But something akin to «Would you consider a broad beta - testing system by actual users to reduce day one glitches and
general gameplay problems?»
Not exact matches
At times fun, but more often it is bland, generic
gameplay riddled with bugs and
problems along with some
general balance issues.
The latest Injustice 2 patch adds HDR support, the
problem with the title pausing when minimized during AI Battles has been sorted, the
gameplay experience during online matches has been made smoother, and there's other
general fixes and changes too.
Though I'm in support of better ways to teach players, this
general idea of «teach the
gameplay depth» doesn't get at some of the bigger
problems.