Sentences with phrase «gen gamers a visual»

With FIFA 14 having made some noticeable revisions to the existing formula, 15 is looking to refine these elements further while also giving new - gen gamers a visual spectacle.

Not exact matches

The new engine will give the game a lot of visual flair and a potential current gen exclusive development will ensure a well optimized game.
We have already seen some next - gen racing game both from Sony and Microsoft i.e Forza 5 and DriveClub, both looks good but they can't match graphics / visuals level of Project Cars.
So that's where Bluepoint Games came into the picture who have successfully upscaled this game onto the PlayStation 4 in terms of visuals and gaming adjustments to make it feel more like a next - gen title, rather then just a resolution boost.
The PC version provides some added visual enhancements, that give it the edge over the current - gen console versions, although some PC gamers have shown their disappointment over the game's locked frame rate.
Fluid performance and better visuals is the deal that these next gen machines are offering for the games that were already a huge hit.
Whilst the gaming industry is trumpeting 4K and VR for next gen, let's be honest, pushing pretty visuals is still gonna mean that maybe more than half of any PS / MS console bound game is going to be 1080p / 60 fps.
According to Ubisoft they made the deliberate decision not to improve the visual quality too much to ensure that the Xbox One and PS4 editions of the game wouldn't completely outclass the last - gen, and as a direct result the graphical leap between consoles isn't as large as one would expect or hope.
Injustice 2 furthers the first game's stunning visuals, making full use of the improved components inside current - gen platforms.
furthers the first game's stunning visuals, making full use of the improved components inside current - gen platforms.
Why not just make a next gen Darksiders game with crazy good visuals.
It has serious next gen visuals running at 1080p beyond most of the best linear games last gen, AND it's open world.
For this new gen of consoles PS4 / X1 whoever developer makes better visuals for X1 for multiplatform game will have no excuse (like current gen were PS3 bashed unfair for difficulties of developping games) and he will be clear moneybagged from MS
siren was ok... creepy at times, and the overall story was actually kind of cool... how it tied together and everything... worth playing... but that sight - jacking thing is totally annoying... the grain filter in that game was ridiculous, the visuals where not bad... but it used «next gen» effects in a bad way to make it frustrating to play at times... Dead Space is easily the «best» horror game of this gen imo... Re5 was a disappointment... and I haven't really played any of the others...
Ubisoft promises that, just like all other AAA next - gen video game titles, The Division will have all the graphical and visual details that a next - gen game should have.
They also enhanced the visuals a great deal, and for an early next - gen game it was comely enough to glide just over the ugly stick.
The game will be a digital - only release and will support 1080p visuals (720p for last gen systems) along with...
There you have it; yet another «next - gen'title proving, if you weren't already convinced, that visuals don't make a game.
Ashes of the Singularity is your next - gen real - time strategy game, a massive step forward in the genre as it utilizes the power of DX12, giving it greater technical capabilities that would provide amazing improvements in it's gameplay mechanics and visuals that gamers would appreciate.
«With Unreal Engine 4, we can rapidly achieve the visual quality expected on next - gen platforms and go beyond it,» said «Tekken» producer Katsuhiro Harada during the game's unveiling.
«YEBIS 2 has enabled our development team to fine tune our visual effects to true next - gen quality levels», said Andrea Basilio, Game Director Milestone.
8 - bit inspired visuals with current gen flare Soundtrack by Misoka and Rushjet1 Over a dozen unlockable characters with different abilities, some as featured friends from other games Over 100 stages to clear Three save files Multiple endings
The first thing that strikes you (and always does with Naughty Dog's games of late) are the incredible visuals on display; they just seem a whole gen ahead of everything else.
Custom tweaks, chucking all of that lower level processing tech on a single die or using Infinity Fabric to connect the CPU and GPU would also eak out more from those parts probably allowing next gen visuals in the range of native 4k down to 1440p Checkerboarded to a 4K output and many games running at 60 FPS.
The maps featured in Rainbow Six: Siege feature some of the best map designs I've ever seen in a game, even if the visuals as a whole are sub-par by next - gen standards.
