Sentences with phrase «general lack of games»

A high # 230 price point and a general lack of games post-release meant that many handheld gamers simply couldn't see a reason to upgrade from their existing DS systems.

Not exact matches

(And) because the game is interesting, even those patients with a general lack of motivation are spurred on to continue the training.»
seems to reflect the general mess that the club is now in... rent seeking owner disinterested in the game, delusional manager who continues to believe the game is played in his own head rather than against other teams who are strengthening, too many players in some positions too few in others, inflated wage bill due to hanging on to deadwood players, injury prone before season starts, lack of footballing identity... wexit a necessary but probably not sufficient condition for club to regain its status
Giroud's lack of movement is one of arsenal's long lasting weaknesses, he scores but if you analyse the game in general, it affects us..
Arteta is bound to feel a bit frustrated at his lack of game time but he is a good captain and knows that the success of the club in general is more important than any personal issue.
Yes, he has done great things for this club but his great legacy is diminishing after every game we play due his lack of general tactics.
He appeared to think that the ground would be full again when Arsenal hosted the Russian club CSKA Moscow this week, because the Europa League games are still very important, so if that is true the boss would have been a bit put out, to say the least, at the lack of numbers and the general vibe around the ground at kick - off last night.
Rakitic is a fine player but lacks the vision of an inspired Xavi and Neymar is part of the stunning attack we're just getting to, but is his general game better than Henry (despite that handball...)?
Seasons After Fall is a beautiful game to look at and listen to but it can often be tedious to play due to its insistence on repeated backtracking and general lack of guidance.
Sure, later iterations of the game gave players the vague quest line of defeating the Ender Dragon after countless hours of scrounging for increasingly rare materials, but in general the game lacks any semblance of an overarching narrative.
However, the latest installment from 343 Studios and Creative Assembly suffers from the same dumbed - down strategic formula and general lack of content that its predecessor did, and instead finds itself serving as a fresh reminder of why RTS games don't belong on consoles.
In today's episode of Speak Up on Kotaku, commenter Aikage laments the general lack of pre-rendered cutscenes in today's video games, a feature many were glad to see die out.
The lack of a general production featurette is surprising (even the Disney Channel Movie Surfers fluff would do) and something resembling the official website's fun Minivan game would have been a welcome inclusion.
At the same time, the reasoning behind why it's logical to assume the game won't match GTA 5's success is sound and plentiful, which is why this prediction seems a tad premature even in the face of the game's overbearing hype and popularity in spite of the general lack of new information.
All signs of engagement from the community have been positive regarding Dead Rising 4, despite the general mixed reception of the game itself, which included complaints of generic gameplay, the removal of the 72 - hour story mode, for which the first three games were beloved, and its overall lack of difficulty.
The White House's party brought forth an issue that has long been a sore point among people of colour trying to make a living in the travel blogging / vlogging / writing game: a general lack of representation and recognition in mainstream travel media.
Speaking of which the options available to tweak settings on the PC version are very limited, and the lack of a PoV slider is especially frustrating given the game's sometimes overly close camera, but performance in general is solid.
If you have ever wanted to get into Minecraft but were put off by the (general) lack of structure or goals / purpose this is the game for you.
On a purely technical level the game isn't impressive at all thanks to iffy textures, a variety of graphical problems and a general lack of detail, but the lighting the lighting and the aesthetic design gives way to some lovely scenery.
Worthplaying said «A newly designed city and seamless co-op aren't enough to overcome the game's ho - hum missions or general lack of content.»
Its general lack of difficulty ruined the delicate balance that makes dungeon - crawlers worthwhile, making the games a bit of a chore to play.
Of course, these events existed alongside a microtransaction system at a time when gaming news has been swamped with frustration over games hiding content behind microtransaction paywalls or lacking content in general.
Though widely loved, there seem to be many modern gamers lacking general knowledge of the franchise.
In general, the game is a little lacking in terms of giving you responses to wrong item uses — it would be helpful for making things a little clearer at times, as well as giving an opportunity for some humorous responses.
