Sentences with phrase «generated dungeons»

the proceduraly generated dungeons make each life a different experience.
The game utilizes randomly generated dungeons and combat taken in turns.
If you've grown tired of exploring the vanilla Minecraft world and the thrill of stumbling upon the tiny dungeons or sprawling mineshafts is gone, we've got just the thing for you: enormous procedurally generated dungeons courtesy of MCDungeon.
While I have run rifts to completion many times over already, I have yet to have the randomly generated dungeons appear.
Battle Chasers: Nightwar focuses on the plot and the exploration of the expansive randomly - generated dungeons.
Players must move on the beat to navigate procedurally generated dungeons while battling dancing skeletons, zombies, dragons, and more!
Sporting a chibi art - style, Seikimatsu Days: Our Era's End, via the trailer above, is confirmed to utilize turn - based battling in a Tokyo setting that consists of randomly generated dungeons, akin to the rogue - like genre.
Bit Dungeon Plus is a fun and challenging rogue - like game where you'll traverse randomly generated dungeons with the goal of saving your friend and defeating the beast that captured him.
In Hellmut, players become a HellmutANT, roaming through randomly generated dungeons, equipped with powerful weapons, on a quest to perform the sweet demonocide on the swarming Demonspawn.
This comic - like dungeon crawler features all the elements you'd expect from a roguelike, from randomly generated dungeons to monsters and traps galore, and asks you to make your way deeper and deeper into the ground, looting chests and enemy corpses at every turn.
Decent RPGs are a scarce commodity on the Nintendo DS, but with randomly generated dungeons and a hardcore RPG design, Shiren could be the best attempt we've seen yet - or could it?
Battle Chasers is a turn - based RPG (as if the names above didn't give that away), that features handcrafted artwork, randomly generated dungeons, a 2 - tiered combat system, puzzles, and plenty of strategy.
You will encounter waves of procedurally generated dungeons filled with traps, monsters, and mini-games that grow in increasing difficult over time.
Why not just create some procedurally generated dungeons for those «high content» seekers and craft a meaningful journey for everyone else.
Did you know there are optional randomly - generated dungeons behind «Dream Doors» for you to explore that are full of high quality loot and super powerful enemies?
Players must explore and manage a team of heroes, survive, and fight their way to the surface in a maze of retro - pixel - art styled randomly generated dungeons.
The game's randomly generated dungeons keep the experience fresh even after dozens of hours of gameplay.
Finally, gamers looking for a deeper experience can find it in QCF Design's Desktop Dungeons, which offers randomly generated dungeons for limitless gameplay on tablets.
- Colin Northway Binding of Isaac (PC and Mac): «The first thing that comes to mind, given the mix of nostalgic gameplay and procedurally generated dungeons
Hellmut sends players through randomly generated dungeons to ruthlessly slaughter hordes of hideous demons, using absurd Transformations, that grant special abilities.
While on the brink of New Game Plus myself, I decided to invest some time into Bloodborne's Chalice Dungeons, a collection of pre-designed and procedurally generated dungeons situated under Yharnam itself, the former of which tie into the narrative of the game fairly heavily.
Hacking and slashing your way through isometric, randomly generated dungeons was a blast whether you were adventuring alone or with friends, and coming back up for some air and soaking up the calming music and foreboding atmosphere of Tristram gave your quest an engrossing sense of atmosphere.
Players can play as a Warrior, Wizard, Valkyrie or Elf while working together with other players in randomly generated dungeons.
From one parent we get the basics: a sprightly adventurer, Melody, delves into four randomly generated dungeons, collecting items, battling monsters and digging for treasure, all in a delightful 2D aesthetic most immediately reminiscent of Link to the Past - era Zelda; if the enemy designs and top - down viewpoint don't summon that to mind, the (usually empty) heart containers in the top right will.
-- This recently revealed new installment in the Pokémon Mystery Dungeon series finds players becoming Pokémon to explore randomly generated dungeons in a land inhabited only by Pokémon.
