The goal of the Dragon Ball FighterZ closed beta was to give stress test for the game servers and
gather feedback from the players on the gameplay mechanics and its balance for all to be taken into account when the game gets released.
Not exact matches
I strongly encourage all developers who really want to
gather quality
feedback from players to implement (hopefully improved) version of this feature.
We're looking forward to getting the final game into the hands of our loyal fans and new
players soon after
gathering feedback from this important test period.»
The best way to ensure that the campaigns have balanced scenarios with good A.I. is to
gather play testing data
from online
players in head to head matches, and then polish the game with that
feedback.