Whatever it is that is going on with the inconsistent visuals, there is no excuse for it, especially on current generation consoles where issues like this shouldn't even exist, especially when you consider that GTA V on last gen machines completely trounces Mafia 3 for most parts in the visuals department, and I say «most part» because this game looks completely different as soon as it turns to night time.
The last entry in a series that has spanned multiple console generations, Ninja Storm 4 says goodbye at the top of its game, with upgraded visuals due to the more powerful hardware of new - gen consoles (or PC) and a story that sees itself come to a conclusion that covers the final story arcs of the Naruto storyline.
Dynasty Warriors: StrikeForce is based on the PSP game of the same name, which now includes «next - gen» visuals, over 40 new missions and a 4 - player online mode so that you and three of your friends can smash the square button as fast as you can... together!
Graphically, the game is presented in a 3d cel - shaded visual style which looks okay — it's hard to judge the quality of cel - shaded titles as a game on the last gen could have looked just as good — but technically, it looks nice and there is a lot of detail in the world.
The visual quality of the game is inconsistent; some parts look impressive, particularly some on - rails sections but other parts look plain and in many cases, especially multiplayer, look downright ugly and something you would expect last - gen.
Instead, the decision to bring the game over to the next - gen consoles seems to have more to do with maximising the title's potential audience and revenue stream, as opposed to delivering a dramatic leap forward in visual quality.
All versions of the game are very closely matched on raw visual terms, but loading times are dramatically improved over last - gen console and PC, being virtually non-existent on the PS4 and Xbox One.
A new trailer for Batman: Arkham Knight gives is a glimpse of the game's impressive new - gen visuals, and the Batmobile.
How To Survive 2 isnt a bad looking game but I feel it could of been better looking in terms of the overall visual quality that could of been achieved on current gen machines but there are a few good aspects of the visuals.
A new trailer for Batman: Arkham Knight gives is a glimpse of the game's impressive new - gen visuals, and the...
Visually the game looks stunning on next gen, the environments look and feel alive and of course with this high level of visuals the fatalities look even more gruesome.
However, with Activision's showing off their next - gen engine over at GDC, it's a given that this year's CoD title would mark the use of a new engine for the series, and one can except a sea change in the game's visuals, which were extremely dated till now.
In fact, I feel like Final Fantasy XV is the first true next - gen game considering the open world and terrific visuals effects on offer.
Don't misunderstand: this is absolutely the best version of NBA 2K14, but despite the big visual and storytelling improvements, the game has brought plenty of baggage with it from current - gen.
You'll get a sort of HD visual experience on the next - gen consoles, but the mechanics and the immersion of the game remain the same; you can still hack away at practically every little thing to your heart's content.
«The visual style of those characters near the end is something that is only possible with a lot of polygons, and thus very next - gen, even though many gamers might not be aware of this.»
If genre - leading visuals are your thing, it may well be worth hanging on for the next - gen versions of the game that launch on the same days as the PS4 and Xbone.
We've all seen the screenshots of the game's updated visuals as well as videos comparing last - gen with new - gen versions, but witnessing these visuals first - hand is completely different.
Titanfall was built upon the ageing Source engine and unfortunately, whilst we like the visual style of the game, it simply appears outdated on current gen consoles.
The Last Tinker doesn't go crazy with visual effects and doesn't feel like a next - gen game, but it stands on its own as a polished and well designed current generation offer.
Based on users» experiences with the Destiny beta, the only difference between the current - gen (PS4, Xbox One) and last - gen (PS3, Xbox 360) versions of the game is visual quality.
The visual quality of this game does have some next «gen» feel to it.
Playing on my old gen like a retard as I was, I did see a lot of visual aspects that I haven't seen in many video games on my PS3.
The new engine will give the game a lot of visual flair and a potential current gen exclusive development will ensure a well optimized game.
While it's not the best looking game in current gen consoles and PC, it does feature some solid visuals, especially some gorgeous and impressive lighting.
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