Sentences with phrase «gaming culture does»

I've admittedly not finished or heavily invested in the series since leaving Japan, but part of that is because the American mobile gaming culture doesn't really have the fanbase Japan does.

Not exact matches

Hi, im a casual person who loves to do things to have fun i like video gaming drawing story writing building computers making quotes poetry and most of all the japanese culture i want to learn japanese someday and meet that special person
People like thedude, maybe i just don't understand»em, (it is ok to have diversity in gaming) but they seem like they don't appreciate the history or the culture of anything really.
Jessica Sharzar's script doesn't dig beneath the surface, and her cautionary observations on gaming culture aren't terribly subtle, but there's a genuine sense of both fun and life - threatening chaos in each set - piece.
He also loves anime and anything that has to do with gaming culture and Tetsuya Takahashi games.
The man is a gaming legend, and developed a culture and industry that basically did not exist in America until he came along.
This makes the implication that those that DO care about representation are A) Not part of gamer culture or B) Have a different agenda which they are attempting to use gaming to further given that gaming is the most interactive entertainment medium in existence.
Beneath the action and the «pop culture for pop cultures sake» (which does feature heavily in this movie) are a few messages that shine through at poignant times in the progress of both modern day cinema and gaming.
If you don't know who or what Q * Bert is, well, he's one of those classic gaming characters that lives on as sort of an icon in today's popular culture.
EGM: Retro City Rampage, for people who don't know, is an absolutely insane, brilliant mashup of retro - gaming paradigms and obscure pop - culture references.
The dialogue often tackled serious issues in the gaming industry, with game tropes, and gaming culture, and it did so with hilarity and often brilliant quips.
These franchises have become synonymous with gaming culture, and even the masses who don't consider themselves gamers know of their significance.
Though things are certainly changing, nerd media such as comic books and video games have historically been viewed as a «boys club» in the West, an outlook that has influenced marketing decisions as well as popular culture representations of the «gamer nerd» despite numerous studies suggesting that women are doing as much, if not more, gaming than men.
It might be very hard to play a game within Second Life, but it doesn't mean that the people who use Second Life aren't gamers, and though they've perhaps learned to keep the activity of gaming separate from Second Life, they still bring their culture with them.
In the end, Tabata and his team made the decision to allow players full freedom to use and create mods, saying, «what's stronger in my mind is the fact that I don't want to limit people too much - this is part of the culture of gaming these days.
But that doesn't mean gaming culture isn't racist.
While he stopped short of advocating new legislation — and seemingly took time to praise «the advancement of gaming as a culture» — he did specifically cite Battlefront II's recent controversy as a point of concern, stating the correlation between an in - game character's strength and spending real - life money needed further investigation.
To do so would be to turn a blind eye to the variation and spirit of experimentalism that thrive at the fringes of gaming culture beyond the realm of the cliche - riddled military shooter.
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