Apple's ARKit augmented reality framework has seen only modest adoption from developers since it was announced at the Worldwide Developers Conference, while growth has seen a steady decline since its official launch, according to App Store data gathered by Apptopia.ARKit enables iPhones and
iPads running iOS 11 to superimpose computer - generated graphics over the real world, allowing developers to take their apps beyond the screen and into the
user's environment.By using the built - in camera, processors, and motion sensors found in iOS devices, virtual content appears on top of real - world scenes, and
users don't need any special equipment to enjoy them because ARKit does the heavy lifting.But despite initial excitement over the technology and a
general consensus that Apple