Sentences with phrase «gaming discussion in»

Aug 02, gaming discussion in the female web forwarding perfect match.

Not exact matches

Two panels slated for next year's SXSW Interactive --» SavePoint: A Discussion on the Gaming Community,» and «Level Up: Overcoming Harassment in Games» — deal with the issue of harassment in the gaming Gaming Community,» and «Level Up: Overcoming Harassment in Games» — deal with the issue of harassment in the gaming gaming world.
It is understood the state's racing and gaming minister is again in discussions with the industry.
«If there's going to be more than one casino in the metropolitan area, then we should not deprive the upstate communities,» Bonacic said in a panel discussion at the Saratoga Institute on Racing & Gaming Law that attracted about 100 lawyers, lobbyists and others tied to the racing and gambling industry.
So with that thought in mind, we took to Facebook and had started a discussion in the Facebook group Handheld Gaming Network.
In our house, brothers tend more toward discussions of strategic video gaming and anti-parental tactics.
At this year's Tokyo Game Show, executives from Square Enix, Capcom, and Namco Bandai engaged in a roundtable discussion about Japan's diminished role in the gaming industry.
This week's roundtable discussion is about the future of gaming (with the possibility of a robot revolt thrown in for good measure!).
This bit of news adds to the current gaming discussion of sustainable internet data usage, as the growth of services such as digital distribution, streaming, and the cloud continues to rise in popularity and requirement.
This book in the In Controversy series offers a vigorous discussion of the pros and cons of video gaming, through an investigation of different viewpointin the In Controversy series offers a vigorous discussion of the pros and cons of video gaming, through an investigation of different viewpointIn Controversy series offers a vigorous discussion of the pros and cons of video gaming, through an investigation of different viewpoints.
The attending cast and creative team including Ellen Page, Willem Dafoe, David Cage, Kadeem Hardison and Lorne Balfe also took part in a panel discussion on the development of BEYOND: Two Souls and the ongoing convergence of gaming and film.
This week in the podcast dedicated to everything Handheld gaming, there are discussions on Bioshock on iOS, The Wolf Among Us opinions and a look at coming JRPGs on PS Vita.
The first two are basically irrelevant in this discussion, since this is not a debate about each person's own tastes and preferences in gaming that's happening around SF0 and particularly its controls but more a debate about their relative quality to game controls in general and certainly relative to the whole shmup or on - rails - shooter genre — and, since I started this particular discussion here with my first post, I'm telling you it's not about personal opinions of the game; it's about analysing its merits more objectively that that.
My point is a simple one; in every case the media presents against gaming, there are valid and legitimate points of discussion, but they get taken out of context, warped and used in ways that they simply shouldn't be.
Discussion of games currently being developed by game developers in the Knoxville and East Tennessee area, as well as an analysis of current topics in the gaming industry.
The actual back - buffer resolution will become far less important in discussions compared to the overall gaming experience itself, and quite rightly so.
Stephen Welsh, Jordan Helm, and John Howard pay their respects to the late Satoru Iwata, rejoice at the news that Kojima and Guillermo Del Toro are still working together, get frustrated but excited with Street Fighter V, lament over Hitman alpha footage, and have a lengthy discussion all about the good, the bad, and the necessary HD remasters that gaming has seen in recent years.
In recent times the gaming world has seen a great deal of discussion on the «issue» of women in the industrIn recent times the gaming world has seen a great deal of discussion on the «issue» of women in the industrin the industry.
There was also a fascinating discussion on how and why mental health issues were depicted in the game, and how running a gaming Kick Starter campaign works.
This prominent rise in women, alongside media attention towards a new definition for the word «gamer,» came after the controversial Gamergate incident, wherein over the course of months, discussion around gender issues and the integrity of gaming journalism broke down into a long - term «flame war» of insults.
President Trump met with executives of the video gaming industry at the White House on Thursday, continuing his discussions about steps that can be taken to address the growing trend of violence occurring in the nation's schools, and the large number of school shootings.
The greatest concern that drives this discussion is the potential for abuse: the article mentioned the infamous scandal behind Fallout: New Vegas, and the gaming community has seen far worse in its hey - day.
It was the first time that gaming's biggest showcase was open to the public, and the first time that developers sat down for panel discussions in the E3 Coliseum.
