A high # 230 price point and
a general lack of games post-release meant that many handheld gamers simply couldn't see a reason to upgrade from their existing DS systems.
Not exact matches
(And) because the
game is interesting, even those patients with a
general lack of motivation are spurred on to continue the training.»
seems to reflect the
general mess that the club is now in... rent seeking owner disinterested in the
game, delusional manager who continues to believe the
game is played in his own head rather than against other teams who are strengthening, too many players in some positions too few in others, inflated wage bill due to hanging on to deadwood players, injury prone before season starts,
lack of footballing identity... wexit a necessary but probably not sufficient condition for club to regain its status
Giroud's
lack of movement is one
of arsenal's long lasting weaknesses, he scores but if you analyse the
game in
general, it affects us..
Arteta is bound to feel a bit frustrated at his
lack of game time but he is a good captain and knows that the success
of the club in
general is more important than any personal issue.
Yes, he has done great things for this club but his great legacy is diminishing after every
game we play due his
lack of general tactics.
He appeared to think that the ground would be full again when Arsenal hosted the Russian club CSKA Moscow this week, because the Europa League
games are still very important, so if that is true the boss would have been a bit put out, to say the least, at the
lack of numbers and the
general vibe around the ground at kick - off last night.
Rakitic is a fine player but
lacks the vision
of an inspired Xavi and Neymar is part
of the stunning attack we're just getting to, but is his
general game better than Henry (despite that handball...)?
Seasons After Fall is a beautiful
game to look at and listen to but it can often be tedious to play due to its insistence on repeated backtracking and
general lack of guidance.
Sure, later iterations
of the
game gave players the vague quest line
of defeating the Ender Dragon after countless hours
of scrounging for increasingly rare materials, but in
general the
game lacks any semblance
of an overarching narrative.
However, the latest installment from 343 Studios and Creative Assembly suffers from the same dumbed - down strategic formula and
general lack of content that its predecessor did, and instead finds itself serving as a fresh reminder
of why RTS
games don't belong on consoles.
In today's episode
of Speak Up on Kotaku, commenter Aikage laments the
general lack of pre-rendered cutscenes in today's video
games, a feature many were glad to see die out.
The
lack of a
general production featurette is surprising (even the Disney Channel Movie Surfers fluff would do) and something resembling the official website's fun Minivan
game would have been a welcome inclusion.
At the same time, the reasoning behind why it's logical to assume the
game won't match GTA 5's success is sound and plentiful, which is why this prediction seems a tad premature even in the face
of the
game's overbearing hype and popularity in spite
of the
general lack of new information.
All signs
of engagement from the community have been positive regarding Dead Rising 4, despite the
general mixed reception
of the
game itself, which included complaints
of generic gameplay, the removal
of the 72 - hour story mode, for which the first three
games were beloved, and its overall
lack of difficulty.
The White House's party brought forth an issue that has long been a sore point among people
of colour trying to make a living in the travel blogging / vlogging / writing
game: a
general lack of representation and recognition in mainstream travel media.
Speaking
of which the options available to tweak settings on the PC version are very limited, and the
lack of a PoV slider is especially frustrating given the
game's sometimes overly close camera, but performance in
general is solid.
If you have ever wanted to get into Minecraft but were put off by the (
general)
lack of structure or goals / purpose this is the
game for you.
On a purely technical level the
game isn't impressive at all thanks to iffy textures, a variety
of graphical problems and a
general lack of detail, but the lighting the lighting and the aesthetic design gives way to some lovely scenery.
Worthplaying said «A newly designed city and seamless co-op aren't enough to overcome the
game's ho - hum missions or
general lack of content.»
Its
general lack of difficulty ruined the delicate balance that makes dungeon - crawlers worthwhile, making the
games a bit
of a chore to play.
Of course, these events existed alongside a microtransaction system at a time when gaming news has been swamped with frustration over
games hiding content behind microtransaction paywalls or
lacking content in
general.
Though widely loved, there seem to be many modern
gamers lacking general knowledge
of the franchise.
In
general, the
game is a little
lacking in terms
of giving you responses to wrong item uses — it would be helpful for making things a little clearer at times, as well as giving an opportunity for some humorous responses.
