As console platforms drop to the third largest
gaming market worldwide, it is clear the big Japanese companies are starting to take smartphone gaming seriously.
Established in 1993, LAI has an extensive network of gamers, local market experts and partners in all major
gaming markets worldwide.
Not exact matches
It's a huge
market to tap:
Gaming industry researcher Newzoo estimates there are 165 million e-sports enthusiasts
worldwide.
Meanwhile, the
worldwide online
gaming market has almost tripled over the past decade and was projected to jump another 9.5 % in 2015, to $ 91.5 billion dollars in revenue.
First off, the Japanese
gaming market is not nearly as big as it used to be, and only takes up a limited amount of
worldwide marketshare at this point.
Sports Director have the technology and tools to produce quality sports management games for all
gaming platforms tailored for all
markets worldwide.
Newzoo has revealed the top 25 public companies by game revenue in 2017, illustrating the growth of mobile
gaming worldwide and a strong Chinese
market.
With the
worldwide games
market set to reach $ 108.9 billion in 2017 and new
gaming technology constantly being developed, Virtuos is poised to capitalize on the lucrative industry.