As of right now, we don't have any fixed plans as to what type of things Nat will blog about, so he'll basically join me in various discussions about whatever games / gaming related material that we find interesting or that we hope you readers will find interesting.
The Battlerite Royale announcement last week created a lot of buzz on social media with gaming and eSports celebrities such as Lirik, GiantWaffle, Dyrus, Scarra, Siv and Myth joining in on the discussions.
But when the phrase «Greatest villain in gaming» is uttered, there are only two scoundrels that come to mind: EarthBound / Mother's Pokey / Porky Finch (who we'll most certainly cover at a later date), and today's topic of discussion, Final Fantasy VI's Kefka Palazzo.
Seth had the knowledge and experience to hold his own in analytical discussions about the games, but also the wide - eyed passion to sell the wonder of fighting games to the wider gaming community.
A round - table discussion and rotating guest interview on the business of indie gaming in Chicagoland.
Her being on the show has nothing to do with Mox and Jason fearing to getting kicked from the guild, Just kidding, Alise joined them for the discussion about Loot Boxes in gaming.
«Second Sight does crop up occasionally in discussions in the gaming community about good narrative in games and games that were «sleeper» hits (although you could never describe the final sales figures as a hit),» Hilton continued.
Those seem to be the biggest three topics in many gaming discussions these days.
On February 6th, Gabe Newell, cofounder of the gaming studio Valve Corporation (Half - Life, Left 4 Dead) will have a discussion in front of a live audience with film director and writer J.J. Abrams.
While last year went out with a bang and brought on a wealth of controversial topics in the gaming industry — ranging from loot crates and microtransactions to YouTubers and Twitch streamers conjuring up drama and infamy — there's a substantially important topic that has had a lot of radio silence and it's time we have a serious discussion about it.
Covering everything from localisation to the word «new» in game titles to the Wii U's hardware and marketing, it was an interesting discussion about how the Nintendo Treehouse and the staff there operate and the ways that Nintendo views the gaming industry differently to the rest of the world.
When the question regarding females in journalism was raised it sparked up a discussion on the whole «Gamersgate» issue, but the female panelists were quick to reinforce their point of «we need females in gaming journalism and PLEASE do not give up on your passion».
Lee Williams: Well, in the whole discussion of ethics in gaming media, especially journalism what really stood out to me was that there were a lot of people upset about instances where they felt basic ethical standards were being violated in certain articles, but no one was really being specific as to why they felt that way.
While there's no telling how the discussions between Sony and Microsoft are progressing at this stage we hope things are moving in a positive direction and Sweeney's vision of more open console gaming becomes a reality.
As Gematsu notes in response to a SEGA Central community issues discussion video made during May of last year, SEGA has previously mentioned interest in exploring options to bring Shenmue to current gaming consoles.
This one features not one but two spooky Halloween - themed giveaways, plenty of nerdy Marvel / DC movie chat, a new nickname for Delaney, public service announcements about gaming behaviour, some in - depth Super Smash Bros discussion, a new musical segment, and the long - awaited MUBC debut of Shane's adorable dog Yoghurt.
I wish I knew more gaming podcasts that were engaging in these types of discussions, both in terms of the «news» aspect of it and the cultural impact (gender, race, sexuality, etc.) of games and gaming.
It's a fun and candid discussion about the ins and outs of indie gaming and much more.
Residing in the Great White North, where Polar Bears rule and Maple Syrup is next in line for the throne, Alana is always eager for a discussion regarding the integrity in journalism and the gaming industry.
Press X To Podcast begins in earnest with a discussion of this week's gaming news, a look forward to 2018,...
Because of when and how it was first released, it's often forgotten in discussions of indie gaming.
How in the world was there a discussion of stealth in gaming where.
It's an ongoing discussion in the gaming... [Read More]
Our hardware content greatly benefits from these conversations with game systems engineers, too: Such discussions lend a basic understanding of engine architecture, assisting in the development of GPU, I / O, and CPU test methodology as it pertains to real - world gaming use cases.
PUBG has been mentioned by some gaming journos as a GOTY contender, which has sparked some involved discussion across the interwebs — and here at Player 2 — as to whether it's appropriate or fair for Early Access games to be in the running for a GOTY award.
We look at gaming culture, games content and game creation in a positive and informative manner, with panel discussions, guest interviews and links to recommended resources.
Now, following discussions with Malta's Lotteries and Gaming Authority (LGA), Vera & John have agreed to curtail its Bitcoin option «until a regulatory framework is in place.»
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