Damn, is this a disappointing way of finally answering the collective desire of the largest
gaming audience out there.
Not exact matches
Executives have talked about veering the company toward fitness - and health - oriented products, which might not be a bad idea given that it has all but worn
out its welcome with the core
gaming audience and third - party developers.
GTA 5's main
audience turned
out to be the mainstream casual gamer, the kind that doesn't read Gameinformer, or any kind of
gaming news at all.
The shocking change in strategy was simple math, according to the studio — the DS simply had the most units sold
out of all
gaming platforms, and Square Enix wanted the ambitious DQIX to have as big an
audience as possible.
There is only so much
audience attention to go around and as mobile
gaming, tv and film watching and web browsing become possible for everyone, it is just possible that digital books will lose
out *.
These isolated, probably more pretentious, game designer wannabes waxing philosophically about what they want
out of games would be even more foreign to the mainstream
gaming audience.
Nintendo is really
out of touch with the core
audience and on top of that the casual market they've been bragging about have moved on to mobile
gaming.
Keeping that in mind, I think that even if the Wii U turns
out to fail in the exact same way that Fairchild \'s Channel F \» failed \», that will still give room for a later
gaming platform to refine those concepts and create a better, sustainable environment for both expanding
audiences and traditional gamers.
Phil Spencer came
out on stage and briefly talked to
audience about listening to the
gaming community.
Mantis Burn Racing has a broad appeal and naturally lends itself to the Switch
audience with its focus on social, localised
gaming — offering a bunch of ways to get the most
out of the Switch, and your friends.
Also you have to give the developers respect for trying
out this formula on todays
gaming audience as this is a type of game that you rarely see getting a new I.P nowadays.
As a developer based
out of Amsterdam, Ismail recognized his reach was limited to a Dutch - speaking
audience, and then only the incredibly small segment who sought
out indie
gaming news.
But, since it is more expensive; Then your target
audience are more mature individuals with a passion for high end portable
gaming... yet they're left
out in the cold in terms of games that might interest them.
«As the market for mobile
gaming matures, game publishers will seek
out ways to lock in their
audiences, rather than have them play for a short period and move on.
The developer of Pokemon Go oftentimes rolls
out events for the game but there's always some hiccup or two that makes things tough for the
gaming audience.
, which launched with a ridiculously shallow story and gear system that made the collective
gaming audience tear their hair
out.
Especially when compared to Microsoft, who bunted this week by trotting
out just a few games, mostly from hit shooter franchises, hoping that more of the same would be enough to please their
gaming audience.
Alongside the big name awards, the Independent
Gaming Festival Awards (handed
out at GDC) offered accolades and a hefty sum of prize money to their winners, which included Quadrilateral Cowboy (Excellence in Design, Grand Prize), Hyper Light Drifter (Excellence in Visual Art and the
Audience pick), and Ladykiller in a Bind (Excellence in Narrative) to name a few.
Tom Brady had just won his 3rd Superbowl, Google brought
out Gmail to a skeptical
audience, Halo 2 rocked the
gaming world, and the Boston Red Sox won their first World Series in 86 years.
PRESS RELEASE TAGS: Games industry, Gesture Interface, Motion Tracking, Video Amusement, Attractions, Digital
Out - of - Home Interactive Entertainment, Entertainment, Eatertainment, EduTainment, Leisure facilities, Pay - to - Play, Social Media, 3D, 4D and 5D Simulators, Motion - Theater attractions interactive
audience systems, Retail - tainment, Interactive Signage and Display, Digital Game Kiosks, Touchscreen
Gaming, Motion Capture Systems, Edutainment, ExerGaming, Interactive Visitor Attractions, Digital Fitness, Leisure, Educational
Gaming Systems, Family Entertainment Centers, Location - Based Entertainment sites, Smart Payment Systems
It feels like the future of
gaming, and it wouldn't be a surprise if Epic went into E3, announced Fortnite for Nintendo's Switch console, and carved itself
out an even bigger
audience.
Korea's Kakao Talk and China's WeChat — both of which dominate their respective domestic markets and are pushing
out internationally — follow a similar approach, but, perhaps more telling, is that Tango, Kik and even BlackBerry's BBM, three WhatsApp rivals with a core
audience in the US, also include
gaming and other content.
GTA 5's main
audience turned
out to be the mainstream casual gamer, the kind that doesn't read Gameinformer, or any kind of
gaming news at all.
Oculus has doled
out a lot of Facebook's money for Rift - exclusive games, but if HTC makes the Vive attractive enough for high - end
gaming, developers might decide that this money isn't worth limiting their potential
audience.