Sentences with phrase «gaming stories of the year»

At the very least, what we already know about Nintendo's plans points to a steady supply of quality games, and learning about what we don't know should be one of the biggest gaming stories of the year.

Not exact matches

Wired has the bizarre story of Andre Vrignaud, a 39 - year - old gaming consultant in Seattle, whose Internet was taken away by his provider for using too much data.
So he was elated this week when the state's Gaming Facility Location Board selected a developer to build the kind of thing that he and so many others had tried to do for 40 years: an $ 800 million resort with a casino, 18 - story hotel, indoor - outdoor water park, conference center, cabins and hiking trails on the grounds of the old Concord property.
Accept it, it's a real game and which won game of the year due to having a emotionally driven story, great voice - acting, characters that mattered, and went above being just a gaming experience.
30 years ago, when he got into the industry, gaming technology was a lot less advanced and games were more simplistic in terms of characters and story.
In December of last year Japanese gaming outlet Famitsu published an interview with Kenji Yano in which he discussed his interpretation of the story of Metal Gear Solid
In addition, a total of 24 pieces of downloadable content have been integrated into the gaming experience including the story - extending episode Year of the Snake and the horror - themed add - on Nightmare In North Point.
There were also some other great news stories of the year, which you can check out in our «Best Moments in Gaming 2013» list written by yours truly.
Games such as Destiny and the Division have come and gone with many people finding them quite enjoyable, but the sense of losing yourself in a gripping story has just not been there in the past few years of gaming.
Throughout my gaming years I've been an large fan of Borderlands and Fallout (the latter more for the stories, but both games enjoyment was sourced heavily from the weapon depth and variety).
On this episode of the DJ Podcast we discuss the latest video gaming news including our top story which involves Epic games suing a 14 year old child for cheating.
A seemingly bizarre mix of jazz, noir, and Mexican folklore that works amazingly well, the story of travel - agent - for - the - dead Manny Calavera's four - year journey through the underworld lives up to its reputation as one of the best narratives ever told in gaming.
The story of Free Radical Design begins with one of gaming's milestones, and after almost nine years it ended with the studio's blood on several publisher's hands.
«At once an autobiography, an enthusiast's ode to the early years of gaming, and a coming of age story of boy - meets - cartridge.»
The game also won Adventure Game of the Year, Oustanding Achievement in Game Direction, Oustanding Achievement in Story, Oustanding Achievement in Animation, Oustanding Achievement in Art Direction, Oustanding Achievement in Visual Engineering, Oustanding Achievement in Sound Design, Outstanding Innovation in Gaming, and Outstanding Character Performance (for Ashley Johnson's portrayal of Ellie).
COD's stories have been gaming's definition of «throwaway» in recent years, but attaching a big name like Spacey to the project hints that maybe something interesting is going on behind all the explosions and bullet storms.
The game is up for... deep breath... Game of the Year, Outstanding Achievement in Game Direction, Outstanding Innovation in Gaming, Downloadable Game of the Year, Casual Game of the Year, Outstanding Achievement in Art Direction, Outstanding Achievement in Gameplay Engineering, Outstanding Achievement in Online Gameplay, Outstanding Achievement in Original Music Composition, Outstanding Achievement in Sound Design, and Outstanding Achievement in Story.
The story behind Ys VIII spans over 30 years, with the original Ys: Ancient Ys Vanished releasing in 1986 — the same year as the tale of another illustrious gaming series featuring an swordfighting adventurer, The Legend of Zelda.
There are always plenty of negative stories about gamers in the Chinese media, such as those addicted to gaming or committing crime because of gaming, but these stories have died down and ultimately there are more people today who are accepting of gaming than there were 10 years ago but it still remains something in the culture there and it's not going to fully go away for another few years.
Over on 1UP, I got to participate in the recent Cover Story «Why We're Excited About 2013,» an optimistic look at what is to come in the next year of gaming.
Being somewhat limited in my freedom to be entertained as a kid, for many years of my life, gaming served as a diverse means of escape for me away from the trappings of a mostly mundane, repetitive life, at the end of the school day I would often think to myself «alright... so what are some of the good things that I have to look forward to when I get home...», one of the first things that I would do as soon as I got home after school was play FINAL FANTASY on PlayStation, I would eagerly walk home as quickly as I could just so that I could continue playing from the part where I had last left off the day before, as pathetic as this may come across, I can confidently say that many of the happiest moments that I have had in my life have been while being utterly enthralled by the developments in the games, I think that reminiscing about aspects of a video game with great fondness is a hallmark of an impactful form of entertainment, I would often be so «in the zone» while playing that anything aside from what was taking place on the screen would become completely null and void in my mind to the point where I forget that I was playing a video game, even though I did not live the events of the game, I can emphatise with them as if I had, that is the sort of impact that the emotional depth of the story, the characters, the music, the design and the overall world of the series have had on me, what appeals the most to me is that FINAL FANTASY allows us the luxury of divorcing ourselves of our current reality to assume that of a world of fantasy for a precious moment in time, which is a sentiment that makes me wish that our world as whole had a little more «FINAL FANTASY» within it so as to make us all want to wake up as soon as possible to enjoy another day
And after a grueling 90 hours of gaming and grinding over the course of a year, I gave up... Fast forward around 10 years later, I finally continued and finished the story... on my PSP (Crisis Core: FFVII version).
Unofficially the best game of the year (2010) according to fans and critics alike, Deadly Premonition split the gaming community right down the middle and earned itself cult status for its memorable cast and story.
Now, when you've seen the best FPS games that you can play on PC this year, you might also want to check out some of our older stories such as: «Everything that happened at this year's E3 Gaming event», «Cheaper is better: money - saving tips for gamers» or «Are video games going to change entertainment?».
One of the best games I've played in my 20 years or more of gaming, Brothers: A Tale of Two Sons is a story - driven game specifically designed to be played by two people.
Console gaming has become less colourful over the years; the days of vibrant animal mascots slowly transitioning into stories of depravity, desperation and dull environments.
The 8 - bit and 16 - bit eras of gaming have experienced quite the resurgence over the last few years with games like Cave Story and Shovel Knight earning quite a bit of attention and critical acclaim, and for good reason too, but there have been a lot of games that have tried to capitalize on this retro reawakening with mixed results.
It's a similar story with gaming: I ran Batman: Arkham City (the Game of the Year Edition), but suspect it was using just one of the GPUs.
While last year saw the launch of a gaming platform and the company's own social network service, Kakao Story, the company continues to add new features and create business models for its cumulative 70 million users.
MH4U is tough, but fair, and the initial 40 hours offline (the main «story» mode) is one of the most finely balanced pieces of gaming that I've played in recent years.
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