Not exact matches
The second day of the ASEAN
Gaming Summit 2018 continues at the Conrad Hotel in Manila in the Philippines with sessions
on the latest trends and
developments in technologies, betting and regulations.
Topics: Asian, Associations, Back Office, Bakery Cafe, Burger / Steak / BBQ, Business Strategy and Profitability, Catering, Cheese, Coffee / Specialty Beverages, Communications, CONNECT: The Mobile CX Summit, Consultant / Analyst, Credit / Cashless, CRM, Curbside & Takeout, Customer Service / Experience, Digital Signage, Display Technology, Equipment & Supplies, Ethnic, Events, Fast Casual Executive Summit, Financial News, Financing and capital improvements, Food Allergies / Gluten - free, Food & Beverage, Food Cost Management, Food Safety, Food Trucks, Franchising Focus, Franchising & Growth, Fresh Mex, Furniture and Fixtures,
Gaming, Going Green, Health & Nutrition, Hot Products, Human Resources, ICX Summit, Independent Restaurant, Industry Services, In - Store Media, Insurance / Risk Management, International, Internet of Things, Italian / Pizza, Kiosk ROI, Kitchen Display, Legal Issues, Loss Prevention, Loyalty Programs, Marketing, Marketing / Branding / Promotion, Menu Boards, Menu Labeling, Mobile Payments, Music Services, Mystery Shopping, National Restaurant Association, Online / Mobile / Social, Online Ordering, Online Services,
On - site Customer Management / Paging,
On the Menu,
On the Move, Operations Management, Other, Ovens, Packaging, Packaging Trends, PCI Compliance, Policy / Legislation, POS, Product Reviews, Professional Services, Research &
Development / Innovation, Restaurant Design / Layout, Safety, Sandwich, Sauce, Security Systems, Self - Ordering Kiosks, Self Service, Social Responsibility, Software, Software - Back Office, Software - Inventory Management, Software - Supply Chain, Soup / Salad, Staffing & Training, Supplier, Sustainability, Systems / Technology, Top 100, Trade or Association, Trade Show, Trends / Statistics, Video Gallery, Webinars, Window Treatments, Workforce Management
Specializing in corporate and national account beverage programs with an emphasis
on gaming, resorts, nightlife and fine dining, the company provides services ranging from menu
development to ground - up event concept, design and execution.
Mass Audubon does not have a position
on the moral, social or cultural implications of
gaming or gambling, but we do have concerns and suggestions regarding
development of large - scale casino complexes.
The Governor and Legislature have reportedly reached agreement
on casino gambling enabling legislation, titled the Upstate New York
Gaming Economic
Development Act of 2013 (A. 8101 / S.5883).
Doheny later formed his own local investment firm and now uses his acquired knowledge in turnarounds,
development and business reforms while serving
on the boards of directors of several national companies, such as Kodak, YRC Worldwide and Affinity
Gaming.
The East Greenbush casino partnership — Saratoga
Gaming and Racing and Churchill Downs Inc. — have released this new rendering of their proposed $ 300 million casino
development on Thompson Hill.
«His commitment to and knowledge of economic
development is tailor - made for the
Gaming Facility Location Board, and I thank him for taking
on this important task.»
A process to generate new proposals focused
on the Southern Tier may create an additional opportunity to identify an appropriately structured and capitalized
gaming facility that could bring the region important economic
development and employment.»
«That's why, in order to honestly evaluate the circumstances surrounding the placement of any new casinos in our state, I am hereby formally requesting that both the New York State Department of Labor and the New York State Empire State
Development Corporation provide statistical data
on employment numbers concerning the state's
gaming industry — currently, and two years from now.
The state
Gaming Commission is due to meet
on Friday, but a decision as to which casino
developments will be selected will not be announced at that meeting.
Members of the state's
Gaming Facility Location Board, which will make selections this fall, must base 70 percent of their decision
on «economic activity and business
development factors,» such as maximizing revenue and jobs.
We're continuing to focus
on the
development of the project in anticipation of a license being issued by the
Gaming Commission.»
Destination
gaming resorts will be selected competitively based
on the economic
development impact of the resort.
Intelligent, Funny, Philosophical, Optimistic, Deep If you're into astrology / psychology, Im definitely a true Pisces and INFP I like having multiple projects
on the go: Web Design / Programming, My Band, Exercise, Personal
Development, and of course
gaming!
Angela is currently in post-production
on the fiction short The Row, commissioned by Indigenous Media through their Project Her Incubator and in
development on fiction feature projects The Space Between, about a woman obsessed with becoming a professional bodybuilder, and Sparkle Panthers, a comedy set in the arena of eSports and multi-player online
gaming.
The reason Hideo Kojima provided for skipping the biggest
gaming event of the year was: the
development team is fully focused
on the
development.
