Sentences with phrase «games value story»

Role - playing games value story both the game's story, and character story.

Not exact matches

To be sure, there is a «free flow» of TV — a free - flowing, endless outpouring of sitcoms, music - TV, game shows and commercials, none of which were chosen by the people of the Caribbean, and none of which support their own customs, stories, and values — their own «language.»
That would seem to indicate that there is no value on this game, but the public betting trends from the William Hill sportsbook tell an entirely different story.
I signed up in metacritic just to tell you how amazing is this game, i cant believe what people are saying about it, its with $ 40 and 100 % worth your money definitely, game is a BIT repetitive, runs smoothly with no lags and got nice graphics, and the game got great replay value with 52characters, and the game can take more than 20 hrs or more just to finish the story and got a cool insane mode which u can challenge your friends in and got online and adhoc mode, and its worth getting.
After the bug fixes with a patch this sequel exceeds the original in every aspect.Better graphics, gamplay and story along with 2 completely different playable protaganists give Dishonered 2 more replay value then almost every triple A title this year.And this time around I did nt feel pushed to play the game in any specific way.I felt that playing stealthily was alot more rewarding then the first entry but i never felt that i was playing wrong or was being punished when i played a full on assault playthrough.Also there are several ending for every playstyle for both characters which really drive you toward a second, third or even forth playthrough and in all the chaos or silence of each level, even on my forth run, I reimagined every situation and experienced different outcomes every single time.Dishonored 2 also contains some of the best level design I have ever seen with the likes of the amazing and masterfully thought out Clockwork Mansion level being among my all time favorites.Dishonored 2 truly is a masterpiece in almost every ascpect!!!
I review games based on the following: Story, Multi-Player / Cooperative, Creativity, Entertainment Value, and Replay Value.
Just goes to show that my PS4 pro is a joke, tired of these half step co soles, story was so boring no replay value in this game
Sure the story is short but where this game is at its greatest is its replay value didn't want to kill anyone in one mission but did replay it.
Kingdom Come: Deliverance is an open world, action - adventure, role - playing game featuring blockbuster production values, a nonlinear story and revolutionary, first - person melee combat.
How long it takes to complete the story mission and explore the camp is up to the player, but the extra missions add some replay value to the game.
It works marvelously, with its own great take on the Zelda story, tons of playable characters from the series» storied past and present, and loads of replay value in its many game modes.
There's a pointless story and weird characters which don't add anything of value to the game.
After the bug fixes with a patch this sequel exceeds the original in every aspect.Better graphics, gamplay and story along with 2 completely different playable protaganists give Dishonered 2 more replay value then almost every triple A title this year.And this time around I did nt feel pushed to play the game in any specific way.I felt that playing stealthily was alot more rewarding then the
Like last year's subpar «The Conjuring» spinoff «Annabelle,» this direly routine ghost story marks a huge comedown in production values and performance quality from the series» previous entries (which earned a combined $ 258 million worldwide), despite the presence of longtime Wan collaborator Leigh Whannell behind the camera and always game - faced elder scream queen Lin Shaye in front of it.
It is basically a way for the player to keep enjoying the game even if they have managed to finish the story and the addition of co-op means there is a lot more replay value than your typical Musou game.
replay value is so good... i thought i got to the third ending... and there is more story, more game play.
In my opinion the poor story mode and the absence of the online play really hurts the game's overall value.
Priced at $ 24.99 with a thrilling story campaign and dedicated online modes, ROGUE TROOPER ® REDUX will offer gamers incredible value when it releases for PlayStation 4, Xbox One and PC on Oct. 17, 2017 and for Nintendo Switch soon after.
As Challenge Mode and multiplayer don't exist in the 3DS version of the game, Linkle's story mode provides that value for money balance so many are after.
The procedural generation that worked well in Shadow of Mordor has been expanded to an incredible degree, and Shadow of War is ready to offer you a powerful story mode that will take you through 20 to 40 hours of gameplay before you even touch the endless replay value offered by the game's online battles and an «after the end» single - player sandbox mode.
The captivating story and the high replay value of the game will definitely make you want to invest a lot of hours into the game, especially if you like that type of games and if you haven't some over-the-top expectations regarding graphics.»
There might be a few flaws that detract from the gameplay, stories, controls, presentations, or value, but the game is still an enjoyable experience that justifies a full playthrough.
Right from the opening until your introduction to the story mode, it feels like a completely different game with top notch production values.
The open - ended mode added an incredible amount of replay value to the Toy Story game, and is now a core feature of Disney Infinity.
If that is the case, that adds a level of excitement to Infinity as the studio is responsible for the underrated Toy Story 3 and Cars 2 console games, which went well beyond bringing the Pixar worlds to the gaming scene — they were each rather large in scope, had great replay value and shattered the idea that games based on films had to be subpar.
While the story may not be perfect, it does have some enjoyable moments, and the card battle meets board game mechanics give each battle a replay value that many RPG's lack by comparison.
