Second, by providing incentives for practice - based research, our faculty
generates usable knowledge to help practitioners.
Not exact matches
And wherever possible, we will conduct rapid - cycle research, where hypotheses are
generated quickly, tested, and then refined in light of evidence — all with the goal of
generating timely,
usable knowledge.
Enter
Usable Knowledge — a project that will take new ideas and innovative solutions
generated by our faculty and our students and put them in the hands of teachers, principals, superintendents, policymakers, and others who can have a real impact on students, schools, and education more broadly.