Essential Job Functions - eLearning • Produce dynamic, technology - enabled learning in eLearning, mobile and virtual delivery formats • Act in coordination with L&D consultants, business leaders and other managers and staff to identify eLearning needs, then match them with innovative self - paced and blended learning design solutions • Curate the best eLearning content to match requirements set by L&D learning consultants • Consult with members of the L&D Team and business leaders to deliver high - quality eLearning experiences that are instructionally sound, creative, visual and engaging through consultative design • Create and maintain tools for helping L&D team and business leaders to implement e-learning design projects in a consistent way • Stay up - to - date
on eLearning techniques,
gaming technology and e-learning technology in order to curate and develop innovative «PlayStation quality» learning experiences for employees • Effectively outsource eLearning
development, when needed, or use multiple
development tools to design, create and deliver in - house developed, self - paced (or blended) eLearning content (using tools like Articulate, Storyline, Captivate, Brainshark, etc.) • Ensure learning content adheres to specifications for mobile, virtual and desktop learning as well as brand guidelines and industry best practices, where appropriate • Work with learning consultants, instructional designers and business leaders where appropriate to create user instructions, FAQs, and other documentation that support effective use of the LMS.
Not only are they likely to have a cognitive ability
development deficit
on entering secondary school, but the
gaming, cramming and high pressure revision approaches such schools are forced to apply in order to survive in the marketised system will increase rather than decrease that cognitive ability developmental deficit.
Skype (School Library Journal, January 2008) It's a Mad Mad Wordle (School Library Journal, July 2009) Ramping up Your Library Website (School Library Journal, January 2010) Empowering Students for Life (Multimedia Schools, March 2010) Everyday Advocacy (School Library Journal, August 2010) Checking Out the iPad (Multimedia Schools, November / December 2010) Librarians as Leaders (TechEdge, February 2011) E-Books: Just Jump In (Library Media Connection, Jan / Feb 2011) Tech Tools for Tough Times (TechEdge, November 2011) Learning Together: the Evolution of a 1:1 iPad program (Internet @Schools, January 2012) Backchanneling
on the Front Burner (Library Media Connection, May / June 2012) Power of
Gaming (Internet @ Schools Idea Watch column, May / June 2012) BYOT to the Library (Tech Edge, September 2012) Data Delivery: Getting the Story Out (Internet @ Schools Idea Watch column Sept 2012) iPads for Everyone (School Library Journal, October 2012) The 1:1 Experience (Internet @ Schools Idea Watch November / December 2012) Innobrarians: Librarians as Innovators (Internet @ Schools Idea Watch Jan / Feb 2013) From Professional
Development to Personalized Learning (Library Media Connection Jan 2013) Live - Blogging Learning (Internet @ Schools Idea Watch March / April 2013) For E-books the Future is Now... Maybe (Internet @ Schools May / June 2013) Project Advocacy column: What are We Afraid Of?
«The rate at which social
gaming is growing is undoubtedly one of the most exciting
developments on our landscape.
It's unclear why such a decision may have been made, but it's certainly not for lack of
development; a beta version of the Play upgrade was released back in March, with Sony Mobile stating that it was particularly interested in «how the
gaming experience works
on ICS.»
Gaming Engines Building on the power of the BlackBerry Tablet OS NDK, RIM is working with leading gaming and application development technology providers such as Ideaworks Labs and Unity Technologies to implement their native engines and application development plat
Gaming Engines Building
on the power of the BlackBerry Tablet OS NDK, RIM is working with leading
gaming and application development technology providers such as Ideaworks Labs and Unity Technologies to implement their native engines and application development plat
gaming and application
development technology providers such as Ideaworks Labs and Unity Technologies to implement their native engines and application
development platforms.
In order for kinect to really have viability for hard core
gaming, it needed to go Hand in Hand with a motion control method where the optical lenses of the cameras could focus and track your users movements in a game
development design that allows the camera to completely focus its compute
on very fine focused body locations and points of body language in action.
The attending cast and creative team including Ellen Page, Willem Dafoe, David Cage, Kadeem Hardison and Lorne Balfe also took part in a panel discussion
on the
development of BEYOND: Two Souls and the ongoing convergence of
gaming and film.
I guess if
development and R&D continues
on the current
gaming side of things, and Facebook allows it to be used the way it is now in dev kits, then support could still come.
You see things are constantly changing, we may all want
gaming to remain static so we can play our games the same way we did 10 years ago but manufacturers, publishers and devs are going to continue pushing
on the digital side due to the ever increasing economics of game
development costs, yet gamers still pay $ 60 like last gen and continue to turn up their nose at any new IP that isn't trying technically outdo what's come before.
