Player Unknown's BattleGround, or PUBG (pronounced «pub - gee») is arguably the biggest
gaming phenomenon of recent times, reaching 3 million players on Steam and winning multiple awards.
Not exact matches
The creator
of mobile
gaming phenomenon Pokemon Go is exploring more sponsorships by companies that want to attract character - hunting players to their businesses, the chief executive
of developer Niantic Labs said on Tuesday.
The auction will feature donated pieces from top - tier organizations in the space, including an exclusive CryptoKitty from blockchain - based
gaming phenomenon CryptoKitties, the world's most successful blockchain game that accounts for 25 percent
of the traffic on the Ethereum network at peak times.
We view the recent slowdown in Macau as a temporary
phenomenon that has given us the opportunity to own one
of the best - positioned global
gaming companies at a significant discount to our estimate
of intrinsic value.
Your article «Game
of life» featured our research into game transfer
phenomena (GTP), by which players
of video games sometimes react to the world as they would to a
gaming environment (24/31 December 2011, p 76).
It is the ultimate fusion
of popular culture and
gaming, and the
phenomenon can be seen almost everywhere we look.
Minecraft has become a global
gaming phenomenon, with 20 million players worldwide and continues to make a positive impact on the children
of this generation.
Since then, eSports has become a global
phenomenon with more than 120 million people watching online competitive
gaming each year and Call
of Duty continues to lead as the top console eSports franchise in the world.»
«Fruit Ninja Kinect» is an amazing evolution
of the slice - em - up genre created by Halfbrick, which brings the worldwide mobile
gaming phenomenon to Kinect so you can use your arms as blades in an epic battle against the world's most delicious produce is just beginning.
Granted, this is something unique to the
gaming industry, with figureheads and suits often the representative public face
of the company, whether through E3 press conferences,
gaming launch events, or the like, but it's still an interesting
phenomenon nonetheless.
The impact
of the surprise
gaming phenomenon «Fortnite» on rival video - game makers should become more clear over the next couple
of weeks when quarterly results are reported.
It took the world by storm following its release in early 2011, and continued the tradition
of games like Doodle Jump and Angry Birds in both topping the charts and becoming a cultural
phenomenon linked to mobile
gaming.
«We expect the Battle Royale format to have lasting appeal and not be a short - lived
phenomena due to the style
of the games and the addition
of new participants into
gaming», he told investors.
His big break, Maniac Mansion — which the Oregonnative wrote, designed and directed — was released in 1987 by Lucasfilm Games, and almost single - handedly took the graphic adventure genre from niche concern amongst an endless sea
of shooters and platformers to something close to a
gaming phenomenon, one point and click at a time.
once again good job Media Molecule, for creating one
of the most interesting
gaming phenomena ever.
«Mobile and tablet
gaming is a
phenomenon that we just couldn't ignore as a studio and we're very proud to be working with one
of the industry's heavy - weights on bringing Fightback to market,» said Matthews.
Research in this field looks at
phenomena such as bullying culture, griefing and toxic
gaming in the context
of different online games.
The accessibility
of Oblivion propelled The Elder Scrolls from a niche PC
gaming pastime to a sat - on - the - sofa
phenomenon.
Also in here - Yahoo! Games on the WiiWare
phenomenon, Nabeel Hyatt on what makes
gaming social, and the inevitable and wonderful return
of Mega64 star Marcus, berating The Behemoth's Paladin (pictured!)
The release
of Pokémon Go has been a
phenomenon on a scale very rarely seen in
gaming and the financial markets have taken notice.
Rocket League is nothing short
of a
gaming phenomenon.
With several installments featuring some
of the most frightening and gripping first - person
gaming experiences ever created, the DOOM franchise is a cultural milestone that has transcended the realm
of video games on the way to becoming a mainstream entertainment
phenomenon.
While some games writers seem blissfully unaware
of its existence, the game's all - important Steam user review quotient sits at an indeed «overwhelming» 97 % positive, a number that represents the rarest
of all
gaming phenomena: a clear consensus.
The benchmark for open world
gaming for so long, it's been hard to ignore, a cultural
phenomenon of sorts.
If it manages to capture the spirit
of its offline siblings — which it should, since it takes place in familiar settings including Skyrim, Morrowind and Daggerfall — it could well enjoy full - blown «
gaming phenomenon» status.
The above Nintendo Power cover depicts the system as a sort
of cosmic
phenomenon, hurdling around the Earth's orbit, patiently waiting to descend and completely change handheld
gaming.
The world's largest
gaming expo is not only a place for news — it's also a hotbed
of unexplained
phenomena.
If, by some chance, you are not familiar with the World
of Warcraft, suffice it to say that it is an internet
gaming phenomena that has wasted countless hours and more than a few thousand dollars
of tuition.
But the rise
of Fortnite is well worth following for its own merits: a
gaming brand that's come from nowhere to generate more than $ 100m a month from in - game purchases, and become a bubbling pop - culture
phenomenon in its own right.
The
gaming phenomenon shows no signs
of losing its momentum after smashing YouTube records for the largest number
of concurrent viewers on a single live game stream, and for the most monthly uploads related to a single game.
Cashing In on the Franchise «The strong response in Nintendo shares is not only because Pokemon is a global
phenomenon with a large fan base, but because it is being distributed on Android and iOS, which have billions
of active users,» Jon Peddie Research Senior
Gaming Analyst Ted Pollak told the E-Commerce...
This
phenomenon is indicative
of the future potential
of virtual goods and
gaming on the Blockchain.
The Souls series has become something
of a
phenomenon in the
gaming industry over the past decade, and even though Dark Souls 3 is one
of the most popular games around here in 2017, today our attention is shifting back to the game that started it all.