Sentences with phrase «gaming revenue grew»

During Microsoft's FY18 Q3 earnings, we announced that gaming revenue grew 18 % year - over-year, driven by Xbox software and services revenue growth of 24 %, and Xbox Live monthly active users grew 1 % year - over-year to 59 million.»
In gaming revenue grew 4 percent or 6 percent in constant currency with continued progress in the monetization of our install base.
The German Games Industry Association reported on data from market research company GfK that in 2017, mobile gaming revenue grew faster than all of the German gaming market.
China's mobile gaming revenue grew by 4.5 billion yuan to 27.5 billion yuan over the period, the biggest growth in two years.

Not exact matches

However, while del Lago Resort Casino has substantially grown total gaming revenues generated in its primary market area, the property's revenue ramp - up so far has been well below our expectations,» Foley said.
«The opening of two new large casinos in upstate New York — del Lago Resort Casino and Rivers Casino Schenectady — have helped grow state monthly gaming revenues by about 30 %.
TECH CRUNCH - Sep 3 - According to new data from U.S. / German carrier billing company mopay, mobile gaming is currently the biggest generator of carrier billing revenues, accounting for over half of all transactions and growing at a rate of ~ 30 % YOY.
Mobile gaming is currently the largest revenue consuming segment in the U.S. online gaming market and is set to continue growing in popularity in the next few years.
He iterated, «Vietnam and Malaysia are South - East Asia's fastest growing markets for mobile gaming and revenue
Netease's primary focus on investments and partnerships has been on bringing overseas titles to China in order to grow NetEase's gaming revenue on the mainland.
Las Vegas shows interest in eSports as the revenues generated in the world of competitive gaming continue to grow higher and higher.
Services such as Steam and Tencent's Game Platform (TGP) have been gaining traction in the country and recently Valve noted that Asia is the fastest growing region for Steam with gaming revenues up 500 % in the last 2 years.
The MENA & Turkish Game Markets A lot of buzz has been generated about the video game market in the Middle East and North Africa (MENA) region, since it is one of the fastest growing markets in the world, earning over $ 100 million in revenue from online gaming alone.
During the quarter, transactional revenue within Xbox LIVE grew nearly 20 %, and we unveiled our next - generation gaming and entertainment console, Xbox One.
TenCent (largest company in Asia; largest gaming company) + China (largest gaming market) + mobile (Tencent's smartphone game revenue grew by 84 percent FYoFY) + PUBG (at current trends, 150 % of the people on the planet will soon be playing it) = Big Money
«We delivered groundbreaking titles, including L.A. Noire and NBA 2K12, which set new standards for excellence; grew our revenue from digitally delivered content and mobile offerings; made substantial progress on our online gaming initiatives; and bolstered our already strong liquidity through a convertible notes offering.
The move helps developers tap the growing market for freemium games, expected to heavily drive mobile gaming revenues.
If WhatsApp were to adopt a more content - led business model — speculation out of Korea recently suggested it has explored the option of gaming at some point — then it would likely see its revenue grow significantly.
Quarter - over-quarter, gaming revenue on iOS grew about 4 percent from $ 7.7 billion in 2Q17.
Propelled by its gaming business and WeChat — the mobile commerce and really mobile everything platform masquerading as a messaging app, which has 980 million monthly users — Tencent's revenue last quarter reached almost $ 10 billion, growing more than 60 percent year over year.
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