You'll be able to spend money
on marketing campaigns for your games during
development to increase hype, have your own booth at a
gaming convention, create games with two genre types and more.
whom has done nothing with their
gaming budget other than throwing it around as handouts in order to share PS3 games... and all the while closing numerous in house studios... a lot of MGS games are even based off of UE3... instead of MS building a proprietary middleware product line shared throughout their internal studios... they license 3rd party middleware instead... an easy way to make a decent looking game quickly... but never a way to push ANY envelopes, at least not after the engine is already 3 years old... but Sony does this each generation... the 1st party stuff initially shows off what the system can do earlier
on than any 3rd party software (well mostly, MGS2 was one of the first to push the PS2, MGS4 ditto for the PS3)... and 3rd pary stuff gets up to speed afterwards... you WILL see some incredible 3rd party content eventually, but for now... SCE is the only company pumping millions into the tech side of game
development... MS isn't... and Nintendo doesn't even know what any of that is...
Not to mention that the
development team continued to work
on this content long after the game went gold, polishing and perfecting it to fit into the framework of an already tight
gaming experience.
When Ori and the Blind Forest first released
on Xbox, no one had a clue what type of atomic force it would have
on the
gaming community and how it would affect the independent
development movement.
Every developer should have a
development blog, a twitter account, a Facebook page, and accounts
on various
gaming sites.
Blame the
development time wasted
on K3's Gimmicks — Motion
gaming, 3D & Sharpshooter.
Greg Kasavin, creator director of Supergiant Games comes
on the show to discuss Bastion «s
development decisions, before we wrap things with our usual dose of
gaming trivia and answers to reader questions.
This means that effective immediately SOE will operate as an independent game
development studio where we will continue to focus
on creating exceptional online games for players around the world, and now as a multi-platform
gaming company.
The acquisition builds
on a successful publishing partnership between Respawn and EA, with multiple projects currently in
development — a new title in the Titanfall franchise, a game set in the Star Wars universe and a VR
gaming experience.
A number of different
gaming news sites this morning reporting
on the new in -
development vehicular MMO that was announed by Gaijin Entertainment (of War Thunder Fame) called Crossout.
Executives from both MTV Games and Bruckheimer's
gaming studio will work together
on all phases of
development - from concept to platform - as well as
on the production, distribution deals and marketing elements, with the potential that some of the game concepts could migrate to other entertainment media including film and TV.
According to reports from a German
gaming site, it appears that the Squadron 42 release date will once more shift as Star Citizen's
development continues
on.
At around the 9 minute mark, we begin to see a demo of havok running
on our beloved platform along with some of the
development process of the
gaming engine and possibilities
on Windows Phone platform.
There have been some interesting
developments in the
gaming world, so read
on to find out what the latest whispers are...
One
development I thought was rather interesting was with a recent update
on the Grim Dawn project where they added a number of Logitech - donated
gaming mice as one of the reward tiers.
Smoking Gun Interactive (SGI) is an industry leading independent game
development studio focused
on creating revolutionary
gaming experiences.
The PlayStation 4 is still a more powerful system, developers are still going to have to figure out a way around the eSRAM problem
on the Xbox One (1080p and all that), and the PlayStation 4 has a ton of games the Xbox One does not have due to their strong support from the indie
development scene; an indie
development scene that is producing some of the best content across all of
gaming (Resogun and Mercenary Kings say hello).
Daniel Cook writes essays
on game
development, game design, game theory, game marketing, the future of
gaming, and more.
Japanese
gaming firm Gree International has shut down its studio in Vancouver, Canada, laying off all staff and discontinuing
development on all of the team's projects.
Confirmed judges for the first ever IGF Mobile event are: - Mike Yuen, Senior Director,
Gaming Group, Qualcomm - David Gosen, CEO, I - play - Arjan Olsder, Writer, Mobilegamesblog.com - Darryl Williams, Senior Director of Content, Playphone - Justin Davis, Editor - in - chief, Modojo - Demetri G. Detsaridis, Creative Director, Massively Mobile - Stuart Dredge, Writer, Pocket Gamer - Neil Trevett, Vice President Mobile Content, NVIDIA - Monty Munford, Business
Development Director, Player X - Steve Wetherill, President, Uztek Games - Matthew Hawkins, Writer, zedgeHeadz - Michael Chang, CEO, Greystripe - John Walker, Writer, Rock Paper Shotgun Like the main IGF competition (part of the CMP Game Group, as is Gamasutra), the IGF Mobile will have its own pavilion featuring the finalists
on the show floor at the Game Developers Conference 2008 next February, and all finalist games will be available to play at the pavilion.
Focusing
on video game technology
development as the former Chief
Gaming Officer at Sun Microsystems, he has been an active member of the video game industry for almost two decades.
Throughout the
development process of Past Cure Phantom 8 focused
on realistic combat animations, challenging puzzle mechanics and a detailed storyline, which completes the overall
gaming experience.
One of the sweetest, most thoughtful and supportive folks I know in game
development, Richard charts...;) his course from jolly olde England to the sunny shores of Santa Monica, California, going from a kid growing up
on ZX Spectrum and arcade games, to helping create one of modern
gaming's most iconic series.