Sentences with phrase «gear set allows»

A planetary gear set allows the transmission to shift between forward and reverse directions with the operation of a multi-plate clutch, with plates that have a 10 % increase in surface friction.
The planetary gear set allows the gasoline engine to operate at its most efficient or powerful engine speed relative to the vehicle's speed.
The center distance and vertical drop between the engine and output axes were designed to be common; this design approach enables the use of a common chain transfer design and final drive gearing, which provided a wide range of final drive sprocket and planetary gear sets allowing an effective final drive ranging from 2.64 to 3.50.

Not exact matches

The BabyHome Vida and Emotion Strollers allow you to choose from four different color set so that you can match it to the rest of your child's gear.
Sullivan, head of the Office of Mental Health, said the move would allow the state to save millions of dollars and redirect that money toward other local services geared toward treating children in their own communities rather than a hospital setting.
Even if you allow for the the fact that the film is geared towards the 5 - year - old set, it's still a pretty dreary experience, made even more so by screamingly vivid colors, uninspiring animation and grating songs.
Set during the height of the Iraq War, David Packouz (Miles Teller), a struggling masseuse - cum - travelling carpet salesman, meets childhood bestie Efraim Diveroli (Jonah Hill), an Iraq arms dealer who exploits the little - known government initiative that allows small businesses to bid on private contracts on military arsenal — it's in the archival visuals of Iraq soldiers military gear paraded as visual merchandisers, that accompanies the aforementioned prologue, that has some genuinely startling financial statistics.
Even the costumes emphasise that timeless, ageless, forward - thinking quality, by nudging the setting forward just enough to allow for leather riding gear, which Everdene sports with a bow and arrow — the kind of thing that wouldn't seem all that out of place today.
UVEI's teacher internship program was attractive to me because it allowed me — as an adult learner — to apply my work experience while developing an entirely new skill set geared specifically for teaching.
Sport models and up feature Audi Drive Select, allowing you to alter the steering's power assistance, as well as accelerator and, on autos, gear shift response, though the incremental changes are very small, the Comfort setting the best all - round choice for everything, Dynamic mode doing little to improve the steering's response.
AMG Dynamic Select is also present, offering four pre-determined modes, along with an individual mode that allows you to select your chosen throttle response, engine characteristics, gear shift speeds, suspension setting and steering.
What I appreciate is that it truly holds whatever gear you choose, unlike some automatics (including some of Dodge's) that allow kickdown regardless of the setting.
Automatic shifts were pretty good, and a manual setting now allows you to use paddle shifters mounted to the steering wheel to adjust gears.
Also, the Camry Hybrid's Continuously Variable Transmission features a new Sport Mode setting that allows the driver to execute smooth yet quick «gear» shifts of the simulated 6 - speed sequential shift transmission.
The actuator is the final step in the process in that it is a small motor with a set of gears that actually locks and unlocks the latch mechanism inside the door allowing the door to open.
A planetary gear set has a central gear, known as the sun gear, an outer ring that has internal gear teeth which is called the ring gear and two or three other gears which are called planet gears and allow the gear ratio to change as the vehicle accelerates.
It also allows you to change various performance settings such as gear changes, suspension, and whether you want the full 707 horsepower or 500.
The hybrid's Continuously Variable Transmission (CVT) features a new Sport Mode setting that allows the driver to execute smooth yet quick «gear» shifts of the simulated 6 - speed sequential shift transmission.
Going through the different driving modes and setting everything up so that it's most sporty seems to remap the engine making it more lively and responsive, as well as allow the transmission to hold on to gears for longer and shift at higher revs.
Electronic Range Select (ERS) allows customers manually to set the highest available gear for a particular task, such as operating under heavy loads.
The motor delivers its power to the front wheels through a single speed reduction gear set, allowing the Soul EV to accelerate from 0 to 60 mph in under 12 seconds, on to a top speed of 90 mph.
However, to avoid aggressive engine braking, AGC limits the loss of vehicle speed through an automatic drive setting that acts more like a neutral gear, allowing the vehicle to coast to the stoplight.
An innovative gear set configuration allows this transmission to offer eight gears and a correspondingly wide gear range — which optimises the car's sprinting power yet also allows the driver to save fuel by driving at low revs — despite its compact construction and low weight.
Diagonal Swipe Within Apps to Show Status Bar (allows you to lock orientation within an app, pause music, etc): When you are within applications, swiping diagonally from the top bezel to the screen will pull down the status main status bar (the bar across the top of the homescreen that shows the time, orientation lock, settings gear, etc.).
We decided with this game though that in Regular Battles we'd set a strict time limit so as to allow players to customise their gear while also keeping their existing match ups.
The bike setup allows players to change the suspension by adjusting the spring stiffness, preload, compression damping and rebound damping for the front and rear of the bike and changing the gears by selecting any quantity between 1 and 6 for all 6 gears and the final gear ratio, while there are options to save, load or delete your preferred bike setups and to return your bike setup to the default factory settings.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
Single fight allows the player to have a one on one match against an A.I. opponent in any arena stage and a variety of match options to change the experience such as competitive mode for gear statistics, augments and abilities to be active or inactive; a level handicap with an opponent level set between 1 and 20 or equalized character levels; the ability to utilise interactive environments or not; and the chance of being able to knock opponents into a different arena via arena transitions.
The Inn is probably the most important, allowing you to switch out your gear and set up your party for the quests ahead, while others like the guild give you quests (do these to unlock art) & the castle allows story quests to be taken up.
The second addition in the update is the «SCUBA» gear set, which allows gamers to fully explore the under water depths with enhanced movement and vision, whilst remaining submerged for longer periods of time.
And, while the Xbox One S already provided Gears of War 4 with HDR settings, they've received a boost here to work in conjunction with the game's 4K rendering, allowing for its wider color gamut to be displayed in much greater detail.
Setting emission targets geared towards reducing GHG ppm (particles per million) allows us to set short, mid, and long reductions targets.
If you would like to disable browser push notifications either go to your browser content settings and choose which websites are allowed to send you notifications or the next time you see a notification click on the gear button in the lower right corner (see image below) and that will take you to notification settings.
Inside the Home Settings (which can be accessed by pressing down on the screen and tapping the gear icon), you'll see an Allow Home screen rotation toggle.
• Eye of Obsidian adds a brand new chapter in the ReCore story • T8 - NK Corebot • 2 New Overworlds • 10 New Dungeons • Dynamic sandstorms in Shifting Sands • 3 new weapon modes for Joule's Energy Rifle • When dying reload times for combat encounters went from 30 - 60 seconds to < 5 seconds • Restarting traversals and arenas are now instantaneous • Added P - Cores for additional game play rewards • P - Core requirements fixed to a single value for the entire E-Tower • The Map displays everything that needs to be collected (audio logs, chests, prismatic cores) • The Map shows all visual parts of dungeon maps • Objective Markers improved • Fast Travel points now allow the player to complete Stash Transfers, Swap Cores and set Companion Party Configuration without having to go back to the Sandcrawler • The player can now warp anywhere there is a Fast Travel node via the Map • Intra-Level (e.g. within The Cradle) fast travel warping is now instantaneous • Added new Fast Travel nodes (Granite Steps, Lonely Basin, The Cradle) • New AoK gear for all Corebots • Armor stats now make each set vastly different from one another • Blueprint Inventory now sorts by Armor Type, Color and LVL requirement • Improved the Combo Meter • Enhanced visuals (increased resolution and HDR) • 20 New Achievements • Increased level cap from 30 to 40 • 4 new bosses and Tank challenges • Dialogue from Corebots and Violet is no longer in the Corebot language and is now readable
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