Call this a
lack of knowledge from years
of being a Wii enthusiast, or call this
general excitement that didn't choose to judge the system for what it had to offer, there may have been some bad
games among the batch but the fun factor was what mattered and the Wii U had that.
The system - wide recording and per -
game recordings are implemented in completely different way (IMHO presence
of the thing on 4/1 is a waste
of power), but nevertheless, the
lack of option to upload whole race is something very reflective
of general Nintendo policy known as one size fits all.
Most survival
games I'm aware
of have no single player story (hence my
general lack of interest) so this excited me.
The result
of oversaturation and
lack of quality control
of games (leading to the 1983 videogame crash) left the door open for Nintendo and Japanese companies in
general to capitalize on the home console market.
Races tend to be closely fought (some
of the Sega Racing Studio staff matches were a lot
of fun just to watch), although some spectacular wipeouts and a
general lack of skill often saw me trailing the testing staff for the
game.
Grin's track record (the original BCR was their only
game that wasn't critically panned), the
lack of reviews, and just a
general skepticism surrounding Fatshark, the
game's partially Grin - staffed developer, made me cautious.
As for the actual appearance
of the
game in relation to the plot, the
general lack of color is a core element
of what the
game is about:
Although the
game featured the same wide variety
of options and easy pick - up - and - play gameplay, many cite that the
lack of success compared to the Smash Bros. franchise is primarily due to the Kirby character itself simply not holding an appeal to the
general market.
Gravel is a
game that I feel players could experience a lot
of fun with when played in multiplayer, though this doesn't justify the price, nor does it excuse the
general lack of polish within the
game.
A
general lack of exciting projects: The chance
of working on a truly meaningful
game project that changes the world is slim.
Sure, the enemy layout varies from song to song, but with so few enemy types and a
general lack of intelligent AI all around, the
game seems like it would become too easy quickly.
A few
of the points that came up against Super Smash Bros. being our G.O.T.Y. choice included its
general lack of innovation and how it's basically the same
game but with more characters and plastic amiibo.
The hardware and
games are fragile and break easily, everything about it is still expensive and hard to find, and it hasn't been emulated, thanks to a
general lack of interest and the difficulty in backing up the software.
Just as disappointingly as the previous F1
games on PS4 is a
lack of split - screen multiplayer despite it being a highly requested feature with many fans
of the Codemasters F1 series and F1 in
general who took to social media to ask for its inclusion in not only F1 2017, but also the two seasons prior to that.
A
general lack of challenge, even during boss fights, doesn't help much (though not without their fair share
of goofy fun and rad music), and the
game is also quite short, taking only a handful
of hours to not only finish the
game but uncover most
of the secrets.
You can learn to build, but you can't overcome
lack of content or a
game that doesn't actually exist for the
general public!
A big knock on the Nintendo Wii U, and Nintendo consoles in
general, was the
lack of third - party
games.
He maintains a cynical edge and
general lack of trust throughout the
game, though it's later revealed that he has reasons for not getting close to anyone.
While most critics and
gamers liked Yooka - Laylee, many complained about camera and performance issues and a
general lack of polish.
Because these
games lack any re-releases,
general audiences grow out
of touch with this rich history
of artistic development.
Video
games are an undeniable part
of many
of our lives, as is the negativity that frequently tags along — the addiction, grumpiness, caffeine, and
general lack of sun.
Unfortunately, due to the
general lack of interest in the Virtual Boy as a whole, the
game is considered a sort
of lost treasure, and without any similar hardware available, the possibility
of a port or re-release
of Wario's Awazonian adventure remains dubious, at best.
At the same time, the reasoning behind why it's logical to assume the
game won't match GTA 5's success is sound and plentiful, which is why this prediction seems a tad premature even in the face
of the
game's overbearing hype and popularity in spite
of the
general lack of new information.
The
game looks at least a few years out
of date, with blurry and muddy textures and a
general lack of detail or realism.
While the
game doesn't stink
of compromise, there is a faint wisp
of it in the
game's
general lack of character, which is probably due to resources being spent on the
game's graphics and core gameplay.
Constantly re-used, DLC for old
games /
games which didn't sell (which were overpriced in the first place) or just a
general lack of options.