It's not a truly profound story, though, as there were moments where the game didn't delve as deeply into the moral implications of Hollow Children as it could, or even should, have, yet the final hour of this seven hour single - player campaign had me on the edge of the seat, eagerly trying to anticipate what was coming next Sure, it's not going to have you questioning your moral values or beliefs too much, but by shooter standards this is some deep stuff, making Binary Domain's story its greatest asset and worthy of your time.
This weeks stories: Microsoft acquires cloud gaming platform; Playfab as well as potentially EA, Value or Bluehole, The latest PUBG update aims to make it's desert map more fun again after players delete the map files to avoid playing it, Mario Kart Tour is coming to smartphones, Nintendo announces their online service which launches in September, Switch firmware version 5 has leaked outlining some very interesting new features, PS4 system software 5.50 is released to Beta testers as it brings some long awaited features, Leaked documents confirm a Battle Royale mode for Red Dead Redemption 2 online mode as well as some of it's main campaign features, Plus the games we've all been playing!
For those who value gameplay above all else it's probably one to skip, but if you're seeking something more story and emotion driven then Last Day of June is for you, and makes a compelling argument for why games can be as much art as anything else.
This may benefit the story, and it definitely saves the game from feeling like a kitschy one - trick pony, but there is little if any replay value in exchange for the price tag.
It seems disingenuous to give a game which has equal if not better game play, more story (outside Persona), better graphics, better execution overall, and has some of the highest production value and direction of any game to date a 7.5, it comes across as no actual standards.
There's a lot of really cool stories in there and any fan of the game will find value in listening to each one.
With a single - player mode, a story campaign (with multiple dialogue variations for replay value), and various PvP modes, it feels like an actual video game.
On that theme she continues: When you're spending millions on a story - based game that may not be perceived to have long - term value beyond that one playthrough, the question is, «Well, why would anybody buy this if they can just watch somebody play it?»
Yet again, a full console release would be nice, but placing this on a handheld makes more sense from a value standpoint, allowing the developers to focus on creating a tighter story without having to worry about the overall length of the game and the bonuses needed to pad out a console release.
It's a story about the consequences of vice, the forsaking of values and a quest for redemption, with a colorful level design and likable features borrowed from games like Zelda, but there are several interface design choices that make both exploration and combat bad, ruining the concept of a game that, I'm not kidding, could have been revered as 16 - bit Dark Souls.
Adding public events in a game like Destiny (with good loot as a reward I might add) just adds to the overall replay value of the game even after you finish the main story.
I doubt at this juncture that the live action component will end up w / a production value of anything more than a syfy original type show, which can be cool w / a good story but not necessarily a game seller for me.
There are five areas to conquer within the story of the game, and this is the place you'll probably be spending most of your time — although there are some other modes available that should keep those looking for replay value entertained.
There is a leaderboard system within the game too, which gives the story mode more replay value than it already has aside after the new game mode you unlock after completion.
While Final Fantasy VII and Square's subsequent games were an assertion of the value of developing and designing a game with a story at the center of the experience, and using that story to assert ideas about politics economics, and philosophy, Dragon Quarter was a statement in return that similarly intelligent engagements of political ideas could be built into games of minimal narrative that still focused primarily on gamers» engagement with mechanics.
There might be a few flaws that detract from the gameplay, stories, controls, presentations, or value, but the game is still an enjoyable experience that justifies a full playthrough.
Watch never - before - seen footage of game makers» stories as they reveal values important to the creative process, teamwork, and vision!
From gameplay that boils down to memory quizzes to poor production values to bland stories, there is no reason you should play this game, no matter how big a fan of adventure games or Law & Order you are.
I would hope for more stories so the game feels good value for its full price single player, but the title suggests 5 stories instead...
The story involving a retired Drake, lost long relatives and pirate treasure is likely to contain all the elements fans love about the games; insanely thrilling set - pieces, beautiful visuals and true AAA production values.
I adored the lore and story of Mortal Kombat growing up (and still do), but even so, I had always written off the value of a story in a fighting game.
Having played the entire game through to the end twice, I can firmly say that Doomsday does not add a single thing of value to the story.
Cross-buy presents a superb amount of value as it means that you will be purchasing the PS4 and Vita versions of the game with just a single purchase, although there is no cross-save functionality; resulting in players on Vita not being able to continue from their story mode and time attack mode progression contained within the previously released PS4 version.
Everything about this game from the artistic styling, the story, the mechanics, the pacing is polished to absolute perfection and for those who worry oddly about the length of games, there's great replay value too.
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