Chasm is a 2D Fantasy Action RPG Platformer hybrid with Metroidvania styled gameplay and procedurally generated dungeons, all wrapped in amazing pixel art.
Joe Mad's unique art style shines through while players traverse the game's procedurally generated dungeons and tackle some epic and challenging bosses throughout.
Now I kind of lied a bit when I said randomly generated dungeons were gone.
Pokémon Super Mystery Dungeon — This recently revealed new installment in the Pokémon Mystery Dungeon series finds players becoming Pokémon to explore randomly generated dungeons in a land inhabited only by Pokémon.
Randomly generated dungeons might get tiring after a while, but there's no denying that Darkest Dungeon does its best to keep players coming back for more.
It's a game of dynamically generated dungeons, filled to the brim with lovely old - school art and stressful platformer challenge.
Dungeon crawls see you party venture into procedurally generated dungeons.
Brut @l plays similarly to what you'd expect from a rogue - like dungeon crawler, including popular elements like procedurally generated dungeons, random enemy and item placement, and permadeath, where a costly mistake can be your last.
Thankfully, procedurally - generated dungeons keep loot collecting a fun experience as you scamper through unique worlds and complete quests with your pals.
Explore large, randomly generated dungeons.
Keeping in mind these are European release dates, these include: Splash and Crash on February 28th, an unusual looking puzzle game where you control a rock falling into a well (trust me it looks more fun than it sounds); Code of Princess in Spring, a side - scrolling beat - em - up RPG which looks amazing; a new Inazuma Eleven game will be available in the summer, and it appears to be an insane soccer RPG with matches that look like something out of Dragon Ball Z, and will come in two versions like Pokemon; Pokemon Mystery Dungeon: Gates to Infinity is coming May 17th, complete with 4 player co-op, randomly generated dungeons and the ability to customise cities; a new Mario vs Donkey Kong title for the second Quarter; and finally, Donkey Kong Country Returns 3D for the summer.
Players can explore beautiful, randomly - generated dungeons loaded with traps, puzzles, secrets and loot and an over-world with hidden dungeons, rare bosses and randomly appearing friends and foes.
Players must move on the beat to navigate randomly generated dungeons while battling dancing skeletons, zombies, dragons, and more, while grooving to the game's award winning Danny Baranowsky soundtrack!
That quartet in question serves as the playable characters in Dodge's rogue - like title, with each adventurer boasting their own starting gear and passive skill that acts as something of a silver bullet when venturing into the randomly generated dungeons.
Battle through randomly generated dungeons full of traps and monsters - all controlled by the other players.
If you want to use randomly generated dungeons to help flesh out the game with optional content, be my guest, but please, hand - craft your main dungeons.
Procedurally generated dungeons, weapons and bosses provide a healthy dose of replayability, as well as leaderboards to compare your best runs with the community at large.
This extends to the procedurally generated dungeons as well.
Developed specifically for consoles, Dragon Fang Z is a rogue - like with randomly generated dungeons, and items / level not carrying over when you die.
Brut @l mixes things up with a total of 26 procedurally generated dungeons that differ each time you start a new game.
Everything within its procedurally generated dungeons are built entirely of alphabetical lettering, including its many hidden secrets and dangers that lurk in every room.
However, unlike Oblivion's randomly generated dungeons which all felt and played the same, Skyrim's dungeons have all be hand crafted by a team of eight dedicated people, so they'll be far more interesting to explore as you search for that lovely loot.
The Binding of Isaac: Afterbirth + features randomly generated dungeons, ensuring an infinitely replayable adventure in which every new gameplay session is different from the last.
Players can explore beautiful, randomly - generated dungeons loaded with traps, puzzles, secrets and loot and an overworld peppered with hidden dungeons, rare bosses and randomly appearing friends and foes.
You can play these with up to four friends, exploring procedurally - generated dungeons for procedurally - generated loot.
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