Call this a lack of knowledge from years of being a Wii enthusiast, or call this general excitement that didn't choose to judge the system for what it had to offer, there may have been some bad games among the batch but the fun factor was what mattered and the Wii U had that.
The system - wide recording and per - game recordings are implemented in completely different way (IMHO presence of the thing on 4/1 is a waste of power), but nevertheless, the lack of option to upload whole race is something very reflective of general Nintendo policy known as one size fits all.
Most survival games I'm aware of have no single player story (hence my general lack of interest) so this excited me.
The result of oversaturation and lack of quality control of games (leading to the 1983 videogame crash) left the door open for Nintendo and Japanese companies in general to capitalize on the home console market.
Races tend to be closely fought (some of the Sega Racing Studio staff matches were a lot of fun just to watch), although some spectacular wipeouts and a general lack of skill often saw me trailing the testing staff for the game.
Grin's track record (the original BCR was their only game that wasn't critically panned), the lack of reviews, and just a general skepticism surrounding Fatshark, the game's partially Grin - staffed developer, made me cautious.
As for the actual appearance of the game in relation to the plot, the general lack of color is a core element of what the game is about:
Although the game featured the same wide variety of options and easy pick - up - and - play gameplay, many cite that the lack of success compared to the Smash Bros. franchise is primarily due to the Kirby character itself simply not holding an appeal to the general market.
Gravel is a game that I feel players could experience a lot of fun with when played in multiplayer, though this doesn't justify the price, nor does it excuse the general lack of polish within the game.
A general lack of exciting projects: The chance of working on a truly meaningful game project that changes the world is slim.
Sure, the enemy layout varies from song to song, but with so few enemy types and a general lack of intelligent AI all around, the game seems like it would become too easy quickly.
A few of the points that came up against Super Smash Bros. being our G.O.T.Y. choice included its general lack of innovation and how it's basically the same game but with more characters and plastic amiibo.
The hardware and games are fragile and break easily, everything about it is still expensive and hard to find, and it hasn't been emulated, thanks to a general lack of interest and the difficulty in backing up the software.
Just as disappointingly as the previous F1 games on PS4 is a lack of split - screen multiplayer despite it being a highly requested feature with many fans of the Codemasters F1 series and F1 in general who took to social media to ask for its inclusion in not only F1 2017, but also the two seasons prior to that.
A general lack of challenge, even during boss fights, doesn't help much (though not without their fair share of goofy fun and rad music), and the game is also quite short, taking only a handful of hours to not only finish the game but uncover most of the secrets.
You can learn to build, but you can't overcome lack of content or a game that doesn't actually exist for the general public!
A big knock on the Nintendo Wii U, and Nintendo consoles in general, was the lack of third - party games.
He maintains a cynical edge and general lack of trust throughout the game, though it's later revealed that he has reasons for not getting close to anyone.
While most critics and gamers liked Yooka - Laylee, many complained about camera and performance issues and a general lack of polish.
Because these games lack any re-releases, general audiences grow out of touch with this rich history of artistic development.
Video games are an undeniable part of many of our lives, as is the negativity that frequently tags along — the addiction, grumpiness, caffeine, and general lack of sun.
Unfortunately, due to the general lack of interest in the Virtual Boy as a whole, the game is considered a sort of lost treasure, and without any similar hardware available, the possibility of a port or re-release of Wario's Awazonian adventure remains dubious, at best.
At the same time, the reasoning behind why it's logical to assume the game won't match GTA 5's success is sound and plentiful, which is why this prediction seems a tad premature even in the face of the game's overbearing hype and popularity in spite of the general lack of new information.
The game looks at least a few years out of date, with blurry and muddy textures and a general lack of detail or realism.
While the game doesn't stink of compromise, there is a faint wisp of it in the game's general lack of character, which is probably due to resources being spent on the game's graphics and core gameplay.
Constantly re-used, DLC for old games / games which didn't sell (which were overpriced in the first place) or just a general lack of options.
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