Sentences with phrase «gaming revenue continues»

As the other gaming revenues continue bringing in additional revenue and RO2 starts commercial business, there is no reason why GRVY can't be valued at a paltry 1x or even 1.5 x BV.

Not exact matches

But for Facebook to continue growth in its gaming revenue, it needs to branch out.
Revenue at gaming giant Tabcorp rose 5.7 per cent in the September quarter, but its Sun Bets joint venture in Britain continues to be a drag on the group.
The financial foundation of Oneida County continues to strengthen thanks to a steady and increasing stream of revenue from the Oneida Nation's gaming earnings and sales tax collection.
Continued failure to resolve the issue is particularly critical to the host cities, which have smaller budgets than the state and depend on the gaming revenues.
Mobile gaming is currently the largest revenue consuming segment in the U.S. online gaming market and is set to continue growing in popularity in the next few years.
We want to share our used game revenue with them so they can continue investing in new gaming experiences without worrying about the negative effects used games could be having on their operation (s).»
- despite the new business partnership with Cygames, Nintendo is very satisfied with its mobile business - they are also happy with the various projects created in partnership with DeNA, and their relationship will continue - Nintendo is trying to expand its lineup of mobile games - Cygames had a plan for a title that was very deep and Nintendo thought it was important to develop and operate it jointly - DeNA doesn't just support Nintendo's mobile applications, but also its Nintendo Account system with tech and dev support - those areas of Nintendo's partnership will also continue - Nintendo is open to partner with other companies as well in the future - by using Nintendo IP in mobile apps, the company wants to spread awareness about Nintendo's characters - ultimately they'd like it to become synergistic with the console business - Nintendo wants to make mobile games one of the pillars of revenue - it's not enough to just expand dedicated internal development resources for this goal - this is why Nintendo is looking for possibilities to do it externally as well - Nintendo thought that Cygames» plan with Dragalia Lost was common ground for the companies, so they decided to partner - one important factor to think about when managing a company like Nintendo is that its products aren't daily necessities - Nintendo creates entertainment and fun, and the essence of its business will remain unchanged - Nintendo says it's a high - risk business, and there are times in which performance could be good or bad - Nintendo will continue to create specialized gaming hardware and software for the world - the aim is to be successful every time, but sometimes it will work out, and sometimes it won't - instead of thinking «I can't do this» they'd rather think «what can we do to continuously tighten our relationship with the customers?»
Facebook's gaming - related revenues declined 6 % as gamers continued to move away from browser - based gaming.
Las Vegas shows interest in eSports as the revenues generated in the world of competitive gaming continue to grow higher and higher.
With industry revenues at an all - time high, we believe that we'll continue to see a vibrant market for those employed in the art and science of gaming
In gaming revenue grew 4 percent or 6 percent in constant currency with continued progress in the monetization of our install base.
Accounting for more than half of all mobile gaming revenue in the first quarter of 2017, the importance of Asia to the global app economy only continues to increase — as does the need for expert insights into this complex market.
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