Entertainment in 2005 and reduced to a software support office in 2012).
Craft and hobby supply shops, as well as stores that sell toys and games, have been outperforming the overall retail industry, growing at an annual rate of 9 percent, according to AnythingResearch.com.
The glory days were over, and the sixth instalment sold only a fifth as many games as Guitar Hero 5 in its first week, and Activision shut down Guitar Hero operations in February, laying off 500 people and saying the move was «due to continued declines in the music genre.»
Then in 2007, Edwards was at agency T.A.G. to create the «Believe» campaign for Halo 3, a game that went on to sell 3.3 million units in its first month (a record broken by Call of Duty: Modern Warfare in 2009).
The phenomenal numbers put Super Mario Odyssey on the path to becoming the best selling game for the Switch, Nintendo's latest gaming console; fans are buying it even faster than they bought The Legend of Zelda: Breath of the Wild, a launch title that was heralded as one of the best games in the Zelda franchise's history.
These days, the game a lot of mercenary entrepreneurs are playing is to get a product out, get a lot of people using it, get a lot of hype online, turn that into a lot of hype in The New York Times and The Wall Street Journal, raise a lot of money and sell out.
In a world of ever - cheaper commodity hardware, the real and sustainable income is going to come from the online services that sell games, movies, music, books and other content.
Aside from the Switch's main gimmick — turning into a portable console — and Nintendo's first - party game lineup, there's no standout sell point for the Switch.
Hundreds of gold medals are awarded during every Olympic games, and it's inevitable that some athletes — who, more often than not, won't get rich from their sport — wind up selling them.
The game was just the ninth - best - selling title in the January - April sales charts provided by The NPD Group.
@darrenrovell unauthorized shirts being sold for bsc game twitter.com/Jinxzito/statu…— Shawn Jenkins (@Jinxzito) December 27, 2012
Since soft - launching on Steam's Early Access program on March 23, over 20 million copies of the game have been sold.
Capcom's most recent game, Devil May Cry 4, was released on February 4 and has already sold several hundred - thousand copies, «slightly ahead of projections.»
The problems facing each company are unique — Groupon is suffering from high marketing costs, while the popularity of Zynga's games is waning — but it became painfully apparent this year that social - media hype isn't selling like it once did.
What's different, however, is that the headset costs as much as a video game console as opposed to the older devices that could sell for $ 100,000.
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